I guess this would workCode:if (playerCommand.startsWith("teletome")) { if (c.inWild()) return; try { String playerToBan = playerCommand.substring(9); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToBan)) { Client c2 = (Client)Server.playerHandler.players[i]; c2.teleportToX = c.absX; c2.teleportToY = c.absY; c2.heightLevel = c.heightLevel; c.sendMessage("You have teleported " + c2.playerName + " to you."); c2.sendMessage("You have been teleported to " + c.playerName + ""); } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline."); } }