Thread: [PI] Shop int

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  1. #1 [PI] Shop buys 2 
    Registered Member Frankie's Avatar
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    when i buy from a shop it buys two items.
    Spoiler for ShopAsstiant:
    package server.model.shops;

    import server.Config;
    import server.Server;
    import server.model.items.Item;
    import server.model.players.Client;

    public class ShopAssistant {

    private Client c;

    public ShopAssistant(Client client) {
    this.c = client;
    }

    public boolean shopSellsItem(int itemID) {
    for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
    if(itemID == (Server.shopHandler.ShopItems[c.myShopId][i] - 1)) {
    return true;
    }
    }
    return false;
    }

    /**
    *Shops
    **/

    public void openShop(int ShopID){
    c.getItems().resetItems(3823);
    resetShop(ShopID);
    c.isShopping = true;
    c.myShopId = ShopID;
    c.getPA().sendFrame248(3824, 3822);
    c.getPA().sendFrame126(Server.shopHandler.ShopName[ShopID], 3901);
    }

    public void updatePlayerShop() {
    for (int i = 1; i < Config.MAX_PLAYERS; i++) {
    if (Server.playerHandler.players[i] != null) {
    if (Server.playerHandler.players[i].isShopping == true && Server.playerHandler.players[i].myShopId == c.myShopId && i != c.playerId) {
    Server.playerHandler.players[i].updateShop = true;
    }
    }
    }
    }


    public void updateshop(int i){
    resetShop(i);
    }

    public void resetShop(int ShopID) {
    synchronized(c) {
    int TotalItems = 0;
    for (int i = 0; i < Server.shopHandler.MaxShopItems; i++) {
    if (Server.shopHandler.ShopItems[ShopID][i] > 0) {
    TotalItems++;
    }
    }
    if (TotalItems > Server.shopHandler.MaxShopItems) {
    TotalItems = Server.shopHandler.MaxShopItems;
    }
    c.getOutStream().createFrameVarSizeWord(53);
    c.getOutStream().writeWord(3900);
    c.getOutStream().writeWord(TotalItems);
    int TotalCount = 0;
    for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
    if (Server.shopHandler.ShopItems[ShopID][i] > 0 || i <= Server.shopHandler.ShopItemsStandard[ShopID]) {
    if (Server.shopHandler.ShopItemsN[ShopID][i] > 254) {
    c.getOutStream().writeByte(255);
    c.getOutStream().writeDWord_v2(Server.shopHandler. ShopItemsN[ShopID][i]);
    } else {
    c.getOutStream().writeByte(Server.shopHandler.Shop ItemsN[ShopID][i]);
    }
    if (Server.shopHandler.ShopItems[ShopID][i] > Config.ITEM_LIMIT || Server.shopHandler.ShopItems[ShopID][i] < 0) {
    Server.shopHandler.ShopItems[ShopID][i] = Config.ITEM_LIMIT;
    }
    c.getOutStream().writeWordBigEndianA(Server.shopHa ndler.ShopItems[ShopID][i]);
    TotalCount++;
    }
    if (TotalCount > TotalItems) {
    break;
    }
    }
    c.getOutStream().endFrameVarSizeWord();
    c.flushOutStream();
    }
    }


    public double getItemShopValue(int ItemID, int Type, int fromSlot) {
    double ShopValue = 1;
    double Overstock = 0;
    double TotPrice = 0;
    for (int i = 0; i < Config.ITEM_LIMIT; i++) {
    if (Server.itemHandler.ItemList[i] != null) {
    if (Server.itemHandler.ItemList[i].itemId == ItemID) {
    ShopValue = Server.itemHandler.ItemList[i].ShopValue;
    }
    }
    }

    TotPrice = ShopValue;

    if (Server.shopHandler.ShopBModifier[c.myShopId] == 1) {
    TotPrice *= 1;
    TotPrice *= 1;
    if (Type == 1) {
    TotPrice *= 1;
    }
    } else if (Type == 1) {
    TotPrice *= 1;
    }
    return TotPrice;
    }

    public int getItemShopValue(int itemId) {
    for (int i = 0; i < Config.ITEM_LIMIT; i++) {
    if (Server.itemHandler.ItemList[i] != null) {
    if (Server.itemHandler.ItemList[i].itemId == itemId) {
    return (int)Server.itemHandler.ItemList[i].ShopValue;
    }
    }
    }
    return 0;
    }



