Hi guys, i fixed the problem from the decodePayload, it were the RSA Keys client and server sided, but now when i try to log in it says this in my server CMD:
Code:
jul 23, 2013 3:54:12 PM org.apollo.Server <init>
INFO: Starting Apollo...
jul 23, 2013 3:54:13 PM org.apollo.ServiceManager init
INFO: Registering services...
jul 23, 2013 3:54:13 PM org.apollo.Server init
INFO: Initialized release #474.
jul 23, 2013 3:54:14 PM org.apollo.ServiceManager startAll
INFO: Starting services...
jul 23, 2013 3:54:14 PM org.apollo.game.model.World init
INFO: Loading equipment definitions...
jul 23, 2013 3:54:14 PM org.apollo.game.model.World init
INFO: Done (loaded 1963 equipment definitions).
jul 23, 2013 3:54:14 PM org.apollo.Server bind
INFO: Binding service listener to address: 0.0.0.0/0.0.0.0:43594...
jul 23, 2013 3:54:14 PM org.apollo.Server bind
INFO: Binding HTTP listener to address: 0.0.0.0/0.0.0.0:80...
jul 23, 2013 3:54:14 PM org.apollo.Server bind
INFO: Ready for connections.
jul 23, 2013 3:54:19 PM org.apollo.net.ApolloHandler channelConnected
INFO: Channel connected: [id: 0x54016127, /127.0.0.1:60603 => /127.0.0.1:43594]
jul 23, 2013 3:54:28 PM org.apollo.net.ApolloHandler channelConnected
INFO: Channel connected: [id: 0x672709a7, /127.0.0.1:60618 => /127.0.0.1:43594]
Secure ID: 10
jul 23, 2013 3:54:28 PM org.apollo.game.model.World register
INFO: Registered player: org.apollo.game.model.Player [username=test, privilegeLevel=STANDARD] [online=1]
jul 23, 2013 3:54:34 PM org.apollo.net.ApolloHandler channelDisconnected
INFO: Channel disconnected: [id: 0x54016127, /127.0.0.1:60603 :> /127.0.0.1:43594]
And after some seconds
Code:
jul 23, 2013 3:54:34 PM org.apollo.net.ApolloHandler channelDisconnected
INFO: Channel disconnected: [id: 0x54016127, /127.0.0.1:60603 :> /127.0.0.1:43594]
jul 23, 2013 3:54:43 PM org.apollo.net.ApolloHandler channelDisconnected
INFO: Channel disconnected: [id: 0x672709a7, /127.0.0.1:60618 :> /127.0.0.1:43594]
jul 23, 2013 3:54:43 PM org.apollo.game.model.World unregister
INFO: Unregistered player: org.apollo.game.model.Player [username=test, privilegeLevel=STANDARD] [online=0]
and the client is just doing this: