Thread: PI Overloads...

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  1. #1 PI Overloads... 
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    My server has soaking so the hitmask is different or something idk...

    The only thing that works are the stats that boost. No anims, no hitsplats, nada.

    Code:
    c.handleHitMask(10, 10, 10, 10, true);
    What do I have to do??

    Code:
    public int[] damageTaken = new int[Config.MAX_PLAYERS];
    	
    	public int hitMask, hitIcon, hitMask2, hitIcon2;
    	public void handleHitMask(int damage, int mask, int icon, int soak, boolean maxHit) {
    		if (!hitUpdateRequired) {
    			hitDiff = damage;
    			hitMask = maxHit ? 1 : mask;
    			hitIcon = icon;
    			soakDamage = soak;
    			hitUpdateRequired = true;
    		} else if (!hitUpdateRequired2) {
    			hitDiff2 = damage;		
    			hitMask2 = maxHit ? 1 : mask;
    			hitIcon2 = icon;
    			soakDamage2 = soak;
    			hitUpdateRequired2 = true;
    		}
    		updateRequired = true;
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  2. #2  
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    Post your handlehitmask from client class, and your potions.java overload method here please.
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  3. #3  
    Registered Member 2 Uf's Avatar
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    Quote Originally Posted by OperationX View Post
    Post your handlehitmask from client class, and your potions.java overload method here please.
    It's either in potions or combatassistant not client though

    Edit: Not cmbasst I meant player class
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  4. #4  
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    bump
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  5. #5  
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