Well it matters how your normal potions are stored
I'm guessing they are in something called potion.java
Code:
case 4dose:
runrestore(itemId,3dose,slot);
break;
case 3dose:
runrestore(itemId,2dose,slot);
break;
case 2dose:
runrestore(itemId,1dose,slot);
break;
case 1dose:
runrestore(itemId,vial,slot);
break;
Code:
public void runrestore(int itemId, int replaceItem, int slot) {
c.startAnimation(829);
c.playerItems[slot] = replaceItem + 1;
c.getItems().resetItems(3214);
c.runEnergy += 23;
if (c.runEnergy > 100) c.runEnergy = 100;
c.updateRequired = true;
}