To fix that, open your client.java and search for the this... (Note: This is for herblore, not fletching, you can look for the fletching one)
else if(itemUsed == 2483 && useWith == 241) {
if(playerLevel[15] >= 73) {
deleteItem(2483, getItemSlot(2483), 1);
deleteItem(241, getItemSlot(241), 1);
addItem(2454, 1);
addSkillXP(3158, 15);
} else {
sendMessage("You need a higher herblore level to make this potion.");
}
}
This means, if you use the item: 2483 on 241, you get the item: 2454.
you can edit what you use each item with by editting this:
else if(itemUsed == 2483 && useWith == 241) {
And you can tell those items to disappear by changing the Deleted Item ID's:
deleteItem(2483, getItemSlot(2483), 1);
deleteItem(241, getItemSlot(241), 1);
And then you can make it so that you get the Oak Short/Long bow as a end result by editting this:
addItem(2454, 1);




