Thread: PI New hitmarks added

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  1. #1 PI New hitmarks added 
    Seven Lions

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    i added new hitmarks from this tutorial: http://www.rune-server.org/runescape...-critical.html

    i followed everything 100% but got this error:

    also my hit marks look like this:

    doesn't show the numbers, it shows a | sorta shape for 1 digit hits i believe and a || for a 2 digit hit. do you think this is because of that error? can you please help me fix it, i'd apreciate it alot! thank you! :]

    also it's not showing my hp bar lol. could this be because i have the old hp bar?

    i'm guessing it has to do with my text drawing cause look, the two top ones are renamed to a bunch of numbers no idea why. : i named them as full_hit and critical_hit.
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  2. #2  
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    Import the right class and pack the fonts
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  3. #3  
    Seven Lions

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    Quote Originally Posted by Dwyane Wade View Post
    Import the right class and pack the fonts
    i packed the fonts. i made a new folder group with the correct name then i added them 1 by one it didnt let me ctrl or shift them took so long..lol but why r they now renamed in toms cache suite. that has to be the problem. do i have to click the import button? i just did pressed the + button for each image and addded that way then saved archive.

    EDIT: the guy in the tutorial said to call them full_hits".dat" when i make the folder do i have to actually add that .dat at the end? cause when i did the first time it called the folder full_hits.dat.dat
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  4. #4  
    Seven Lions

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    Quote Originally Posted by Kaarlo View Post
    Import the NPC class server sided for the compiler error. For the hitmarks, re-pack the fonts using the import button. For the hp bars, change the directory inside your code
    what exactly do i type to import the NPC class? i know how it has the imports at the top but what do i type? and do i type the import in combatassistant.java? thanks for the comment also i haven't added new hp bars yet. i don't even have any hp bar sprites in my sprites folder
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    import server.model.npcs.NPC;
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  6. #6  
    Seven Lions

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    Quote Originally Posted by Kaarlo View Post
    import server.model.npcs.NPC; if I remember correctly, will double-check for you, sec

    EDIT: Ninja'd

    And yes, you have to add the images all by one, and then add them all AGAIN, but this time using the import button. Example: Select image 1, hit import, click on image 1 in your documents, and do this from 1 to the last image, that fixes hitmarks (I know, retarded system but oh well, nothing to do about it)
    thanks man, do i call the folders in toms cache suite full_hit and critical_hit OR full_hit.dat and critical_hit.dat? i' asking this because when i reopened toms cache suite the folders were renamed to a bunch of numbers like this (the 2 top ones): also yes i know they automatically turn into a .dat file when u make a fodler but i'm just wanting to make sure cause the guy in the tut said call it "full_hit.dat" and "critical_hit.dat". thank you for both your helps!
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  7. #7  
    Seven Lions

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    Quote Originally Posted by Dwyane Wade View Post
    import server.model.npcs.NPC;
    thanks man apreciate the help!
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    Seven Lions

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    i'm sorta succeeding..lol idk i added all those texts in toms cache suite now my hitmarks look like this but still no numbers on them...hmm also when i fight somone or get atked by an npc they double hit me like this
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    NOOO, It's supposed to have the blobs! That means your on the right track.. Same to the -213234214 thing... I've added hitmarks over 3 times, Your gonna wanna open the one with 57 fonts in it, and click import on each, select the corresponding one, and then click "Save archieve" Or w/e. If you still need help, hit me up @ the.intrum
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    -Repack the fonts
    -Import npc class
    -Rename the path for the Hp bars

    Message me on skype, And I can possibly help you.
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