Code:if (c.dialogueAction == 67){ <---- is the actionID right in firstNpcClick? if (c.KC >= 500) { c.getShops().openShop(30); c.sendMessage("you open this awesome shop"); c.KC -= 500; <---- those two don't make sense? c.KC += 500; } else { <---- does this make sense that you forgot it? c.sendMessage("you need a kill count of 500 to enter this shop"); c.getPA().removeAllWindows(); }