Thread: PVP Area

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  1. #1 PVP Area 
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  2. #2  
    oof


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    Player.java

    Search for inWildy() {


    absX > = Southwest X coord

    absX < = NorthEast Y coord

    absY > = SouthEast Y coord

    absY < = NorthWest Y coord
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  3. #3  
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    okay thanks, thats one part i needed, but yeah
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    Quote Originally Posted by Venace View Post
    Player.java

    Search for inWildy() {


    absX > = Southwest X coord

    absX < = NorthEast Y coord

    absY > = SouthEast Y coord

    absY < = NorthWest Y coord
    Search for the inWildy() {

    under all the stuff for that, you could make a new one. Just copy the wildy one to use as a template. Instead of inWildy() you could do inFunPk() if there isn't one already.

    use the absX and absY info that Venace gave you to get the coords. If you need some help, pm me.


    It should be noted that no ethically-trained software engineer would ever consent to write a DestroyBaghdad procedure.
    Basic professional ethics would instead require him to write a DestroyCity procedure, to which Baghdad could be given as a parameter.
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  5. #5  
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    yeah, i already have a fun pk area. all i kinda want is the drops with the ep and what not.
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