Global objects you need to remove in your ObjectManager, there might be a method where you can put -1 as objectID on those coordinates and it'll be gone.
As for walls I haven't tried that myself but what I just said might work for walls too.
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How do i remove global objects so i can make a better bank?
ive seen its possible but i dont remember how.
Global objects you need to remove in your ObjectManager, there might be a method where you can put -1 as objectID on those coordinates and it'll be gone.
As for walls I haven't tried that myself but what I just said might work for walls too.
ObjectManager.java
Under that put thisCode:public void loadCustomSpawns(Client c) {
Replace x and y with the coordinates of the object you want to remove.Code:c.getPA().checkObjectSpawn(-1, x, y, 0, 10);
For walls/pictures and everything else you need to change the last number
10 = regular objects, I believe 0 are walls.Code:c.getPA().checkObjectSpawn(-1, x, y, 0, 10);
Read the link I provided and you'll see.
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