What base are you using lmfao.
Btw just search the snowballs ID then find the code that might be associated with your issue.
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problem: Throws snowball instead of attacking
compile errors: None
Part of code:
I created a new spot for multi pk and the problem is when i press attack my acc throws a snow ball to the other test acc.Code:} if(inWild() && !inFunPk()) { int modY = absY > 6400 ? absY - 6400 : absY; wildLevel = (((modY - 3520) / 8) + 1); getPA().walkableInterface(197); if(Config.SINGLE_AND_MULTI_ZONES) { if(inMulti()) { getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } else { getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } getPA().showOption(3, 0, "Attack", 1); } else { getPA().multiWay(-1); getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } getPA().showOption(3, 0, "Attack", 1); } else if(playerEquipment[playerWeapon] == 11951) { getPA().showOption(3, 0, "Throw at", 1); getPA().walkableInterface(-1); } else if (inDuelArena()) { getPA().walkableInterface(201); if(duelStatus == 5) { getPA().showOption(3, 0, "Attack", 1); } else { getPA().showOption(3, 0, "Challenge", 1); } } else if(inBarrows()){ getPA().sendFrame99(2); getPA().sendFrame126("Kill Count: "+barrowsKillCount, 4536); getPA().walkableInterface(4535); } else if(inFunPk()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@FunPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 55; } else if(inMulti()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@MultiPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 21; } else if (inCwGame || inPits) { getPA().showOption(3, 0, "Attack", 1); } else if (getPA().inPitsWait()) { getPA().showOption(3, 0, "Null", 1); }else if (!inCwWait) { getPA().sendFrame99(0); getPA().walkableInterface(-1); getPA().showOption(3, 0, "Null", 1); }
What base are you using lmfao.
Btw just search the snowballs ID then find the code that might be associated with your issue.
No changes.
This is how it looks like now:
Can't i just get rid of the throwing thing and make it use weapons/fist?Code:if(inWild() && !inFunPk()) { int modY = absY > 6400 ? absY - 6400 : absY; wildLevel = (((modY - 3520) / 8) + 1); getPA().walkableInterface(197); if(Config.SINGLE_AND_MULTI_ZONES) { if(inMulti()) { getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } else { getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } getPA().showOption(3, 0, "Attack", 1); } else { getPA().multiWay(-1); getPA().sendFrame126("@yel@Level: "+wildLevel, 199); } } else if(playerEquipment[playerWeapon] == 11951 ) { if(!inWild() && !inMulti()){ getPA().showOption(3, 0, "Throw at", 1); getPA().walkableInterface(-1); } } else if (inDuelArena()) { getPA().walkableInterface(201); if(duelStatus == 5) { getPA().showOption(3, 0, "Attack", 1); } else { getPA().showOption(3, 0, "Challenge", 1); } } else if(inBarrows()){ getPA().sendFrame99(2); getPA().sendFrame126("Kill Count: "+barrowsKillCount, 4536); getPA().walkableInterface(4535); } else if(inFunPk()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@FunPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 55; } else if(inMulti()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@MultiPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 21;
where is it located sir? combatassistant?
Is it in here?
Or could you help me on teamvieuwer will repCode:} else if (inDuelArena()) { getPA().walkableInterface(201); if(duelStatus == 5) { getPA().showOption(3, 0, "Attack", 1); } else { getPA().showOption(3, 0, "Challenge", 1); } } else if(inBarrows()){ getPA().sendFrame99(2); getPA().sendFrame126("Kill Count: "+barrowsKillCount, 4536); getPA().walkableInterface(4535); } else if(inFunPk()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@FunPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 55; } else if(inMulti()) { getPA().walkableInterface(197); getPA().sendFrame126("@yel@MultiPk", 199); getPA().showOption(3, 0, "Attack", 1); wildLevel = 21; } else if (inCwGame || inPits) { getPA().showOption(3, 0, "Attack", 1); } else if (getPA().inPitsWait()) { getPA().showOption(3, 0, "Null", 1); }else if (!inCwWait) { getPA().sendFrame99(0); getPA().walkableInterface(-1); getPA().showOption(3, 0, "Null", 1); } if(!hasMultiSign && inMulti()) { hasMultiSign = true; getPA().multiWay(1); } if(hasMultiSign && !inMulti()) { hasMultiSign = false; getPA().multiWay(-1); } if(skullTimer > 0) { skullTimer--; if(skullTimer == 1) { isSkulled = false; attackedPlayers.clear(); headIconPk = -1; skullTimer = -1; getPA().requestUpdates(); } } if(isDead && respawnTimer == -6) { getPA().applyDead(); } if(specRestore > 0) { specRestore --; } if(respawnTimer == 7) { respawnTimer = -6; getPA().giveLife(); } else if(respawnTimer == 12) { respawnTimer--; startAnimation(0x900); poisonDamage = -1; } if(respawnTimer > -6) { respawnTimer--; } if(freezeTimer > -6) { freezeTimer--; if (frozenBy > 0) { if (Server.playerHandler.players[frozenBy] == null) { freezeTimer = -1; frozenBy = -1; } else if (!goodDistance(absX, absY, Server.playerHandler.players[frozenBy].absX, Server.playerHandler.players[frozenBy].absY, 20)) { freezeTimer = -1; frozenBy = -1; } } }
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