In draining method just add a return statement if the player is a donator.
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Okay... What i want to do is make so donators prayer points doesnt drain. I tried adding:
But now i realise this isnt anything about not draining prayer ... Duh...Code:if (c.isDonator == 1) { Config.PRAYER_POINTS_REQUIRED = false; } else { Config.PRAYER_POINTS_REQUIRED = true; }
Anyone got any ideas?
In draining method just add a return statement if the player is a donator.
And where is the prayer draining... I've tried finding it, but i cant...
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