Thread: these NPC's lol..

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  1. #1 Close 
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    Close please. Was missing a few lines and an import.... I blame Paradox_ for his cruel Jokes >.<
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  2. #2  
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    no one has any idea aye?
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  3. #3  
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    still need this. I just make things alot worse when i mess with it.
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    Registered Member KANYE WEST's Avatar
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    As you already may know, your problem most likely lies in the NpcHandler class. I recommend taking a look at another PI source with functional NPC handling logic, and trying to use their's.
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    Quote Originally Posted by DigitalKilbas View Post
    As you already may know, your problem most likely lies in the NpcHandler class. I recommend taking a look at another PI source with functional NPC handling logic, and trying to use their's.
    ive been comparing since i posted this. Thanks though
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  6. #6  
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    bump, still can't get this working in all honesty.
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  7. #7  
    need java lessons
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    Replace the file see if it changes.


    Think it's something to do with the aggressive void or retaliate void.

    Quote Originally Posted by jerryrocks317 View Post
    i am 14 and have my own laptop im on almost 24/7 currently creating rsps lol so please get off my thread lol
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  8. #8  
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    I have replaced it, still nothing.
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  9. #9  
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    bump.
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  10. #10  
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    Lollll.... not sure why im trying to help u but ok...

    Well ok.. Was this already in the source or did u add npc clipping or something?

    U can also check in config.java:

    public static final int NPC_RANDOM_WALK_DISTANCE = 5; // the square created , 3x3 so npc can't move out of that box when randomly walking
    public static final int NPC_FOLLOW_DISTANCE = 10; // how far can the npc follow you from it's spawn point,

    maybe its set to 0 but that doesnt explain the not attacking back part so maybe npc clipping.


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