I would just like it to refresh my inventory, even if i am in a shop or the bank or something like that.
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How would you make it so the item command refreshes your inventory also, this way it shows up if you are doing something(such a searching the bank or buy items from the shop?)
This is my current item command.
Code:if (playerCommand.startsWith("item")) { try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 25000) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); System.out.println("Spawned: " + newItemID + " by: " + c.playerName); } else { c.sendMessage("No such item."); } } else { c.sendMessage("Use as ::item 995 200"); } } catch (Exception e) { } }
I would just like it to refresh my inventory, even if i am in a shop or the bank or something like that.
I added c.getItems.resetTempItems(); it just refreshed your inventoryCode:if (playerCommand.startsWith("item")) { try { String[] args = playerCommand.split(" "); if (args.length == 3) { int newItemID = Integer.parseInt(args[1]); int newItemAmount = Integer.parseInt(args[2]); if ((newItemID <= 25000) && (newItemID >= 0)) { c.getItems().addItem(newItemID, newItemAmount); System.out.println("Spawned: " + newItemID + " by: " + c.playerName); c.getItems.resetTempItems(); } else { c.sendMessage("No such item."); } } else { c.sendMessage("Use as ::item 995 200"); } } catch (Exception e) { } }
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