look for public void dropItems
and remove this
Code:
for(npc = 0; npc < Config.NPC_DROPS.length; npc++){
if(npcs[i].npcType == Config.NPC_DROPS[npc][0]) {
if(Misc.random(Config.NPC_DROPS[npc][3]) == 0) {
Server.itemHandler.createGroundItem(c, Config.NPC_DROPS[npc][1], npcs[i].absX, npcs[i].absY, Config.NPC_DROPS[npc][2], c.playerId);
or do it like this
Code:
/* for(npc = 0; npc < Config.NPC_DROPS.length; npc++){
if(npcs[i].npcType == Config.NPC_DROPS[npc][0]) {
if(Misc.random(Config.NPC_DROPS[npc][3]) == 0) {
Server.itemHandler.createGroundItem(c, Config.NPC_DROPS[npc][1], npcs[i].absX, npcs[i].absY, Config.NPC_DROPS[npc][2], c.playerId);*/