Code:
package server.model.players;
import java.util.LinkedList;
import java.util.Queue;
import java.util.concurrent.Future;
import org.apache.mina.common.IoSession;
import server.Config;
import server.Server;
import java.net.URL;
import server.model.npcs.*;
import java.net.MalformedURLException;
import java.io.InputStreamReader;
import java.io.BufferedReader;
import java.io.IOException;
import server.model.items.ItemAssistant;
import server.model.shops.ShopAssistant;
import server.net.HostList;
import server.net.Packet;
import server.net.StaticPacketBuilder;
import server.util.Misc;
import server.util.Stream;
import server.util.MadTurnipConnection;
import server.model.players.skills.*;
import server.event.EventManager;
import server.event.Event;
import server.model.players.PlayerSave;
import server.model.players.PlayerHandler;
import server.event.EventContainer;
import server.model.minigames.WarriorsGuild;
import server.model.minigames.Gambling;
public class Client extends Player {
public byte buffer[] = null;
public int cannonTimer = 0;
public Stream inStream = null, outStream = null;
private IoSession session;
public static PlayerSave save;
public static Client cliento2;
private TradeLog tradeLog = new TradeLog(this);
private ItemAssistant itemAssistant = new ItemAssistant(this);
private Summoning summoning = new Summoning(this);
private ShopAssistant shopAssistant = new ShopAssistant(this);
private TradeAndDuel tradeAndDuel = new TradeAndDuel(this);
private PlayerAssistant playerAssistant = new PlayerAssistant(this);
private CombatAssistant combatAssistant = new CombatAssistant(this);
private ActionHandler actionHandler = new ActionHandler(this);
private PlayerKilling playerKilling = new PlayerKilling(this);
private DialogueHandler dialogueHandler = new DialogueHandler(this);
private Potions potion = new Potions(this);
private Queue<Packet> queuedPackets = new LinkedList<Packet>();
private WarriorsGuild warriorsGuild = new WarriorsGuild();
private PotionMixing potionMixing = new PotionMixing(this);
private Food food = new Food(this);
private Gambling gamble = new Gambling(this);
/**
* Skill instances
*/
private Slayer slayer = new Slayer(this);
private Runecrafting runecrafting = new Runecrafting(this);
private Woodcutting woodcutting = new Woodcutting(this);
private Mining mine = new Mining(this);
public Agility ag = new Agility(this);
private Cooking cooking = new Cooking(this);
private Fishing fish = new Fishing(this);
private Crafting crafting = new Crafting(this);
private Smithing smith = new Smithing(this);
private Prayer prayer = new Prayer(this);
private Curse curse = new Curse(this);
private Fletching fletching = new Fletching(this);
private SmithingInterface smithInt = new SmithingInterface(this);
private Farming farming = new Farming(this);
private Thieving thieving = new Thieving(this);
private Firemaking firemaking = new Firemaking(this);
private Herblore herblore = new Herblore(this);
private int somejunk;
public int lowMemoryVersion = 0;
public int timeOutCounter = 0;
public int returnCode = 2;
public int clawDamage;
public int clawIndex;
public int clawType = 0;
private Future<?> currentTask;
public boolean officialClient = true;
public String lastKilled = "";
public boolean checkVotes(String playerName) {
try {
String urlString = "http://hybridpvp.net/vote.php?type=checkvote&username="+playerName;
urlString = urlString.replaceAll(" ", "%20");
URL url = new URL(urlString);
BufferedReader reader = new BufferedReader(new InputStreamReader(url.openStream()));
String results = reader.readLine();
if(results.length() > 0) {
if(results.equals("user needs reward..."))
return true;
else
return false;
}
} catch (MalformedURLException e) {
System.out.println("Malformed URL Exception in checkVotes(String playerName)");
} catch (IOException e) {
System.out.println("IO Exception in checkVotes(String playerName)");
}
return false;
}
public Client(IoSession s, int _playerId) {
super(_playerId);
this.session = s;
synchronized(this) {
outStream = new Stream(new byte[Config.BUFFER_SIZE]);
outStream.currentOffset = 0;
}
inStream = new Stream(new byte[Config.BUFFER_SIZE]);
inStream.currentOffset = 0;
buffer = new byte[Config.BUFFER_SIZE];
}
public void frame1() // cancels all player and npc emotes within area!
