i have no idea how to fix this, the spells hit the right damage on monsters but not on players and the accuracy of magic is horrible.

Code:
// example {magicId, level req, animation, startGFX, projectile Id, endGFX, maxhit, exp gained, rune 1, rune 1 amount, rune 2, rune 2 amount, rune 3, rune 3 amount, rune 4, rune 4 amount}
	{12891,94,1979,0,0,369,30,52,560,4,565,2,555,6,0,0}, // ice barrage
but there is nothing there about accuracy, it splashes around 7/10 times on monsters in max mage.


Does anyone know how i would make the spells more accurate?


basically spells don't hit properly or accurately enough.