Thread: Player's can't connect to my server.

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  1. #1 Player's can't connect to my server. 
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    I have edited the server.java file with my server's no-ip, made sure the srvPort was right, and I forwarded all the ports and checked them with canyouseeme. Yet, no one can connect to me. I checked the character files, and there were 2 new character files after I put it on Mopar's status list. So it might be the client, but I'm not too sure. I just started with all of this yesterday.
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  2. #2  
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    client side> client.jav search server = 127.0.0.1 and change it to ur no-ip or norm ip


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  3. #3  
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    Quote Originally Posted by reader View Post
    client side> client.jav search server = 127.0.0.1 and change it to ur no-ip or norm ip
    Yea, I meant that instead of server.java. Whoops.
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  4. #4  



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    Post your client.java Client Sided
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    Edit: Never mind. REALLY nooby mistake I made.
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  6. #6  
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    New problem. Switched sources to a PI source, since people were having problems connecting to my other one, so I figured it was either the client/soruce. Now, since I have changed the IP in the client.java I get "Error connecting to server."

    Here's the pastebin.
    // Decompiled by Jad v1.5.8f. Copyright 2001 Pavel Kouznetsov. // Jad home page - Pastebin.com

    Mind you port 43594 is open. canyouseeme.org says it is open, and yet I can't even connect. So what might be the problem? No firewall is blocking it, so I don't know what's up.
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  7. #7  
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    Perhaps RS2LoginProtocolDecoder is not configured right?

    Not sure.
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  8. #8  
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    Quote Originally Posted by u22u View Post
    Perhaps RS2LoginProtocolDecoder is not configured right?

    Not sure.
    Well, I just unzipped the client I downloaded and replaced it with the one I compiled and I can connect now. Although, I don't know if other people can, would you mind trying my server out for me? I'm pretty new to this whole thing.
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  9. #9  
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    You need to connect via localhost. After you give the client to your players change the ip back to 127.0.0.1 , 0.0.0.0 , localhost or whatever you use.
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