{
for (Player p : PlayerHandler.players) {
if (p != null) {
Client c = (Client) p;
c.outStream.createFrame(1);
}
}
updateRequired = true;
appearanceUpdateRequired = true;
}
public void jadSpawn() {
//getPA().movePlayer(absX, absY, playerId * 4);
getDH().sendDialogues(41, 2618);
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
Server.fightCaves.spawnNextWave((Client)Server.playerHandler.players[playerId]);
c.stop();
}
}, 10000);
}
public void handCannonDestory() {
cannonTimer = 0;
int chance = playerLevel[playerFiremaking] * 5 + 25;
if(specGfx)
chance/=2;
if(Misc.random(chance) == 1)
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
if(cannonTimer <= 0) {
gfx0(2140);
playerEquipment[playerWeapon] = -1;
sendMessage("Your hand cannon explodes!");
int damage = Misc.random(15) + 1;
setHitDiff(damage);
setHitUpdateRequired(true);
dealDamage(Misc.random(15) + 1);
updateRequired = true;
getItems().sendWeapon(playerEquipment[playerWeapon], getItems().getItemName(playerEquipment[playerWeapon]));
getCombat().getPlayerAnimIndex(getItems().getItemName(playerEquipment[playerWeapon]).toLowerCase());
getItems().resetBonus();
getItems().getBonus();
getItems().writeBonus();
getPA().requestUpdates();getOutStream().createFrame(34);
getOutStream().writeWord(6);
getOutStream().writeWord(1688);
getOutStream().writeByte(playerWeapon);
getOutStream().writeWord(0);
getOutStream().writeByte(0);
updateRequired = true;
setAppearanceUpdateRequired(true);
c.stop();
} else {
cannonTimer--;
}
}
}, 500);
}
public boolean specGfx = false;
public void handCannonSpec() {
cannonTimer = 0;
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
cannonTimer--;
if(cannonTimer == 0) {
gfx0(2141);
specGfx = true;
}
if(cannonTimer == 1) {
if (playerIndex > 0)
getCombat().fireProjectilePlayer();
else if (npcIndex > 0)
getCombat().fireProjectileNpc();
c.stop();
}
}
}, 25);
}
public void clearQInterface() {
for(int iD = 29172; iD <= 29264;iD++){
getPA().sendFrame126("", iD);
}
getPA().sendFrame126("LeetXpk: "+PlayerHandler.getPlayerCount()+" Online", 29155); //Tab Title
getPA().sendFrame126("Owner", 29161); //1st section title
getPA().sendFrame126("Godly", 29162); //1rd section content
getPA().sendFrame126("Forums", 29163); //2nd section title
}
public int getCombatLevel() {
int mag = (int) ((getLevelForXP(playerXP[6])) * 1.5);
int ran = (int) ((getLevelForXP(playerXP[4])) * 1.5);
int attstr = (int) ((double) (getLevelForXP(playerXP[0])) + (double) (getLevelForXP(playerXP[2])));
if (ran > attstr) {
combatLevel = (int) (((getLevelForXP(playerXP[1])) * 0.25)
+ ((getLevelForXP(playerXP[3])) * 0.25)
+ ((getLevelForXP(playerXP[5])) * 0.125) + ((getLevelForXP(playerXP[4])) * 0.4875));
} else if (mag > attstr) {
combatLevel = (int) (((getLevelForXP(playerXP[1])) * 0.25)
+ ((getLevelForXP(playerXP[3])) * 0.25)
+ ((getLevelForXP(playerXP[5])) * 0.125) + ((getLevelForXP(playerXP[6])) * 0.4875));
} else {
combatLevel = (int) (((getLevelForXP(playerXP[1])) * 0.25)
+ ((getLevelForXP(playerXP[3])) * 0.25)
+ ((getLevelForXP(playerXP[5])) * 0.125)
+ ((getLevelForXP(playerXP[0])) * 0.325) + ((getLevelForXP(playerXP[2])) * 0.325));
}
return combatLevel;
}
public void HighAndLow(){
if (combatLevel < 15){
int Low = 3;
int High = combatLevel + 12;
getPA().sendFrame126("@gre@"+Low+"@yel@ - @red@"+High+"", 199);
}
if (combatLevel > 15 && combatLevel < 114){
int Low = combatLevel - 12;
int High = combatLevel + 12;
getPA().sendFrame126("@gre@"+Low+"@yel@ - @red@"+High+"", 199);
}
if (combatLevel > 114){
int Low = combatLevel - 12;
int High = 126;
getPA().sendFrame126("@gre@"+Low+"@yel@ - @red@"+High+"", 199);
}
}
public void flushOutStream() {
if(disconnected || outStream.currentOffset == 0) return;
synchronized(this) {
StaticPacketBuilder out = new StaticPacketBuilder().setBare(true);
byte[] temp = new byte[outStream.currentOffset];
System.arraycopy(outStream.buffer, 0, temp, 0, temp.length);
out.addBytes(temp);
session.write(out.toPacket());
outStream.currentOffset = 0;
}
}
public void sendClan(String name, String message, String clan, int rights) {
outStream.createFrameVarSizeWord(217);
outStream.writeString(name);
outStream.writeString(message);
outStream.writeString(clan);
outStream.writeWord(rights);
outStream.endFrameVarSize();
}
public static final int PACKET_SIZES[] = {
0, 0, 0, 1, -1, 0, 0, 0, 0, 0, //0
0, 0, 0, 0, 8, 0, 6, 2, 2, 0, //10
0, 2, 0, 6, 0, 12, 0, 0, 0, 0, //20
0, 0, 0, 0, 0, 8, 4, 0, 0, 2, //30
2, 6, 0, 6, 0, -1, 0, 0, 0, 0, //40
0, 0, 0, 12, 0, 0, 0, 8, 8, 12, //50
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, //60
6, 0, 2, 2, 8, 6, 0, -1, 0, 6, //70
0, 0, 0, 0, 0, 1, 4, 6, 0, 0, //80
0, 0, 0, 0, 0, 3, 0, 0, -1, 0, //90
0, 13, 0, -1, 0, 0, 0, 0, 0, 0,//100
0, 0, 0, 0, 0, 0, 0, 6, 0, 0, //110
1, 0, 6, 0, 0, 0, -1, 0, 2, 6, //120
0, 4, 6, 8, 0, 6, 0, 0, 0, 2, //130
0, 0, 0, 0, 0, 6, 0, 0, 0, 0, //140
