Thread: Damage lagg.. {PI}

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  1. #1 Damage lagg.. {PI} 
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    I added this weapon, it does double damage, this is the code I added:
    Code:
    		if (c.playerEquipment[c.playerWeapon] == 6818) { //Bow sword.
    			maxHit *= 2;
    		}
    (Combatassistant.java)

    Here's a gif of the problem..

    None of my other weapons have this problem, only the one I added the code for.

    Thanks for reading.

    Thanks+Rep if anyone can help me!

    Spoiler for Damage lagg gif.:
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  2. #2  
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    where is the giff? and post the class you are editing?

    Quote Originally Posted by DownGrade View Post
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  3. #3  
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    Quote Originally Posted by Special Air Service View Post
    where is the giff? and post the class you are editing?
    The gif's in a spoiler at the bottom..
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  4. #4  
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    Check your CombatAssistant for attackDelay or something of that sort, then add in the id of the weapon, and add in the delay
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  5. #5  
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    You probably have a itemdelay, search in itemAssistant or combatAssistant

    6818

    Quote Originally Posted by DownGrade View Post
    Don't let these no life creeps get to you, its always the same on here. They'd rather spend hours upon hours in the rune-server spam section then getting laid! ha ha!Its honestly pathetic i haven't seen so many lowlifes in my life its actually insane i wish that this section would just vanish its probably the only way to get these people out of the community...
    PLEASE BE AWARE OF IMPOSTERS MY DISCORD ID: 362240000760348683
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  6. #6  
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    Faint view from xilte?
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