Thread: fps mem mouse coords for client

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  1. #1 fps mem mouse coords for client 
    Registered Member Obito Uchiha's Avatar
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    Hey out there . Does anye of you know where i can find the tutorial for
    Fps mem mouse coords for my client

    Like in this picture at the top left corner
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    Ripped from a Client.

    Code:
    if (clientData)
    		{
    			char c = '\u01FB';
    			int k = 20;
    			if(super.fps < 15)
    			i1 = 0xff0000;
    			aTextDrawingArea_1271.method385(0xffff00, "Fps: " + super.fps, 285, 5);
    			Runtime runtime = Runtime.getRuntime();
    			int j1 = (int)((runtime.totalMemory() - runtime.freeMemory()) / 1024L);
    			i1 = 0xffff00;
    			if(j1 > 0x2000000 && lowMem)
    			i1 = 0xff0000;
    			k += 15;
    			aTextDrawingArea_1271.method385(0xffff00, "Mem: " + j1 + "k", 299, 5);
    			aTextDrawingArea_1271.method385(0xffff00, "Mouse X: " + super.mouseX + " , Mouse Y: " + super.mouseY, 314, 5);
    			aTextDrawingArea_1271.method385(0xffff00, "Coords: " + x + ", " + y, 329, 5);
    		}
    Client data is just a boolean to check wether or not the data is supposed to be displayed. Initialize the boolean as false, create a command (Client sided using inputString method) and call the boolean to return true. Enjoy
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  3. #3  
    Registered Member Obito Uchiha's Avatar
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    Thanks!
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  4. #4  
    Registered Member Obito Uchiha's Avatar
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    I just found out i aleredy have it but how do i turn it on?
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  5. #5  
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    Quote Originally Posted by eldar517 View Post
    I just found out i aleredy have it but how do i turn it on?
    Client sided, use a method named inputString to findout the user command.

    Code:
    if(inputString.equalsIgnoreCase("data")) {
            clientData = !clientData;
    }
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