0, 0, 1, 2, 0, 2, 6, 0, 0, 0, //150
0, 0, 0, 0, -1, -1, 0, 0, 0, 0,//160
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //170
0, 8, 0, 3, 0, 2, 0, 0, 8, 1, //180
0, 0, 12, 0, 0, 0, 0, 0, 0, 0, //190
2, 0, 0, 0, 0, 0, 0, 0, 4, 0, //200
4, 0, 0, 0, 7, 8, 0, 0, 10, 0, //210
0, 0, 0, 0, 0, 0, -1, 0, 6, 0, //220
1, 0, 0, 0, 6, 0, 6, 8, 1, 0, //230
0, 4, 0, 0, 0, 0, -1, 0, -1, 4,//240
0, 0, 6, 6, 0, 0, 0 //250
};
public void destruct() {
synchronized (this) {
PlayerSave.saveGame(this);
if(disconnected == true) {
saveCharacter = true;
}
if(session == null)
return;
PlayerSave.saveGame(this);
if (clanId >= 0)
Server.clanChat.leaveClan(playerId, clanId);
getPA().removeFromCW();
if (inPits) {
Server.fightPits.removePlayerFromPits(playerId);
}
Misc.println("[DEREGISTERED]: "+playerName+"");
PlayerSave.saveGame(this);
saveCharacter = true;
HostList.getHostList().remove(session);
disconnected = true;
session.close();
session = null;
inStream = null;
outStream = null;
isActive = false;
buffer = null;
super.destruct();
}
}
public void sendMessage(String s) {
synchronized (this) {
if(getOutStream() != null) {
outStream.createFrameVarSize(253);
outStream.writeString(s);
outStream.endFrameVarSize();
}
}
}
public String[] qCS = { "Attack", "Strength", "Defence", "Ranged", "Prayer", "Magic", "Runecrafting"
, "Hitpoint", "Agility", "Herblore", "Thieving", "Crafting", "Fletching", "Slayer"
, "Mining", "Smithing", "Fishing", "Cooking", "Firemaking", "Woodcutting", "Farming"
};
public int[][] qCAB = { {33206, 0},
{33209, 2},
{33212, 1},
{33215, 4},
{33218, 5},
{33221, 6},
{33224, 20},
{33207, 3},
{33210, 16},
{33213, 15},
{33216, 17},
{33219, 12},
{33222, 9},
{47130, 18},
{33208, 14},
{33211, 13},
{33214, 10},
{33217, 7},
{33220, 11},
{33223, 8},
{54104, 19}
};
public String qC = "[Quick Chat] ";
public void setSidebarInterface(int menuId, int form) {
synchronized (this) {
if(getOutStream() != null) {
outStream.createFrame(71);
outStream.writeWord(form);
outStream.writeByteA(menuId);
}
}
}
public void CatchimpNpc(String npcName, int Net, int npcId, int itemId, int AmtExp, int Req, int playerId) {
npcName = Server.npcHandler.getNpcListName(npcId);
if (System.currentTimeMillis() - foodDelay >= 1500) { //anti spamm
if (playerLevel[21] >= Req) { //first we check if he's high enough to catch
if (playerEquipment[playerWeapon] == 10010 || playerEquipment[playerWeapon] == 11259) { //player got net?
if (playerLevel[21] + Misc.random(10) >= Misc.random(20) + Req) { //catch chance
if (Misc.random(1000) == 1) {
sendMessage("You catched a GIGANTIC Impling and gained triple Experience!"); //looks like player got a net
getItems().addItem(722, 1); //itemid is different so its defined in the method
startAnimation(6999); //this always stays 6999, no need to change this
getPA().addSkillXP(AmtExp*3, 21); //AmtExp is different so its defined in the method
} else {
sendMessage("You Catched an Impling!"); //looks like player got a net
getItems().addItem(itemId, 1); //itemid is different so its defined in the method
startAnimation(6999); //this always stays 6999, no need to change this
getPA().addSkillXP(AmtExp, 21); //AmtExp is different so its defined in the method
}
} else {
sendMessage("You Failed To Catch The Impling");
startAnimation(6999);
}
} else { //player got net?
sendMessage("You need to wear a butterfly net!"); //looks like he doesn't
return;
}
} else {
sendMessage("You need atleast "+ Req +" Hunter To catch that Impling!");
return;
}
foodDelay = System.currentTimeMillis();// we use food timer but it really doesn't mather, this is just used for anti-spamm :)
}
}
public void CatchHunterNpc(String npcName, int Net, int npcId, int itemId, int AmtExp, int Req, int playerId) {
npcName = Server.npcHandler.getNpcListName(npcId);
if (System.currentTimeMillis() - foodDelay >= 1500) { //anti spamm
if (playerLevel[21] >= Req) { //first we check if he's high enough to catch
if (playerEquipment[playerWeapon] == 10010 || playerEquipment[playerWeapon] == 11259) { //player got net?
if (playerLevel[21] + Misc.random(10) >= Misc.random(20) + Req) { //catch chance
if (Misc.random(1000) == 1) {
sendMessage("You catched a GIGANTIC butterfly and gained triple Experience!"); //looks like player got a net
getItems().addItem(722, 1); //itemid is different so its defined in the method
startAnimation(6999); //this always stays 6999, no need to change this
getPA().addSkillXP(AmtExp*3, 21); //AmtExp is different so its defined in the method
} else {
sendMessage("You Catched a Butterfly!"); //looks like player got a net
getItems().addItem(itemId, 1); //itemid is different so its defined in the method
startAnimation(6999); //this always stays 6999, no need to change this
getPA().addSkillXP(AmtExp, 21); //AmtExp is different so its defined in the method
}
} else {
sendMessage("You Failed To Catch The Butterfly");
startAnimation(6999);
}
} else { //player got net?