    /**
    *buy item from shop (Shop Price)
    **/

    public void buyFromShopPrice(int removeId, int removeSlot){
    int ShopValue = (int)Math.floor(getItemShopValue(removeId, 0, removeSlot));
    ShopValue *= 1.15;
    String ShopAdd = "";
    if (c.myShopId >= 17) {
    c.sendMessage(c.getItems().getItemName(removeId)+" : currently costs " + getSpecialItemValue(removeId) + " points.");
    return;
    }
    if (c.myShopId == 15) {
    c.sendMessage("This item current costs " + c.getItems().getUntradePrice(removeId) + " coins.");
    return;
    }
    if (ShopValue >= 1000 && ShopValue < 1000000) {
    ShopAdd = " (" + (ShopValue / 1000) + "K)";
    } else if (ShopValue >= 1000000) {
    ShopAdd = " (" + (ShopValue / 1000000) + " million)";
    }
    c.sendMessage(c.getItems().getItemName(removeId)+" : currently costs "+ShopValue+" coins"+ShopAdd);
    }

    public int getSpecialItemValue(int id) {
    switch (id) {
    case 6889:
    case 6914:
    return 200;
    case 4151:
    return 20;
    case 6916:
    case 6918:
    case 6920:
    case 6922:
    case 6924:
    return 50;
    case 11663:
    case 11664:
    case 11665:
    case 8842:
    return 30;
    case 8839:
    case 8840:
    return 75;
    case 10499:
    return 20;
    case 8845:
    return 5;
    case 8846:
    return 10;
    case 8847:
    return 15;
    case 8848:
    return 20;
    case 8849:
    case 8850:
    return 25;
    case 7462:
    return 15;
    case 10551:
    return 20;
    case 4712:
    return 10;
    case 4714:
    return 10;
    case 11694:
    return 200;
    case 11696:
    case 11698:
    case 11700:
    return 100;
    case 10548:
    return 50;
    case 11235:
    return 40;


    }
    return 0;
    }



    /**
    *Sell item to shop (Shop Price)
    **/
    public void sellToShopPrice(int removeId, int removeSlot) {
    for (int i : Config.ITEM_SELLABLE) {
    if (i == removeId) {
    c.sendMessage("You can't sell "+c.getItems().getItemName(removeId).toLowerCase() +".");
    return;
    }
    }
    boolean IsIn = false;
    if (Server.shopHandler.ShopSModifier[c.myShopId] > 1) {
    for (int j = 0; j <= Server.shopHandler.ShopItemsStandard[c.myShopId]; j++) {
    if (removeId == (Server.shopHandler.ShopItems[c.myShopId][j] - 1)) {
    IsIn = true;
    break;
    }
    }
    } else {
    IsIn = true;
    }
    if (IsIn == false) {
    c.sendMessage("You can't sell "+c.getItems().getItemName(removeId).toLowerCase() +" to this store.");
    } else {
    int ShopValue = (int)Math.floor(getItemShopValue(removeId, 1, removeSlot));
    String ShopAdd = "";
    if (ShopValue >= 1000 && ShopValue < 1000000) {
    ShopAdd = " (" + (ShopValue / 1000) + "K)";
    } else if (ShopValue >= 1000000) {
    ShopAdd = " (" + (ShopValue / 1000000) + " million)";
    }
    c.sendMessage(c.getItems().getItemName(removeId)+" : shop will buy for "+ShopValue+" coins"+ShopAdd);
    }
    }



    public boolean sellItem(int itemID, int fromSlot, int amount) {
    if (c.myShopId == 14)
    return false;
    for (int i : Config.ITEM_SELLABLE) {
    if (i == itemID) {
    c.sendMessage("You can't sell "+c.getItems().getItemName(itemID).toLowerCase()+" .");
    return false;
    }
    }
    if(c.playerRights == 2 && !Config.ADMIN_CAN_SELL_ITEMS) {
    c.sendMessage("Selling items as an admin has been disabled.");
    return false;
    }

    if (amount > 0 && itemID == (c.playerItems[fromSlot] - 1)) {
    if (Server.shopHandler.ShopSModifier[c.myShopId] > 1) {
    boolean IsIn = false;
    for (int i = 0; i <= Server.shopHandler.ShopItemsStandard[c.myShopId]; i++) {
    if (itemID == (Server.shopHandler.ShopItems[c.myShopId][i] - 1)) {
    IsIn = true;
    break;
    }
    }
    if (IsIn == false) {
    c.sendMessage("You can't sell "+c.getItems().getItemName(itemID).toLowerCase ()+" to this store.");
    return false;
    }
    }

