Thread: hey im getting an error please help

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  1. #1 hey im getting an error please help 
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    heyy im egtting an error when i try to add this

    http://www.rune-server.org/runescape...-tutorial.html

    this is the error



    and my playerhandler.java

    package server.model.players;

    import java.net.InetSocketAddress;

    import server.Config;
    import server.Server;
    import server.model.npcs.NPCHandler;
    import server.util.Misc;
    import server.util.Stream;

    public class PlayerHandler {

    public static Player players[] = new Player[Config.MAX_PLAYERS];
    public static String messageToAll = "";
    public static int playerCount = 0;
    public static String playersCurrentlyOn[] = new String[Config.MAX_PLAYERS];
    public static boolean updateAnnounced;
    public static boolean updateRunning;
    public static int updateSeconds;
    public static long updateStartTime;
    private boolean kickAllPlayers = false;

    static {
    for (int i = 0; i < Config.MAX_PLAYERS; i++)
    players[i] = null;
    }

    public boolean newPlayerClient(Client client1) {
    int slot = -1;
    for (int i = 1; i < Config.MAX_PLAYERS; i++) {
    if ((players[i] == null) || players[i].disconnected) {
    slot = i;
    break;
    }
    }
    if (slot == -1)
    return false;
    client1.handler = this;
    client1.playerId = slot;
    players[slot] = client1;
    players[slot].isActive = true;
    players[slot].connectedFrom = ((InetSocketAddress) client1.getSession()
    .getRemoteAddress()).getAddress().getHostAddress() ;
    if (Config.SERVER_DEBUG)
    Misc.println("Player Slot " + slot + " slot 0 " + players[0]
    + " Player Hit " + players[slot]);
    return true;
    }

    public void loadAnims(Player plr) {
    for (int i = 0; i < plr.greegrees.length; i++)
    setUpAnims(plr, plr.greegrees[i][0], plr.greegrees[i][1], plr.greegrees[i][2], plr.greegrees[i][3], plr.greegrees[i][4]);
    }

    public void setUpAnims(Player plr, int greegree, int npcId, int stand, int walk, int run) {
    if (plr.playerEquipment[3] == greegree) {
    plr.npcId2 = npcId;
    //plr.isNpc = true;
    plr.playerStandIndex = stand;
    plr.playerWalkIndex = walk;
    plr.playerRunIndex = run;
    plr.playerTurn180Index = walk;
    plr.playerTurn90CWIndex = walk;
    plr.playerTurn90CCWIndex = walk;
    plr.updateRequired = true;
    plr.setAppearanceUpdateRequired(true);
    }
    }

    public void destruct() {
    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (players[i] == null)
    continue;
    players[i].destruct();
    players[i] = null;
    }
    }

    public static int getPlayerCount() {
    return playerCount;
    }

    public void updatePlayerNames() {
    playerCount = 0;
    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (players[i] != null) {
    playersCurrentlyOn[i] = players[i].playerName;
    playerCount++;
    } else {
    playersCurrentlyOn[i] = "";
    }
    }
    }

    public static boolean isPlayerOn(String playerName) {
    synchronized (PlayerHandler.players) {
    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (playersCurrentlyOn[i] != null) {
    if (playersCurrentlyOn[i].equalsIgnoreCase(playerName)) {
    return true;
    }
    }
    }
    return false;
    }
    }

    public void process() {
    synchronized (PlayerHandler.players) {

    updatePlayerNames();

    if (kickAllPlayers) {
    for (int i = 1; i < Config.MAX_PLAYERS; i++) {
    if (players[i] != null) {
    players[i].disconnected = true;
    }
    }
    }

    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (players[i] == null || !players[i].isActive)
    continue;
    try {

