Thread: [317] Button Enabling/Disabling

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  1. #1 [317] Button Enabling/Disabling 
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    So, I haven't noticed any tutorials on how to add Button Enabling/Disabling through graphics instead of just words. Like for instance, this interface:



    So when clicking on one of the radiobuttons, it would show a red check mark instead of text in the chatbox telling you that the option was selected. Same goes with disabling wielding slots in the same interface. If someone has this for PI, I can convert it to Delta (because that's what I'm using, big woop). I just need to know if there are any methods and such. If there's a guide on this, could someone please post a link to it below? Thanks.
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  2. #2  
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    Buuuuummmpppp.
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  3. #3  
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    Code:
    c.getPA().sendFrame87(286, c.duelOption);
    		o.duelOption = c.duelOption;
    		o.duelRule[i] = c.duelRule[i];
    		o.getPA().sendFrame87(286, o.duelOption);
    you just send the right config.

    Code:
    public final int[] DUEL_RULE_ID = { 1, 2, 16, 32, 64, 128, 256, 512, 1024,
    			4096, 8192, 16384, 32768, 65536, 131072, 262144, 524288, 2097152,
    			8388608, 16777216, 67108864, 134217728 };
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  4. #4  
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    I believe it was packet 36.
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