Hi everyone, I've been using the global drops system that Stuart made and it doesn't seem to have support for height levels. If I add multiple spawns on height 2, it spawns everything on height 1 o.o
I think it's because createGroundItem method doesn't have support for height for some reason. Can someone help?
Code:
/**
* Drop Item
**/
public void createGroundItem(int itemID, int itemX, int itemY,
int itemAmount) {
synchronized (c) {
c.getOutStream().createFrame(85);
c.getOutStream().writeByteC((itemY - 8 * c.mapRegionY));
c.getOutStream().writeByteC((itemX - 8 * c.mapRegionX));
c.getOutStream().createFrame(44);
c.getOutStream().writeWordBigEndianA(itemID);
c.getOutStream().writeWord(itemAmount);
c.getOutStream().writeByte(0);//I thought this was height o.O
c.flushOutStream();
}
}