You added the animations for the NPC's attacking. Nice!
Now you would actually have to define that NPC as a "ranger"
Look into other NPCs that use range and find that as an example. You'll get it
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I am trying to add a ranged npc and I added the animation and gfx but it will only attack up-close..
the is what I have for the attack type:
Code:case 6365: npcs[i].projectileId = 256; npcs[i].attackType = 1; npcs[i].endGfx = 256; break;
You added the animations for the NPC's attacking. Nice!
Now you would actually have to define that NPC as a "ranger"
Look into other NPCs that use range and find that as an example. You'll get it
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