Thread: No runes? help please

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  1. #1  
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    I'm currently working on a project and I dont want runes to be needed for any mage spell. please help =)

    I'm also needing help setting my party hats to needing 99 of a certain stat for each.
    Last edited by Joker; 09-14-2012 at 04:32 AM. Reason: Bump
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  2. #2  
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    Not sure about the runes.. pretty sure its client sided , for the part hats go to itemassistant.java and under
    Code:
     public void getRequirements
    ull see things like this
    Code:
     if (itemName.contains("rune c'bow")) {
    			c.rangeLevelReq = 61;
    copy that format
    Code:
     if (itemName.contains("party hat")) {
    			c.rangeLevelReq = 99;
                            c.defenceLevelReq = 99;
                            c.magicLevelReq = 99;
                            c.strengthLevelReq = 99;
                            c.attackLevelReq = 99;
    Quote Originally Posted by Fakeblitz View Post
    What does [PI] mean? (sorry i am used to 503+)
    And what base is this?
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    Quote Originally Posted by AddictivePkz View Post
    Not sure about the runes.. pretty sure its client sided , for the part hats go to itemassistant.java and under
    Code:
     public void getRequirements
    ull see things like this
    Code:
     if (itemName.contains("rune c'bow")) {
    			c.rangeLevelReq = 61;
    copy that format
    Code:
     if (itemName.contains("party hat")) {
    			c.rangeLevelReq = 99;
                            c.defenceLevelReq = 99;
                            c.magicLevelReq = 99;
                            c.strengthLevelReq = 99;
                            c.attackLevelReq = 99;
    I'm running on an old source, so i dont have item assisstant...

    got it, thank you!
    Last edited by Xenon; 09-15-2012 at 07:48 PM. Reason: double post
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  4. #4  
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    Quote Originally Posted by AddictivePkz View Post
    Not sure about the runes.. pretty sure its client sided , for the part hats go to itemassistant.java and under
    Code:
     public void getRequirements
    ull see things like this
    Code:
     if (itemName.contains("rune c'bow")) {
    			c.rangeLevelReq = 61;
    copy that format
    Code:
     if (itemName.contains("party hat")) {
    			c.rangeLevelReq = 99;
                            c.defenceLevelReq = 99;
                            c.magicLevelReq = 99;
                            c.strengthLevelReq = 99;
                            c.attackLevelReq = 99;
    How is making runes not get depleted client sided? It's evidently server sided.

    Just goto where you have your magic spells, and look for a method being called that deletes items. Remove all instances of that method when it is deleting runes.
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  5. #5  
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    thock, i have a different client than most people. I'm using a very, very old blank client
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  6. #6  
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    Quote Originally Posted by acused View Post
    thock, i have a different client than most people. I'm using a very, very old blank client
    "Old" tells us nothing about the client, thus we cannot help you.
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  7. #7  
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    no1 else has this client, so idk how to explain it
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  8. #8  
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    of course someone has that client, else, how'd you get it? I'm quite sure you didn't create the client from scratch?
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