Code:
public void applyDead() {
c.respawnTimer = 15;
c.isDead = false;
Client o = (Client) Server.playerHandler.players[c.killerId];
Client c2 = (Client)Server.playerHandler.players[c.killerId];
if(c.duelStatus != 6) {
c.killerId = findKiller();
if(o != null) {
c.playerKilled = c.playerId;
if(o.duelStatus == 5) {
o.duelStatus++;
}
if (Server.playerHandler.players[c.killerId].connectedFrom == Server.playerHandler.players[c.playerKilled].connectedFrom) {
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
// sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663); demise sendframe
c.tradeResetNeeded = true;
return;
}
if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
o.sendMessage("Multiple IP detected, PK point reward removed.");
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
//sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663); demise sendframe
c.tradeResetNeeded = true;
return;
}
if (Server.playerHandler.players[c.playerId].connectedFrom != o.lastKilled && c.duelStatus == 0) {
o.KS++;
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c3 = (Client)Server.playerHandler.players[j];
if (o.KS >= 5) {
c3.sendMessage("<shad=15124124>"+(Misc.optimizeText(o.playerName))+" now is on a rampage of "+o.KS+" killstreak, kill him for " +((o.KS * 3) - 12)+ " PK POINTS.");
}
if (c.KS >= 5) {
o.pkPoints += ((o.KS * 5) - 15);
c3.sendMessage("<shad=112341>"+(Misc.optimizeText(o.playerName))+" has ended " +c.playerName+ "'s life for " +((c.KS * 3) - 12)+".");
}
}
}
o.sendMessage("<shad=1514214>Your now at<shad=421412> " +o.KS+ "<shad=1514214> killstreak, do ::rewardKS to claim some reward, it will reset on logout");
if (o.isDonator == 1) {
o.pkPoints += 1;
o.sendMessage("<shad=11212244>You recieve 3 pkp and 20 money for being a [Donator]");
}
if (o.isDonator == 2) {
o.cashmoneh += 20;
o.pkPoints += 3;
o.sendMessage("<shad=11212244>You recieve 5 pkp and 40 money for being a [Super Donator]");
}
o.pkPoints += 2;
if (o.isDonator == 0) {
o.sendMessage("<shad=142141>You recieve 2 PKP and 20 Money [Normal Player]");
}
o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
o.getPA().addSkillXP(9000, 23);
c.getPA().addSkillXP(-4000, 23);
o.cashmoneh += 20;
c.KS = 0;
c.DC++;
o.KC++;
if (o.slayerTast == 1 && c.playerLevel[1] > 80) {
o.sendMessage("<shad=12421415>You recieve double rewards for killing a slayer task opponent, and recieve Pking EXP");
o.cashmoneh += 20;
o.pkPoints += 1;
o.taskAmounk -= 1;
o.getPA().addSkillXP(15000, 23);
}
if (o.slayerTast == 2 && c.playerLevel[1] > 39 && c.playerLevel[1] < 51) {
o.sendMessage("<shad=12421415>You recieve double rewards for killing a slayer task opponent, and recieve Pking EXP");
o.cashmoneh += 20;
o.pkPoints += 1;
o.taskAmounk -= 1;
o.getPA().addSkillXP(15000, 23);
}
if (o.slayerTast == 3 && c.playerLevel[1] < 31) {
o.sendMessage("<shad=12421415>You recieve double rewards for killing a slayer task opponent, and recieve Pking EXP");
o.cashmoneh += 20;
o.pkPoints += 1;
o.taskAmounk -= 1;
o.getPA().addSkillXP(15000, 23);
}
int xL = Misc.random(500);
Server.itemHandler.createGroundItem(o, 391, c.absX, c.absY,
391, o.playerId);
Server.itemHandler.createGroundItem(o, 15272, c.absX, c.absY,
15272, o.playerId);
Server.itemHandler.createGroundItem(o, 15272, c.absX, c.absY,
15272, o.playerId);
if (xL >= 0 && xL < 501) {
int random = (int)(Math.random() * (xEX.length - 1));
Server.itemHandler.createGroundItem(o, xEX[random][0], c.absX, c.absY,
xEX[random][1], o.playerId);
} else if (xL > 150 && xL < 501) {
Server.itemHandler.createGroundItem(o, 15272, c.absX, c.absY,
15272, o.playerId);
int random = (int)(Math.random() * (xEX.length - 1));
Server.itemHandler.createGroundItem(o, xEX[random][0], c.absX, c.absY,
xEX[random][1], o.playerId);
} else if (xL > 250 && xL < 501) {
int random = (int)(Math.random() * (xEX.length - 1));
Server.itemHandler.createGroundItem(o, xEX[random][0], c.absX, c.absY,
xEX[random][1], o.playerId);
} else if (xL > 470 && xL < 501) {
int random = (int)(Math.random() * (xEP.length - 1));
Server.itemHandler.createGroundItem(o, xEP[random][0], c.absX, c.absY,
xEP[random][1], o.playerId);
} else if (xL > 480 && xL < 501) {
int random = (int)(Math.random() * (xEP2.length - 1));
Server.itemHandler.createGroundItem(o, xEP2[random][0], c.absX, c.absY,
xEP2[random][1], o.playerId);
} else if (xL > 495 && xL < 501) {
int random = (int)(Math.random() * (xEP3.length - 1));
Server.itemHandler.createGroundItem(o, xEP3[random][0], c.absX, c.absY,
xEP3[random][1], o.playerId);
}
} else {
c.getPA().addSkillXP(-4000, 23);
o.sendMessage("You do not recieve any rewards because you have killed " +c.playerName+ " twice in a row.");
}
}
}
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
if (c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
c.getPA().addSkillXP(-4000, 23);
} else if(c.duelStatus != 6 || !c.inArena()) {
c.sendMessage("You have lost the duel!");
/*o.getPA().movePlayer(
Config.DUELING_RESPAWN_X
+ (Misc.random(Config.RANDOM_DUELING_RESPAWN)),
Config.DUELING_RESPAWN_Y
+ (Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);*/
}
resetDamageDone();
c.DC++;
c.KC++;
c.specAmount = 10;
c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
o.sendMessage("You Don't Recieve PK Points for killing yourself!");
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
c.tradeResetNeeded = true;
return;
}
}