Just out of curiousity, why do you want this?
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Fixed
Just out of curiousity, why do you want this?
for a minigame
Alright, well sorry I wouldn't know how to achieve this but I'd try something like adding a canMove boolean, and then in your walking method add a return when it's true. Just an idea though, again I am not sure how to accomplish this as I've never coded anything like this myself.
Yeah i've tried some stuff but all i need is the 'stop movement' code because this one o.stopMovement(); isn't working.
I wouldn't know, can you post some ice barrage code? I'll try to figure something out, I'm bored anyway
EDIT: thanks Biggie smalls, cant thank yet so i repped, thank you too dedication for the time
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