Originally Posted by
TheLife
How would that affect the facing for objects?
Well PI facing it differently then what some sources use, also when you go to spawn in npcs/object the facing position is in there that is why.
Because some sources have it set differently, also as I said my source doesn't really have the facing position other then in the objects.
You could try using these
Code:
* Has the face value 0
*/
WEST,
/**
* Has the face value -1
*/
NORTH,
/**
* Has the face value -2
*/
EAST,
/**
* Has the face value -3
*/
SOUTH