    if (amount > c.playerItemsN[fromSlot] && (Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == true || Item.itemStackable[(c.playerItems[fromSlot] - 1)] == true)) {
    amount = c.playerItemsN[fromSlot];
    } else if (amount > c.getItems().getItemAmount(itemID) && Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == false && Item.itemStackable[(c.playerItems[fromSlot] - 1)] == false) {
    amount = c.getItems().getItemAmount(itemID);
    }
    //double ShopValue;
    //double TotPrice;
    int TotPrice2 = 0;
    //int Overstock;
    for (int i = amount; i > 0; i--) {
    TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 1, fromSlot));
    if (c.getItems().freeSlots() > 0 || c.getItems().playerHasItem(995)) {
    if (Item.itemStackable[itemID] && c.getItems().playerHasItem(itemID, amount)) {
    c.getItems().addItem(995, TotPrice2*amount);
    c.getItems().deleteItem(itemID,c.getItems().getIte mSlot(itemID),amount);
    addShopItem(itemID, amount);
    Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    c.getItems().resetItems(3823);
    resetShop(c.myShopId);
    updatePlayerShop();
    return false;
    }
    if (Item.itemIsNote[itemID] == false) {
    c.getItems().deleteItem(itemID, c.getItems().getItemSlot(itemID), 1);
    } else {
    c.getItems().deleteItem(itemID, fromSlot, 1);
    }
    c.getItems().addItem(995, TotPrice2);
    addShopItem(itemID, 1);
    } else {
    c.sendMessage("You don't have enough space in your inventory.");
    break;
    }
    }
    c.getItems().resetItems(3823);
    resetShop(c.myShopId);
    updatePlayerShop();
    return true;
    }
    return true;
    }

    public boolean addShopItem(int itemID, int amount) {
    boolean Added = false;
    if (amount <= 0) {
    return false;
    }
    if (Item.itemIsNote[itemID] == true) {
    itemID = c.getItems().getUnnotedItem(itemID);
    }
    for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
    if ((Server.shopHandler.ShopItems[c.myShopId][i] - 1) == itemID) {
    Server.shopHandler.ShopItemsN[c.myShopId][i] += amount;
    Added = true;
    }
    }
    if (Added == false) {
    for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
    if (Server.shopHandler.ShopItems[c.myShopId][i] == 0) {
    Server.shopHandler.ShopItems[c.myShopId][i] = (itemID + 1);
    Server.shopHandler.ShopItemsN[c.myShopId][i] = amount;
    Server.shopHandler.ShopItemsDelay[c.myShopId][i] = 0;
    break;
    }
    }
    }
    return true;
    }

