Thread: telegrab

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  1. #1 telegrab 
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    How do i fix telegrab dupe in insanityX?
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    Do you know how it's done?
    Retired from RSPS. Please don't message me for services, sales or help. Apologies.
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  3. #3 how it's done 
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    Quote Originally Posted by Eliminate View Post
    Do you know how it's done?
    well you basicly go buy items from a shop around 200, when it goes in ur inv use tele grab to pick up a item, if you do it fast enough you can get x2 of the floor item.
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  4. #4  
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    Not my code, found this on a thread.

    Quote Originally Posted by Bells View Post
    Client.java find this
    Code:
    case 181: // Using magic on items on the flore (soul)
    Replace that line with this
    Code:
    case 181: // Using magic on items on the flore (soul)            int magicOnItemY = inStream.readSignedWordBigEndian();            int magicOnItemID = inStream.readUnsignedWord();            int magicOnItemX = inStream.readSignedWordBigEndian();            int magicOnItemSpellID = inStream.readUnsignedWordA();            int offsetY3 = (magicOnItemX - absX);            int offsetX3 = (magicOnItemY - absY);            if (magicOnItemSpellID == 1168) // Created by matthew (soul is an idiot)            {                if (playerLevel[6] >= 33) {                    if ((playerHasItemAmount(563, 1) == false) || (playerHasItemAmount(556, 5) == false) && (!HasAirStaff())) {                        sendMessage("You do not have enough runes to cast this spell.");                    }                    if ((playerHasItemAmount(563, 1) == true) && (playerHasItemAmount(556, 5) == true)  || (HasAirStaff())) {    if (ItemHandler.itemExists(magicOnItemID, magicOnItemX, magicOnItemY)) { // added By Matthew                        removeGroundItem(magicOnItemX, magicOnItemY, magicOnItemID);                        int itemAmount = ItemHandler.itemAmount(magicOnItemID, magicOnItemX, magicOnItemY);                        ItemHandler.removeItem(magicOnItemID, magicOnItemX, magicOnItemY, itemAmount);                        addItem(magicOnItemID, itemAmount);                        stillgfx(142, absY, absX);                        setAnimation(711);                        teleportToX = absX;                        teleportToY = absY;                        stillgfx(144, magicOnItemY, magicOnItemX);                        resetItems(3214);    } else {        sendMessage("The Item is either gone, or somebody has already picked it up.");    }                    }                    if (HasAirStaff()) {                        deleteItem(563, getItemSlot(563), 1); // Remove Law rune                    } else if (!HasAirStaff()) {                        deleteItem(563, getItemSlot(563), 1); // Remove Law rune                        deleteItem(556, getItemSlot(556), 1); // Remove Air rune                    }                } else if (playerLevel[6] <= 32) {                    sendMessage("You need a magic level of 33 to cast this spell.");                }            }            break;
    I have this on my server and it fixed dupes & has proper grabbing.
    Back and working on new project.
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