sendMessage("You need to wear a butterfly net!"); //looks like he doesn't
return;
}
} else {
sendMessage("You need atleast "+ Req +" Hunter To catch that Butterfly!");
return;
}
foodDelay = System.currentTimeMillis();// we use food timer but it really doesn't mather, this is just used for anti-spamm :)
}
}
public void initialize() {
synchronized (this) {
if(hasNpc == true) {
if (summonId > 0) {
Server.npcHandler.spawnNpc3(this, summonId, absX, absY-1, heightLevel, 0, 120, 25, 200, 200, true, false, true);
}
}
sendMessage("Alert##Welcome to LeetX PK!##Register on the forums leetx.forumotion.net !## Donate to LeetX PK to keep us 24/7.");
outStream.createFrame(249);
outStream.writeByteA(1); // 1 for members, zero for free
outStream.writeWordBigEndianA(playerId);
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (j == playerId)
continue;
if (Server.playerHandler.players[j] != null) {
if (Server.playerHandler.players[j].playerName.equalsIgnoreCase(playerName))
disconnected = true;
}
}
for (int i = 0; i < 25; i++) {
getPA().setSkillLevel(i, playerLevel[i], playerXP[i]);
getPA().refreshSkill(i);
}
for(int p = 0; p < PRAYER.length; p++) { // reset prayer glows
prayerActive[p] = false;
getPA().sendFrame36(PRAYER_GLOW[p], 0);
}
for(int p = 0; p < CURSE.length; p++) { // reset prayer glows
curseActive[p] = false;
getPA().sendFrame36(CURSE_GLOW[p], 0);
}
getPA().sendCrashFrame();
getPA().handleWeaponStyle();
getPA().handleLoginText();
accountFlagged = getPA().checkForFlags();
//getPA().sendFrame36(43, fightMode-1);
getPA().sendFrame36(505, 0);
getPA().sendFrame36(506, 0);
getPA().sendFrame36(507, 0);
getPA().sendFrame36(508, 1);
getPA().sendFrame36(166, 4);
getPA().sendFrame36(108, 0);//resets autocast button
getPA().sendFrame36(172, 1);
getPA().sendFrame36(287, 1);
getPA().sendFrame107(); // reset screen
getPA().setChatOptions(0, 0, 0); // reset private messaging options
setSidebarInterface(1, 3917);
setSidebarInterface(2, 638);
setSidebarInterface(3, 3213);
setSidebarInterface(4, 1644);
setSidebarInterface(5, 5608);
getPA().totallevelsupdate();
if(playerMagicBook == 0) {
setSidebarInterface(6, 1151); //modern
}
if(playerMagicBook == 1){
setSidebarInterface(6, 12855); // ancient
}
if(playerMagicBook == 2){
setSidebarInterface(6, 16640);
}
if(altarPrayed == 0) {
setSidebarInterface(5, 5608);
} else {
setSidebarInterface(5, 22500);
}
correctCoordinates();
setSidebarInterface(7, 18128);
setSidebarInterface(8, 5065);
setSidebarInterface(9, 5715);
setSidebarInterface(10, 2449);
//setSidebarInterface(11, 4445); // wrench tab
setSidebarInterface(11, 904); // wrench tab
setSidebarInterface(12, 147); // run tab
setSidebarInterface(13, 962); //music tab 6299 for lowdetail. 962 for highdetail
setSidebarInterface(14, 29265); //acheivement
setSidebarInterface(15, 17000); //blank
setSidebarInterface(16, 17000); //blank
setSidebarInterface(0, 2423);
clearQInterface();
if(xpLock == true) {
sendMessage("Your XP is <col=255>locked</col>, to unlock this click the Lock-XP tab.");
} else {
sendMessage("Your XP is currently <col=255>unlocked</col>, to lock this click the Lock-XP tab.");
}
if(inWarriorG() && heightLevel == 2) {
getPA().movePlayer(2846, 3540, 2);
}
//MadTurnipConnection.addDonateItems(this,playerName);
getPA().loadAnnouncements();
getPA().showOption(4, 0,"Follow", 4);
getPA().showOption(5, 0,"Trade With", 3);
safeTimer = 0;
getItems().resetItems(3214);
getItems().sendWeapon(playerEquipment[playerWeapon], getItems().getItemName(playerEquipment[playerWeapon]));
getItems().resetBonus();
getItems().getBonus();
getPA().sendFrame126("Combat Level: "+getCombatLevel()+"", 3983);
getItems().writeBonus();
getItems().setEquipment(playerEquipment[playerHat],1,playerHat);
getItems().setEquipment(playerEquipment[playerCape],1,playerCape);
getItems().setEquipment(playerEquipment[playerAmulet],1,playerAmulet);
getItems().setEquipment(playerEquipment[playerArrows],playerEquipmentN[playerArrows],playerArrows);
getItems().setEquipment(playerEquipment[playerChest],1,playerChest);
getItems().setEquipment(playerEquipment[playerShield],1,playerShield);
getItems().setEquipment(playerEquipment[playerLegs],1,playerLegs);
getItems().setEquipment(playerEquipment[playerHands],1,playerHands);
getItems().setEquipment(playerEquipment[playerFeet],1,playerFeet);
getItems().setEquipment(playerEquipment[playerRing],1,playerRing);
getItems().setEquipment(playerEquipment[playerWeapon],playerEquipmentN[playerWeapon],playerWeapon);
getCombat().getPlayerAnimIndex(getItems().getItemName(playerEquipment[playerWeapon]).toLowerCase());
getPA().logIntoPM();
getItems().addSpecialBar(playerEquipment[playerWeapon]);
