Thread: Soul Split Formula

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  1. #1 Soul Split Formula 
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    According to the RS Wiki
    Soul Split will normally heal the user by 10% of damage dealt, but this is decreased to 5% for any damage over 2000. As an example, if a player deals 4000 damage, he or she would be healed 10% of the first 2000, plus 5% of the other 2000, for a total heal of 300.
    Now this is kind of confusing for me because the example it is using has hits in the thousands? I didn't play RS in a long time, but should the hits be in the 100's not the 1000's?

    This is what I got from reading that:
    Code:
    if (damage <= 20)
    	heal = damage / 10;
    else if (damage > 20)
    	heal = 2 + damage / 5;
    So 10% healing if the damage is lower than 20, and always a 2 HP heal + a 5% for anything over than 20?
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  2. #2  
    need java lessons
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    Quote Originally Posted by Gershon View Post
    According to the RS Wiki


    Now this is kind of confusing for me because the example it is using has hits in the thousands? I didn't play RS in a long time, but should the hits be in the 100's not the 1000's?

    This is what I got from reading that:
    Code:
    if (damage <= 20)
    	heal = damage / 10;
    else if (damage > 20)
    	heal = 2 + damage / 5;
    So 10% healing if the damage is lower than 20, and always a 2 HP heal + a 5% for anything over than 20?
    Yeah that should be correct.

    Quote Originally Posted by jerryrocks317 View Post
    i am 14 and have my own laptop im on almost 24/7 currently creating rsps lol so please get off my thread lol
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  3. #3  
    q.q


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    i think you mean 20, 5 will be 20% of the hit, also you need to deduct the 20 dam

    Code:
    if (damage <= 20)
    	heal = damage / 10;
    else if (damage > 20)
    	heal = 2 + ((damage-20) / 20);
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  5. #4  
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    Quote Originally Posted by Harlan View Post
    i think you mean 20, 5 will be 20% of the hit, also you need to deduct the 20 dam

    Code:
    if (damage <= 20)
    	heal = damage / 10;
    else if (damage > 20)
    	heal = 2 + ((damage-20) / 20);
    Wow fail on my part about the 20%.

    Thank you for helping!
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  6. #5  
    need java lessons
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    Quote Originally Posted by Harlan View Post
    i think you mean 20, 5 will be 20% of the hit, also you need to deduct the 20 dam

    Code:
    if (damage <= 20)
    	heal = damage / 10;
    else if (damage > 20)
    	heal = 2 + ((damage-20) / 20);
    Lol now I understand what the wiki means, all thanks to you

    Quote Originally Posted by jerryrocks317 View Post
    i am 14 and have my own laptop im on almost 24/7 currently creating rsps lol so please get off my thread lol
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  7. #6  
    Ain't Messin' Around - Gary Clark Jr.

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    that is for EOC, im pretty sure that the healing is 25% of the damage ( damage/4), works just fine
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