    public boolean buyItem(int itemID, int fromSlot, int amount) {
    if(!shopSellsItem(itemID) && c.myShopId != 50 && c.myShopId != 60)
    return false;
    if (c.myShopId == 14) {
    skillBuy(itemID);
    return false;
    } else if (c.myShopId == 15) {
    buyVoid(itemID);
    return false;
    }
    if (amount > 0) {
    if (amount > Server.shopHandler.ShopItemsN[c.myShopId][fromSlot]) {
    amount = Server.shopHandler.ShopItemsN[c.myShopId][fromSlot];
    }
    //double ShopValue;
    //double TotPrice;
    int TotPrice2 = 0;
    //int Overstock;
    int Slot = 0;
    int Slot1 = 0;//Tokkul
    int Slot2 = 0;//Pking Points
    if (c.myShopId == 17 || c.myShopId == 18 || c.myShopId == 50 || c.myShopId == 60) {
    handleOtherShop(itemID);
    return false;
    }
    for (int i = amount; i > 0; i--) {
    TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
    Slot = c.getItems().getItemSlot(995);
    Slot1 = c.getItems().getItemSlot(6529);
    if (Slot == -1 && c.myShopId != 29 && c.myShopId != 30 && c.myShopId != 31) {
    c.sendMessage("You don't have enough coins.");
    break;
    }
    if(Slot1 == -1 && c.myShopId == 29 || c.myShopId == 30 || c.myShopId == 31) {
    c.sendMessage("You don't have enough tokkul.");
    break;
    }
    if(TotPrice2 <= 1) {
    TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
    TotPrice2 *= 1.66;
    }
    if(c.myShopId != 29 || c.myShopId != 30 || c.myShopId != 31) {
    if (c.playerItemsN[Slot] >= TotPrice2) {
    if (c.getItems().freeSlots() > 0) {
    c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2);
    c.getItems().addItem(itemID, 1);
    Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
    Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    }
    if (Item.itemStackable[itemID] && c.getItems().playerHasItem(995, TotPrice2*amount)) {
    if (Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] < amount) {
    amount = Server.shopHandler.ShopItemsN[c.myShopId][fromSlot];
    }
    c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2*amount);
    c.getItems().addItem(itemID, amount);
    Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= amount;
    Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    c.getItems().resetItems(3823);
    resetShop(c.myShopId);
    updatePlayerShop();
    return false;
    }
    if (Item.itemStackable[itemID] && !c.getItems().playerHasItem(995, TotPrice2*amount)) {
    int itemAmount = c.playerItemsN[c.getItems().getItemSlot(995)]/TotPrice2;
    c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2*itemAmount);
    c.getItems().addItem(itemID, itemAmount);
    Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= itemAmount;
    Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    c.getItems().resetItems(3823);
    resetShop(c.myShopId);
    updatePlayerShop();
    return false;
    }
    } else {
    c.sendMessage("You don't have enough space in your inventory.");
    break;
    }
    } else {
    c.sendMessage("You don't have enough coins.");
    break;
    }
    }
    if(c.myShopId == 29 || c.myShopId == 30 || c.myShopId == 31) {
    if (c.playerItemsN[Slot1] >= TotPrice2) {
    if (c.getItems().freeSlots() > 0) {
    c.getItems().deleteItem(6529, c.getItems().getItemSlot(6529), TotPrice2);
    c.getItems().addItem(itemID, 1);
    Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
    Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    }
    } else {
    c.sendMessage("You don't have enough space in your inventory.");
    break;
    }
    } else {
    c.sendMessage("You don't have enough tokkul.");
    break;
    }
    }
    }
    c.getItems().resetItems(3823);
    resetShop(c.myShopId);
    updatePlayerShop();
    return true;
    }
    return false;
    }

    public void handleOtherShop(int itemID) {
    if (c.myShopId == 17) {
    if (c.magePoints >= getSpecialItemValue(itemID)) {
    if (c.getItems().freeSlots() > 0){
    c.magePoints -= getSpecialItemValue(itemID);
    c.getItems().addItem(itemID,1);
    c.getItems().resetItems(3823);
    }
    } else {
    c.sendMessage("You do not have enough points to buy this item.");
    }
    } else if (c.myShopId == 18) {
    if (c.pcPoints >= getSpecialItemValue(itemID)) {
    if (c.getItems().freeSlots() > 0){
    c.pcPoints -= getSpecialItemValue(itemID);
    c.getItems().addItem(itemID,1);
    c.getItems().resetItems(3823);
    }
    } else {
    c.sendMessage("You do not have enough points to buy this item.");
    }
    }
    }

    public void openSkillCape() {
    int capes = get99Count();
    if (capes > 1)
    capes = 1;
    else
    capes = 0;
    c.myShopId = 14;
    setupSkillCapes(capes, get99Count());
    }



    /*public int[][] skillCapes = {{0,9747,4319,2679},{1,2683,4329,2685},{2,2680,435 9,2682},{3,2701,4341,2703},{4,2686,4351,2688},{5,2 689,4347,2691},{6,2692,4343,2691},
    {7,2737,4325,2733},{8,2734,4353,2736},{9,2716,4337 ,2718},{10,2728,4335,2730},{11,2695,4321,2697},{12 ,2713,4327,2715},{13,2725,4357,2727},
    {14,2722,4345,2724},{15,2707,4339,2709},{16,2704,4 317,2706},{17,2710,4361,2712},{18,2719,4355,2721}, ****,2737,4331,2739},{20,2698,4333,2700}};*/
    public int[] skillCapes = {9747,9753,9750,9768,9756,9759,9762,9801,9807,9783 ,9798,9804,9780,9795,9792,9774,9771,9777,9786,9810 ,9765};
    public int get99Count() {
    int count = 0;
    for (int j = 0; j < c.playerLevel.length; j++) {
    if (c.getLevelForXP(c.playerXP[j]) >= 99) {
    count++;
    }
    }
    return count;
    }

    public void setupSkillCapes(int capes, int capes2) {
    synchronized(c) {
    c.getItems().resetItems(3823);
    c.isShopping = true;
    c.myShopId = 14;
    c.getPA().sendFrame248(3824, 3822);
    c.getPA().sendFrame126("Skillcape Shop", 3901);

    int TotalItems = 0;
    TotalItems = capes2;
    if (TotalItems > Server.shopHandler.MaxShopItems) {
    TotalItems = Server.shopHandler.MaxShopItems;
    }
    c.getOutStream().createFrameVarSizeWord(53);
    c.getOutStream().writeWord(3900);
    c.getOutStream().writeWord(TotalItems);
    int TotalCount = 0;
    for (int i = 0; i < 21; i++) {
    if (c.getLevelForXP(c.playerXP[i]) < 99)
    continue;
    c.getOutStream().writeByte(1);
    c.getOutStream().writeWordBigEndianA(skillCapes[i] + 2);
    TotalCount++;
    }
    c.getOutStream().endFrameVarSizeWord();
    c.flushOutStream();
    }
    }

    public void skillBuy(int item) {
    int nn = get99Count();
    if (nn > 1)
    nn = 1;
    else
    nn = 0;
    for (int j = 0; j < skillCapes.length; j++) {
    if (skillCapes[j] == item || skillCapes[j]+1 == item) {
    if (c.getItems().freeSlots() > 1) {
    if (c.getItems().playerHasItem(995,99000)) {
    if (c.getLevelForXP(c.playerXP[j]) >= 99) {
    c.getItems().deleteItem(995, c.getItems().getItemSlot(995), 99000);
    c.getItems().addItem(skillCapes[j] + nn,1);
    c.getItems().addItem(skillCapes[j] + 2,1);
    } else {
    c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
    }
    } else {
    c.sendMessage("You need 99k to buy this item.");
    }
    } else {
    c.sendMessage("You must have at least 1 inventory spaces to buy this item.");
    }
    }
    /*if (skillCapes[j][1 + nn] == item) {
    if (c.getItems().freeSlots() >= 1) {
    if (c.getItems().playerHasItem(995,99000)) {
    if (c.getLevelForXP(c.playerXP[j]) >= 99) {
    c.getItems().deleteItem(995, c.getItems().getItemSlot(995), 99000);
    c.getItems().addItem(skillCapes[j] + nn,1);
    c.getItems().addItem(skillCapes[j] + 2,1);
    } else {
    c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
    }
    } else {
    c.sendMessage("You need 99k to buy this item.");
    }
    } else {
    c.sendMessage("You must have at least 1 inventory spaces to buy this item.");
    }
    break;
    }*/
    }
    c.getItems().resetItems(3823);
    }

    public void openVoid() {
    /*synchronized(c) {
    c.getItems().resetItems(3823);
    c.isShopping = true;
    c.myShopId = 15;
    c.getPA().sendFrame248(3824, 3822);
    c.getPA().sendFrame126("Void Recovery", 3901);

    int TotalItems = 5;
    c.getOutStream().createFrameVarSizeWord(53);
    c.getOutStream().writeWord(3900);
    c.getOutStream().writeWord(TotalItems);
    for (int i = 0; i < c.voidStatus.length; i++) {
    c.getOutStream().writeByte(c.voidStatus[i]);
    c.getOutStream().writeWordBigEndianA(2519 + i * 2);
    }
    c.getOutStream().endFrameVarSizeWord();
    c.flushOutStream();
    }*/
    }

    public void buyVoid(int item) {
    /*if (item > 2527 || item < 2518)
    return;
    //c.sendMessage("" + item);
    if (c.voidStatus[(item-2518)/2] > 0) {
    if (c.getItems().freeSlots() >= 1) {
    if (c.getItems().playerHasItem(995,c.getItems().getUn tradePrice(item))) {
    c.voidStatus[(item-2518)/2]--;
    c.getItems().deleteItem(995,c.getItems().getItemSl ot(995), c.getItems().getUntradePrice(item));
    c.getItems().addItem(item,1);
    openVoid();
    } else {
    c.sendMessage("This item costs " + c.getItems().getUntradePrice(item) + " coins to rebuy.");
    }
    } else {
    c.sendMessage("I should have a free inventory space.");
    }
    } else {
    c.sendMessage("I don't need to recover this item from the void knights.");
    }*/
    }


    }

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  2. #2  
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    That happens in every shop or in a special shop?
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  3. #3  
    Registered Member Frankie's Avatar
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    Quote Originally Posted by Ardi View Post
    That happens in every shop or in a special shop?
    all. :l
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  4. #4  
    Registered Member Frankie's Avatar
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    bump
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  5. #5  
    Registered Member Frankie's Avatar
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    anyone?
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