maybe this?Code:case 21010: c.takeAsNote = true; break; case 21011: c.takeAsNote = false; break;
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Hello. Title says all tbh. I need to know how to make items noteable.
I've added some items, and some of them automatically duplicates (one normal and one note). But some of them dont. So how do I make those who doesnt wanna note noteable?
Thanks
which item ID should i use for the noted items? Same as for the unnoted?
Where i put that in? what class
Yeah.. That's actionbutton ID. However, i need a ITEM id... When i try to note the item, it say "item cannot be noted" or something.
Sorry if i didn't bother to read the whole topic, but which item do u want to be noteable?
If it's untradeable item, there is no item ID for a noted one, therefore, you can only make the item pile up, for example you can have 5k Fighter torsos piling up.
I think you don't want that tho, coz it wouldn't make any sense, aight?
The item you want to be noteable, is it going to be a currency of somekind?
I can help you, just inform me.
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