saveTimer = Config.SAVE_TIMER;
saveCharacter = true;
Misc.println("[REGISTERED]: "+playerName+"");
int size = playerListSize;
handler.updatePlayer(this, outStream);
handler.updateNPC(this, outStream);
flushOutStream();
getPA().clearClanChat();
getPA().resetFollow();
if (addStarter)
getPA().addStarter();
if (autoRet == 1)
getPA().sendFrame36(172, 1);
else
getPA().sendFrame36(172, 0);
}
if (acceptAid) {
acceptAid = false;
getPA().sendFrame36(503, 0);
getPA().sendFrame36(427, 0);
} else
acceptAid = true;
getPA().sendFrame36(503, 1);
getPA().sendFrame36(427, 1);
}
public void update() {
synchronized (this) {
handler.updatePlayer(this, outStream);
handler.updateNPC(this, outStream);
flushOutStream();
}
}
public void logout() {
synchronized (this) {
if (hasNpc == true)
getSummon().pickUpClean(this, summonId);
if(System.currentTimeMillis() - logoutDelay > 10000) {
outStream.createFrame(109);
properLogout = true;
PlayerSave.saveGame(this);
saveCharacter = true;
} else {
sendMessage("You must wait a few seconds from being out of combat before you can do this.");
}
}
}
public void SaveGame() {
synchronized (this) {
PlayerSave.saveGame(this);
}
}
public int packetSize = 0, packetType = -1;
public long saveGameDelay;
public void FetchDice()
{
int rnd;
String Message = "";
if (cDice == 0 || (System.currentTimeMillis() - diceDelay <= 1000)) {
return;
}
switch (cDice) {
//Dice
case 15096: rnd = Misc.random(19)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on a twenty-sided die."); break;
case 15094: rnd = Misc.random(11)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on a twelve-sided die."); break;
case 15092: rnd = Misc.random(9)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on a ten-sided die."); break;
case 15090: rnd = Misc.random(7)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on an eight-sided die."); break;
case 15100: rnd = Misc.random(3)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on a four-sided die."); break;
case 15086: rnd = Misc.random(5)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on a six-sided die."); break;
case 15088: rnd = Misc.random(11)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on two six-sided dice."); break;
case 15098: rnd = Misc.random(99)+1; Message = ("rolled <col=16711680>"+ rnd +"</col> on the percentile dice."); break;
}
sendMessage("You " + Message);
if (clanDice){
if (clanId >= 0) {
Server.clanChat.messageToClan("Clan Chat channel-mate <col=16711680>"+playerName+"</col> "+Message, clanId);
}
}
cDice = 0;
}
public void useDice(int itemId, boolean clan){
if (System.currentTimeMillis() - diceDelay >= 3000) {
sendMessage("Rolling...");
startAnimation(11900);
diceDelay = System.currentTimeMillis();
cDice = itemId;
clanDice = clan;
switch (itemId) {
//Gfx's
case 15086: gfx0(2072); break;
case 15088: gfx0(2074); break;
case 15090: gfx0(2071); break;
case 15092: gfx0(2070); break;
case 15094: gfx0(2073); break;
case 15096: gfx0(2068); break;
case 15098: gfx0(2075); break;
case 15100: gfx0(2069); break;
}
}
}
public void process() {
if (System.currentTimeMillis() - lastoverload > 1000) {
if (overloadcounter > 0) {
startAnimation(2383);
dealDamage(10);
handleHitMask(10);
overloadcounter -= 1;
getPA().refreshSkill(3);
lastoverload = System.currentTimeMillis();
}
}
FetchDice();
if(inWild()) {
safeTimer = 10;
}
if(safeTimer > 0 && !inWild()) {
safeTimer--;
}
getPA().sendFrame126("LeetX PK: "+PlayerHandler.getPlayerCount()+" Online", 29155); //Tab Title
getPA().sendFrame126("@gre@Items Kept On Death", 29165);
getPA().sendFrame126("- - HUNTER SKILL - -", 29166);
getPA().sendFrame126("@lre@Hunter Level : " + playerLevel[21] + "/"+ getLevelForXP(playerXP[21]), 29167);
getPA().sendFrame126("@lre@Current Exp: " + playerXP[21] + "", 29168);
getPA().sendFrame126("@lre@Next level At : " + getPA().getXPForLevel(getLevelForXP(playerXP[21]) + 1) + "", 29169);
getPA().sendFrame126("@lre@Remaining : " + (getPA().getXPForLevel(getLevelForXP(playerXP[21]) + 1) - playerXP[21]) + "", 29169);
getPA().sendFrame126("Save" , 29170);
if (getItems().updateInventory)
getItems().updateInventory();
if (overloadcounter > 0) {
startAnimation(3170);//if loading 602 (3170)
dealDamage(10);
handleHitMask(10);
overloadcounter -= 1;
getPA().refreshSkill(3);
}
if(trade11 > 0) {
trade11--;
}
if(vestaDelay > 0) {
vestaDelay--;
}
if(SolProtect > 0) {
if(playerEquipment[playerWeapon] != 15486) {
sendMessage("You are no longer protected as you unequipped Staff of light.");
SolProtect = 0;
return;
}
SolProtect--;
if (SolProtect == 1) {
sendMessage("Your lightness protection slowly leaves your soul...");
}
}
if(gwdelay > 0) {
gwdelay--;
}
