Thread: Need Dupe Fixes.

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  1. #1 Need Dupe Fixes. 
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    1. Player a attacks player b while player b is not attacking back, right when player a kills player b player a logs out & player b hp stays at 0 and doesnt die and it drops a loot & keeps stuff in invo.

    2. second trade screen, other player accepts and you click accept and decline quick.

    3. Drop item, you drop it and tele grab it, something like that.


    Can ANYONE please give me the fixes to these?
    I'm willing to pay, PLEASE.
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  2. #2  
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    1) Make it to where, if you log out in combat, the loot does not appear.
    2)I guess make them have to confirm their clicks?
    3)Explain further please.

    I don't know if I answered the way you wanted me to.

    You're probably wanting the codes to do it, but I thought I'd give my two cents on what to do.
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  3. #3  
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    Quote Originally Posted by Reborn View Post
    1) Make it to where, if you log out in combat, the loot does not appear.
    2)I guess make them have to confirm their clicks?
    3)Explain further please.
    No, read it again.
    Person who "dies" doesn't logout the killer does.
    the person who "dies" keeps stuff in invo and gets drop.
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  4. #4  
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    Quote Originally Posted by Verprex View Post
    No, read it again.
    Person who "dies" doesn't logout the killer does.
    the person who "dies" keeps stuff in invo and gets drop.
    I know, the killer is the one logging out.
    And do you mean the person who dies KEEPS their stuff in their inventory AND can go back and pick up what they "lost"?
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  5. #5  
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    Quote Originally Posted by Reborn View Post
    I know, the killer is the one logging out.
    And do you mean the person who dies KEEPS their stuff in their inventory AND can go back and pick up what they "lost"?
    YES, but the person who dies doesn't get moved to where you go to where you die, it just stays there. on 0 hp.
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  6. #6  
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    Quote Originally Posted by Verprex View Post
    YES, but the person who dies doesn't get moved to where you go to where you die, it just stays there. on 0 hp.
    Is this just dying in general? Or only when the attacker logs out?
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  7. #7  
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    Quote Originally Posted by Reborn View Post
    Is this just dying in general? Or only when the attacker logs out?
    When the attacker logs out.
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  8. #8  
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    whats probably happening is your death method is being called when an attacker is valid and has killed you. make a check to where if they are disconnected that it causes the drop regardless and kills the player, not a hard fix just need to see your death method and your method to where if your hp is <=0 it calls the death method.

    your player updating may also be off.
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  9. #9  
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    Quote Originally Posted by Verprex View Post
    When the attacker logs out.
    Make it to where the attacker cannot log out within 10 seconds of combat/him attacking someone regardless if the other person isn't attacking back
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  10. #10  
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    Quote Originally Posted by Reborn View Post
    Make it to where the attacker cannot log out within 10 seconds of combat/him attacking someone regardless if the other person isn't attacking back
    idk how to do that.
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