In PlayerAssistant methodyour not sending the right id. You can probably see it in your rsinterface.Code:refreshSkillin refreshSkill is usually for the hp.Code:case 3:
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The problem I'm having is food is not working. Actually I don't think its the food itself, but the damage applied to the player. On the HP orb and the HP bar it shows my HP is going down when I get hit, but on my skill tab it does not show my lowered hp, it just says 99/99. Therefore when I eat, the food doesn't heal anything. It's like I'm eating at 99 HP. How do I fix this? Thanks. Rep++ for right answer!
In PlayerAssistant methodyour not sending the right id. You can probably see it in your rsinterface.Code:refreshSkillin refreshSkill is usually for the hp.Code:case 3:
is what i have in there. i also checked my old servers method and for case 3 and it was the same thing. thats what you're talking about right?Code:case 3: sendFrame126("" + c.playerLevel[3] + "", 4016); sendFrame126("" + getLevelForXP(c.playerXP[3]) + "", 4017); sendFrame126("" + c.playerXP[3] + "", 4080); sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[3])+1) + "", 4081); break;
Yeah. Have you added new skill tab or something?
Ooh yeah, actually I just downloaded the source today and there are three skill tabs that are just blank. Summoning, dungeoneering, hunter, and construction.
Pic:
EDIT:
Code:case 21: sendFrame126("@yel@" + c.playerLevel[21] + "", 18166); // hunter sendFrame126("@yel@" + c.playerLevel[21] + "", 18170); // hunter break; case 22: //construction sendFrame126("@yel@" + c.playerLevel[22] + "", 18165); sendFrame126("@yel@" + c.playerLevel[22] + "", 18169); break; case 24: //Dungeoneering sendFrame126("@yel@" + c.playerLevel[23] + "", 18168); sendFrame126("@yel@" + c.playerLevel[23] + "", 18172); break; case 23: //summoning sendFrame126("" + c.playerLevel[23] + "", 4030); sendFrame126("" + c.playerLevel[23] + "", 4031); break;
Ids should be found from RSInterface, client-sided. Void skilltab or something similar.
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