if(clawDelay > 0) {
clawDelay--;
}
if(clawDelay == 1) {
delayedDamage = clawDamage/4;
delayedDamage2 = (clawDamage/4)+1;
if(clawType == 2) {
getCombat().applyNpcMeleeDamage(clawIndex, 1, clawDamage/4);
}
if(clawType == 1) {
getCombat().applyPlayerMeleeDamage(clawIndex, 1, clawDamage/4);
}
if(clawType == 2) {
getCombat().applyNpcMeleeDamage(clawIndex, 2, (clawDamage/4) + 1);
}
if(clawType == 1) {
getCombat().applyPlayerMeleeDamage(clawIndex, 2, (clawDamage/4) + 1);
}
clawDelay = 0;
specEffect = 0;
previousDamage = 0;
usingClaws = false;
clawType = 0;
}
if (wcTimer > 0) {
wcTimer--;
} else if (wcTimer == 0 && woodcut[0] > 0) {
getWoodcutting().cutWood();
} else if (miningTimer > 0 && mining[0] > 0) {
miningTimer--;
} else if (miningTimer == 0 && mining[0] > 0) {
getMining().mineOre();
} else if (smeltTimer > 0 && smeltType > 0) {
smeltTimer--;
} else if (smeltTimer == 0 && smeltType > 0) {
getSmithing().smelt(smeltType);
getSmithing().smelt(smeltType);
}
if(System.currentTimeMillis() - saveGameDelay > Config.SAVE_TIMER && !disconnected) {
saveCharacter = true;
saveGameDelay = System.currentTimeMillis();
}
if (System.currentTimeMillis() - lastPoison > 20000 && poisonDamage > 0) {
int damage = poisonDamage/2;
if (damage > 0) {
if (!getHitUpdateRequired()) {
setHitUpdateRequired(true);
setHitDiff(damage);
updateRequired = true;
poisonMask = 1;
} else if (!getHitUpdateRequired2()) {
setHitUpdateRequired2(true);
setHitDiff2(damage);
updateRequired = true;
poisonMask = 2;
}
lastPoison = System.currentTimeMillis();
poisonDamage--;
dealDamage(damage);
} else {
poisonDamage = -1;
sendMessage("You are no longer poisoned.");
}
}
if(System.currentTimeMillis() - duelDelay > 800 && duelCount > 0) {
if(duelCount != 1) {
forcedChat(""+(--duelCount));
duelDelay = System.currentTimeMillis();
} else {
damageTaken = new int[Config.MAX_PLAYERS];
forcedChat("FIGHT!");
duelCount = 0;
}
}
if(System.currentTimeMillis() - specDelay > Config.INCREASE_SPECIAL_AMOUNT) {
specDelay = System.currentTimeMillis();
if(specAmount < 10) {
specAmount += .5;
if (specAmount > 10)
specAmount = 10;
getItems().addSpecialBar(playerEquipment[playerWeapon]);
}
}
if(clickObjectType > 0 && goodDistance(objectX + objectXOffset, objectY + objectYOffset, getX(), getY(), objectDistance)) {
if(clickObjectType == 1) {
getActions().firstClickObject(objectId, objectX, objectY);
}
if(clickObjectType == 2) {
getActions().secondClickObject(objectId, objectX, objectY);
}
if(clickObjectType == 3) {
getActions().thirdClickObject(objectId, objectX, objectY);
}
}
if((clickNpcType > 0) && Server.npcHandler.npcs[npcClickIndex] != null) {
if(goodDistance(getX(), getY(), Server.npcHandler.npcs[npcClickIndex].getX(), Server.npcHandler.npcs[npcClickIndex].getY(), 1)) {
if(clickNpcType == 1) {
turnPlayerTo(Server.npcHandler.npcs[npcClickIndex].getX(), Server.npcHandler.npcs[npcClickIndex].getY());
Server.npcHandler.npcs[npcClickIndex].facePlayer(playerId);
getActions().firstClickNpc(npcType);
}
if(clickNpcType == 2) {
turnPlayerTo(Server.npcHandler.npcs[npcClickIndex].getX(), Server.npcHandler.npcs[npcClickIndex].getY());
Server.npcHandler.npcs[npcClickIndex].facePlayer(playerId);
getActions().secondClickNpc(npcType);
}
if(clickNpcType == 3) {
turnPlayerTo(Server.npcHandler.npcs[npcClickIndex].getX(), Server.npcHandler.npcs[npcClickIndex].getY());
Server.npcHandler.npcs[npcClickIndex].facePlayer(playerId);
getActions().thirdClickNpc(npcType);
}
}
}
if(walkingToItem) {
if(getX() == pItemX && getY() == pItemY || goodDistance(getX(), getY(), pItemX, pItemY,1)) {
walkingToItem = false;
Server.itemHandler.removeGroundItem(this, pItemId, pItemX, pItemY, true);
}
}
if(followId > 0) {
getPA().followPlayer(playerIndex);
} else if (followId2 > 0) {
getPA().followNpc();
}
getFishing().FishingProcess();
getCombat().handlePrayerDrain();
if(System.currentTimeMillis() - singleCombatDelay > 3300) {
underAttackBy = 0;
}
if (System.currentTimeMillis() - singleCombatDelay2 > 3300) {
underAttackBy2 = 0;
}
if(System.currentTimeMillis() - restoreStatsDelay > 60000) {
restoreStatsDelay = System.currentTimeMillis();
for (int level = 0; level < playerLevel.length; level++) {
if (playerLevel[level] < getLevelForXP(playerXP[level])) {
if(level != 5) { // prayer doesn't restore
playerLevel[level] += 1;
getPA().setSkillLevel(level, playerLevel[level], playerXP[level]);
getPA().refreshSkill(level);
}
} else if (playerLevel[level] > getLevelForXP(playerXP[level])) {
playerLevel[level] -= 1;
getPA().setSkillLevel(level, playerLevel[level], playerXP[level]);
getPA().refreshSkill(level);
}
}
}
if(System.currentTimeMillis() - teleGrabDelay > 1550 && usingMagic) {
