Thread: [PI] Need help making total update level update instead of relogging [InsidiaXv2]

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  1. #1 [PI] Need help making total update level update instead of relogging [InsidiaXv2] 
    Registered Member Lil Peep's Avatar
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    Hello the title says it all. I used a guide on RSWebclients but it shut down so i can't get the tut anymore. All I remember is that you change 2 numbers in a file or some shit. Please quote my post so i can get a notification please i will rep and thanks you
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    I dont understand your question.
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    Registered Member Bowtie's Avatar
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    Quote Originally Posted by Steen View Post
    I dont understand your question.
    When you level up, your total level also goes up. He has to relog in order for it to update. Instead, he wants it to when you level up a skill, your total level updates immediately.
    "Resolve never to quit, never to give up, no matter what the situation." - Jack Nicklaus

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  4. #4  
    Registered Member Sirius_'s Avatar
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    Something is wrong with your current levelUp method in your PlayerAssistant Class.

    Try removing the first portion of the method and replacing with mine respectively.

    Code:
    public void levelUp(int skill) {
    		int totalLevel = (getLevelForXP(c.playerXP[0])
    				+ getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2])
    				+ getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4])
    				+ getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6])
    				+ getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8])
    				+ getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10])
    				+ getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12])
    				+ getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14])
    				+ getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16])
    				+ getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18])
    				+ getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]));
    		sendFrame126("Total Lvl: " + totalLevel, 3984);
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