    if (players[i].disconnected
    && (System.currentTimeMillis()
    - players[i].logoutDelay > 10000
    || players[i].properLogout || kickAllPlayers)) {
    if (players[i].inTrade) {
    Client o = (Client) Server.playerHandler.players[players[i].tradeWith];
    if (o != null) {
    o.getTradeAndDuel().declineTrade();
    }
    }
    if (players[i].duelStatus == 5) {
    Client o = (Client) Server.playerHandler.players[players[i].duelingWith];
    if (o != null) {
    o.getTradeAndDuel().duelVictory();
    }
    } else if (players[i].duelStatus <= 4
    && players[i].duelStatus >= 1) {
    Client o = (Client) Server.playerHandler.players[players[i].duelingWith];
    if (o != null) {
    o.getTradeAndDuel().declineDuel();
    }
    }
    Client o = (Client) Server.playerHandler.players[i];
    if (PlayerSave.saveGame(o)) {
    System.out.println("Game saved for player "
    + players[i].playerName);
    } else {
    System.out.println("Could not save for "
    + players[i].playerName);
    }
    removePlayer(players[i]);
    players[i] = null;
    continue;
    }

    players[i].preProcessing();
    while (players[i].processQueuedPackets())
    ;
    players[i].process();
    players[i].postProcessing();
    players[i].getNextPlayerMovement();

    } catch (Exception e) {
    e.printStackTrace();
    }
    }

    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (players[i] == null || !players[i].isActive)
    continue;
    try {
    if (players[i].disconnected
    && (System.currentTimeMillis()
    - players[i].logoutDelay > 10000
    || players[i].properLogout || kickAllPlayers)) {
    if (players[i].inTrade) {
    Client o = (Client) Server.playerHandler.players[players[i].tradeWith];
    if (o != null) {
    o.getTradeAndDuel().declineTrade();
    }
    }
    if (players[i].duelStatus == 5) {
    Client o1 = (Client) Server.playerHandler.players[players[i].duelingWith];
    if (o1 != null) {
    o1.getTradeAndDuel().duelVictory();
    }
    } else if (players[i].duelStatus <= 4
    && players[i].duelStatus >= 1) {
    Client o1 = (Client) Server.playerHandler.players[players[i].duelingWith];
    if (o1 != null) {
    o1.getTradeAndDuel().declineDuel();
    }
    }

    Client o1 = (Client) Server.playerHandler.players[i];
    if (PlayerSave.saveGame(o1)) {
    System.out.println("Game saved for player "
    + players[i].playerName);
    } else {
    System.out.println("Could not save for "
    + players[i].playerName);
    }
    removePlayer(players[i]);
    players[i] = null;
    } else {
    Client o = (Client) Server.playerHandler.players[i];
    // if(o.g) {
    if (!players[i].initialized) {
    players[i].initialize();
    players[i].initialized = true;
    } else {
    players[i].update();
    }
    // }
    }
    } catch (Exception e) {
    e.printStackTrace();
    }
    }

    if (updateRunning && !updateAnnounced) {
    updateAnnounced = true;
    Server.UpdateServer = true;
    }
    if (updateRunning
    && (System.currentTimeMillis() - updateStartTime > (updateSeconds * 1000))) {
    kickAllPlayers = true;
    }

    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (players[i] == null || !players[i].isActive)
    continue;
    try {
    players[i].clearUpdateFlags();
    } catch (Exception e) {
    e.printStackTrace();
    }
    }
    }
    }

    public void updateNPC(Player plr, Stream str) {
    synchronized (plr) {
    updateBlock.currentOffset = 0;

    str.createFrameVarSizeWord(65);
    str.initBitAccess();

    str.writeBits(8, plr.npcListSize);
    int size = plr.npcListSize;
    plr.npcListSize = 0;
    for (int i = 0; i < size; i++) {
    if (plr.RebuildNPCList == false
    && plr.withinDistance(plr.npcList[i]) == true) {
    plr.npcList[i].updateNPCMovement(str);
    plr.npcList[i].appendNPCUpdateBlock(updateBlock);
    plr.npcList[plr.npcListSize++] = plr.npcList[i];
    } else {
    int id = plr.npcList[i].npcId;
    plr.npcInListBitmap[id >> 3] &= ~(1 << (id & 7));
    str.writeBits(1, 1);
    str.writeBits(2, 3);
    }
    }

    for (int i = 0; i < NPCHandler.maxNPCs; i++) {
    if (Server.npcHandler.npcs[i] != null) {
    int id = Server.npcHandler.npcs[i].npcId;
    if (plr.RebuildNPCList == false
    && (plr.npcInListBitmap[id >> 3] & (1 << (id & 7))) != 0) {