usingMagic = false;
if(Server.itemHandler.itemExists(teleGrabItem, teleGrabX, teleGrabY)) {
Server.itemHandler.removeGroundItem(this, teleGrabItem, teleGrabX, teleGrabY, true);
}
}
if(inWild() && !isInPbox() && !isInArd() && !isInFala() && !inFunPk()) {
int modY = absY > 6400 ? absY - 6400 : absY;
wildLevel = (((modY - 3520) / 8) + 1);
EarningPotential.checkPotential(this);
getPA().walkableInterface(197);
if(Config.SINGLE_AND_MULTI_ZONES) {
if(inMulti()) {
getPA().sendFrame126("@yel@Level: "+wildLevel, 199);
} else {
getPA().sendFrame126("@yel@Level: "+wildLevel, 199);
}
} else {
getPA().multiWay(-1);
getPA().sendFrame126("@yel@Level: "+wildLevel, 199);
}
getPA().showOption(3, 0, "Attack", 1);
} else if (!inWild() && safeTimer > 0){
getPA().walkableInterface(197);
wildLevel = (60);
getPA().showOption(3, 0, "Attack", 1);
getPA().sendFrame126("@or1@"+safeTimer, 199);
} else if(inPcBoat()) {
getPA().walkableInterface(21005);
} else if(inPcGame()) {
getPA().walkableInterface(21100);
} else if (inDuelArena()) {
getPA().walkableInterface(201);
if(duelStatus == 5) {
getPA().showOption(3, 0, "Attack", 1);
}
} else if (inFunPk()) {
getPA().walkableInterface(197);
getPA().sendFrame126("@yel@FunPk", 199);
getPA().showOption(3, 0, "Attack", 1);
} else if(inBarrows()){
getPA().sendFrame99(2);
getPA().sendFrame126("Kill Count: "+barrowsKillCount, 4536);
getPA().walkableInterface(4535);
} else if(inGWD()){
getPA().GWKC();
} else if(safeZone()){
getPA().walkableInterface(197);
getPA().showOption(3, 0, "Attack", 1);
if(Config.SINGLE_AND_MULTI_ZONES) {
if(inMulti()) {
getPA().sendFrame126("@gre@SafeZone", 199);
} else {
getPA().sendFrame126("@gre@SafeZone", 199);
}
} else {
getPA().multiWay(-1);
getPA().sendFrame126("@gre@SafeZone", 199);
}
} else if(isInFala()){
int modY = absY > 6400 ? absY - 6400 : absY;
wildLevel = 12;
getPA().walkableInterface(197);
getPA().showOption(3, 0, "Attack", 1);
if(Config.SINGLE_AND_MULTI_ZONES) {
if(inMulti()) {
HighAndLow();
} else {
HighAndLow();
}
}
} else if(isInPbox()){
int modY = absY > 6400 ? absY - 6400 : absY;
wildLevel = 12;
getPA().walkableInterface(197);
getPA().showOption(3, 0, "Attack", 1);
if(Config.SINGLE_AND_MULTI_ZONES) {
if(inMulti()) {
HighAndLow();
} else {
HighAndLow();
}
}
} else if(isInArd()){
int modY = absY > 6400 ? absY - 6400 : absY;
wildLevel = 12;
getPA().walkableInterface(197);
getPA().showOption(3, 0, "Attack", 1);
if(Config.SINGLE_AND_MULTI_ZONES) {
if(inMulti()) {
HighAndLow();
} else {
HighAndLow();
}
} else {
getPA().multiWay(-1);
HighAndLow();}
getPA().showOption(3, 0, "Attack", 1);
} else if (inCwGame || inPits) {
getPA().showOption(3, 0, "Attack", 1);
} else if (getPA().inPitsWait()) {
getPA().showOption(3, 0, "Null", 1);
}else if (!inCwWait) {
getPA().sendFrame99(0);
getPA().walkableInterface(-1);
getPA().showOption(3, 0, "Null", 1);
}
if(!hasMultiSign && inMulti()) {
hasMultiSign = true;
getPA().multiWay(1);
}
if(hasMultiSign && !inMulti()) {
hasMultiSign = false;
getPA().multiWay(-1);
}
if(skullTimer > 0) {
skullTimer--;
if(skullTimer == 1) {
isSkulled = false;
attackedPlayers.clear();
headIconPk = -1;
skullTimer = -1;
getPA().requestUpdates();
}
}
if(isDead && respawnTimer == -6) {
getPA().applyDead();
}
if(respawnTimer == 7) {
respawnTimer = -6;
getPA().giveLife();
} else if(respawnTimer == 12) {
respawnTimer--;
startAnimation(836);
poisonDamage = -1;
}
if(respawnTimer > -6) {
respawnTimer--;
}
if(freezeTimer > -6) {
freezeTimer--;
if (frozenBy > 0) {
if (Server.playerHandler.players[frozenBy] == null) {
freezeTimer = -1;
frozenBy = -1;
} else if (!goodDistance(absX, absY, Server.playerHandler.players[frozenBy].absX, Server.playerHandler.players[frozenBy].absY, 20)) {
freezeTimer = -1;
frozenBy = -1;
}
}
}
if(hitDelay > 0) {
hitDelay--;
}
if(teleTimer > 0) {
teleTimer--;
if (!isDead) {
if(teleTimer == 1 && newLocation > 0) {
teleTimer = 0;
getPA().changeLocation();
}
if(teleTimer == 5) {
teleTimer--;
getPA().processTeleport();
}
if(teleTimer == 9 && teleGfx > 0) {
teleTimer--;
gfx100(teleGfx);
}
} else {
teleTimer = 0;
}
}
if(hitDelay == 1) {
if(oldNpcIndex > 0) {
getCombat().delayedHit(oldNpcIndex);
}
if(oldPlayerIndex > 0) {
getCombat().playerDelayedHit(oldPlayerIndex);
}
}
if(attackTimer > 0) {
attackTimer--;
}
if(attackTimer == 1){
if(npcIndex > 0 && clickNpcType == 0) {
getCombat().attackNpc(npcIndex);
}
if(playerIndex > 0) {
getCombat().attackPlayer(playerIndex);
}
} else if (attackTimer <= 0 && (npcIndex > 0 || playerIndex > 0)) {
if (npcIndex > 0) {
attackTimer = 0;
getCombat().attackNpc(npcIndex);
} else if (playerIndex > 0) {
attackTimer = 0;
getCombat().attackPlayer(playerIndex);
}
}
