go to your applydead() method and use this as a reference.Code:if (c.inWild() && !c.inFunPk()) if (Server.playerHandler.players[c.playerId].connectedFrom != o.lastKilled) { o.sendMessage("You have defeated "+Misc.optimizeText(c.playerName)+"!"); o.sendMessage("and received 2 PvP Points!"); o.pkPoints = (o.pkPoints + 2); o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom; } else { o.sendMessage("You do not recieve pk points because you have killed " +c.playerName+ " twice in a row."); return; } } }