kk so i went in NPCHandler.java
under Attackemote and deademote i put the cases (zombie ids) and the animations, but they are still the same.
Why is it like that? Even though i changed the animations, they are still buggy
Also even if i remove the anim ids , they still bug out
npc ids are:
419
420
421
422
423
424
This is what i mean, heres the code
Code:
public static int getAttackEmote(int i) {
switch (NPCHandler.npcs[i].npcType) {
case 419: //zombie
case 420:
case 421:
case 422:
case 423:
case 424:
return 5568;
Code:
public int getDeadEmote(int i) {
switch (npcs[i].npcType) {
case 419://zombie
case 420:
case 421:
case 422:
case 423:
case 424:
return 5569;