    } else if (plr.withinDistance(Server.npcHandler.npcs[i]) == false) {

    } else {
    plr.addNewNPC(Server.npcHandler.npcs[i], str,
    updateBlock);
    }
    }
    }

    plr.RebuildNPCList = false;

    if (plr.isWearingGreegree()){
    loadAnims(plr);
    } else {
    plr.npcId2 = 0;
    //c.isNpc = false;
    plr.playerStandIndex = 808;
    plr.playerWalkIndex = 0x333;
    plr.playerRunIndex = 0x338;
    plr.playerTurn180Index = 0x334;
    plr.playerTurn90CWIndex = 0x335;
    plr.playerTurn90CCWIndex = 0x336;
    }
    if (updateBlock.currentOffset > 0) {
    str.writeBits(14, 16383);
    str.finishBitAccess();
    str.writeBytes(updateBlock.buffer, updateBlock.currentOffset, 0);
    } else {
    str.finishBitAccess();
    }
    str.endFrameVarSizeWord();
    }
    }

    private Stream updateBlock = new Stream(new byte[Config.BUFFER_SIZE]);

    public void updatePlayer(final Player plr, final Stream str) {
    updateBlock.currentOffset = 0;
    if (PlayerHandler.updateRunning && !PlayerHandler.updateAnnounced) {
    str.createFrame(114);
    str.writeWordBigEndian(PlayerHandler.updateSeconds * 50 / 30);
    }
    plr.updateThisPlayerMovement(str);
    final boolean saveChatTextUpdate = plr.isChatTextUpdateRequired();
    plr.setChatTextUpdateRequired(false);
    plr.appendPlayerUpdateBlock(updateBlock);
    plr.setChatTextUpdateRequired(saveChatTextUpdate);
    str.writeBits(8, plr.playerListSize);
    final int size = plr.playerListSize;
    plr.playerListSize = 0;
    for (int i = 0; i < size; i++) {
    if (!plr.didTeleport && !plr.playerList[i].didTeleport
    && plr.withinDistance(plr.playerList[i])) {
    plr.playerList[i].updatePlayerMovement(str);
    plr.playerList[i].appendPlayerUpdateBlock(updateBlock);
    plr.playerList[plr.playerListSize++] = plr.playerList[i];
    } else {
    final int id = plr.playerList[i].playerId;
    plr.playerInListBitmap[id >> 3] &= ~(1 << (id & 7));
    str.writeBits(1, 1);
    str.writeBits(2, 3);
    }
    }
    int j = 0;
    for (int i = 0; i < Config.MAX_PLAYERS; i++) {
    if (plr.playerListSize >= 254) {
    break;
    }
    if (updateBlock.currentOffset + str.currentOffset >= 4900) {
    break;
    }
    if (PlayerHandler.players[i] == null
    || !PlayerHandler.players[i].isActive
    || PlayerHandler.players[i] == plr) {
    continue;
    }
    final int id = PlayerHandler.players[i].playerId;
    if ((plr.playerInListBitmap[id >> 3] & 1 << (id & 7)) != 0) {
    continue;
    }
    if (j >= 10) {
    break;
    }
    if (!plr.withinDistance(PlayerHandler.players[i])) {
    continue;
    }
    plr.addNewPlayer(PlayerHandler.players[i], str, updateBlock);
    j++;
    }

    if (updateBlock.currentOffset > 0) {
    str.writeBits(11, 2047);
    str.finishBitAccess();

    str.writeBytes(updateBlock.buffer, updateBlock.currentOffset, 0);
    } else {
    str.finishBitAccess();
    }

    str.endFrameVarSizeWord();

    }

    private void removePlayer(Player plr) {
    if (plr.privateChat != 2) {
    for (int i = 1; i < Config.MAX_PLAYERS; i++) {
    if (players[i] == null || players[i].isActive == false)
    continue;
    Client o = (Client) Server.playerHandler.players[i];
    if (o != null) {
    o.getPA().updatePM(plr.playerId, 0);
    }
    }
    }
    plr.destruct();
    }

    }
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  2. #2  
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    declare int npcId2 in player.java
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  3. #3  
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    Quote Originally Posted by Nighel View Post
    declare int npcId2 in player.java
    how? can you post little snippet?
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  4. #4  
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    bump
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  5. #5  
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    First of all you cannot bump already and you dont even know how to declare an int then i suggest stopping with pservers...

    Code:
    public int npcId2;
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