Can someone convert this to PI and explain what they have changed and what they have replaced
REP++ in return and ThanksCode:if (npcs[i].npcType == 1125) {
server.playerHandler
.yell("Dad has been slain by "
+ temp.playerName + " (level-"
+ temp.combatLevel + ")");
} else if (npcs[i].npcType == 929) {
server.playerHandler
.yell("Ungadulu has been slain by "
+ temp.playerName + " (level-"
+ temp.combatLevel + ")");
} else if (npcs[i].npcType == 795) {
server.playerHandler
.yell("Ice queen has been slain by "
+ temp.playerName + " (level-"
+ temp.combatLevel + ")");
} else if (npcs[i].npcType == 936) {
server.playerHandler
.yell("San tojalon has been slain by "
+ temp.playerName + " (level-"
+ temp.combatLevel + ")");
} else if (npcs[i].npcType == 221) {
server.playerHandler
.yell("The Black Knight Titan has been slain by "
+ temp.playerName
+ " (level-"
+ temp.combatLevel + ")");
} else if (npcs[i].npcType == 1613) {
server.playerHandler
.yell("Nechryael has been slain by "
+ temp.playerName + " (level-"
+ temp.combatLevel + ")");
}