if(timeOutCounter > Config.TIMEOUT) {
disconnected = true;
}
timeOutCounter++;
if(inTrade && tradeResetNeeded){
Client o = (Client) Server.playerHandler.players[tradeWith];
if(o != null){
if(o.tradeResetNeeded){
getTradeAndDuel().resetTrade();
o.getTradeAndDuel().resetTrade();
}
}
}
}
public void setCurrentTask(Future<?> task) {
currentTask = task;
}
public Future<?> getCurrentTask() {
return currentTask;
}
@SuppressWarnings("null")
public void WalkTo(int x, int y) {
newWalkCmdSteps = (Math.abs((x+y)));
if (newWalkCmdSteps % 1 != 0) newWalkCmdSteps /= 1;
if (++newWalkCmdSteps > walkingQueueSize) {
println("Warning: WalkTo command contains too many steps (" + newWalkCmdSteps + ").");
newWalkCmdSteps = 0;
}
int firstStepX = absX;
firstStepX -= mapRegionX*8;
for (int i = 1; i < newWalkCmdSteps; i++) {
newWalkCmdX[i] = x;
newWalkCmdY[i] = y;
}
newWalkCmdX[0] = newWalkCmdY[0];
int firstStepY = absY;
firstStepY -= mapRegionY*8;
newWalkCmdIsRunning = ((inStream.readSignedByteC() == 1));
for (int q = 0; q < newWalkCmdSteps; q++) {
newWalkCmdX[q] += firstStepX;
newWalkCmdY[q] += firstStepY;
}
}
public void fmwalkto(int i, int j)
{
newWalkCmdSteps = 0;
if(++newWalkCmdSteps > 50)
newWalkCmdSteps = 0;
int k = absX + i;
k -= mapRegionX * 8;
newWalkCmdX[0] = newWalkCmdY[0] = tmpNWCX[0] = tmpNWCY[0] = 0;
int l = absY + j;
l -= mapRegionY * 8;
isRunning2 = false;
isRunning = false;
//for(this.i = 0; this.i < newWalkCmdSteps; this.i++)
//{
newWalkCmdX[0] += k;
newWalkCmdY[0] += l;
//}
//lastWalk = System.currentTimeMillis();
//walkDelay = 1;
poimiY = l;
poimiX = k;
}
public int tmpNWCY[] = new int[walkingQueueSize];
public int tmpNWCX[] = new int[walkingQueueSize];
public synchronized Stream getInStream() {
return inStream;
}
public synchronized int getPacketType() {
return packetType;
}
public synchronized int getPacketSize() {
return packetSize;
}
public synchronized Stream getOutStream() {
return outStream;
}
public ItemAssistant getItems() {
return itemAssistant;
}
public PlayerAssistant getPA() {
return playerAssistant;
}
public DialogueHandler getDH() {
return dialogueHandler;
}
public TradeLog getTradeLog() {
return tradeLog;
}
public WarriorsGuild getWarriorsGuild() {
return warriorsGuild;
}
public ShopAssistant getShops() {
return shopAssistant;
}
public Crafting getCrafting() {
return crafting;
}
public TradeAndDuel getTradeAndDuel() {
return tradeAndDuel;
}
public CombatAssistant getCombat() {
return combatAssistant;
}
public ActionHandler getActions() {
return actionHandler;
}
public PlayerKilling getKill() {
return playerKilling;
}
public IoSession getSession() {
return session;
}
public Potions getPotions() {
return potion;
}
public PotionMixing getPotMixing() {
return potionMixing;
}
public Food getFood() {
return food;
}
/**
* Skill Constructors
*/
public Slayer getSlayer() {
return slayer;
}
public Runecrafting getRunecrafting() {
return runecrafting;
}
public Woodcutting getWoodcutting() {
return woodcutting;
}
public Mining getMining() {
return mine;
}
public Cooking getCooking() {
return cooking;
}
public Gambling getGamble() {
return gamble;
}
public Agility getAgil() {
return ag;
}
public Fishing getFishing() {
return fish;
}
public Smithing getSmithing() {
return smith;
}
public Farming getFarming() {
return farming;
}
public Thieving getThieving() {
return thieving;
}
public Herblore getHerblore() {
return herblore;
}
public Firemaking getFiremaking() {
return firemaking;
}
public SmithingInterface getSmithingInt() {
return smithInt;
}
public Prayer getPrayer() {
return prayer;
}
public Curse getCurse() {
return curse;
}
public Fletching getFletching() {
return fletching;
}
public Summoning getSummon() {
return summoning;
}
/**
* Gets the prospecting class.
* @return The prospecting class.
*/
public Prospecting getProspecting() {
return prospecting;
}
/**
* End of Skill Constructors
*/
/**
* Second skill instances.
*/
private Prospecting prospecting = new Prospecting();
public void queueMessage(Packet arg1) {
synchronized(queuedPackets) {
//if (arg1.getId() != 41)
queuedPackets.add(arg1);
//else
//processPacket(arg1);
}
}
public synchronized boolean processQueuedPackets() {
Packet p = null;
synchronized(queuedPackets) {
p = queuedPackets.poll();
}
if(p == null) {
return false;
}
inStream.currentOffset = 0;
packetType = p.getId();
packetSize = p.getLength();
inStream.buffer = p.getData();
if(packetType > 0) {
//sendMessage("PacketType: " + packetType);
PacketHandler.processPacket(this, packetType, packetSize);
processPackets++;
}
timeOutCounter = 0;
if(processPackets > Config.MAX_PROCESS_PACKETS) {
return false;
}
return true;
}
public synchronized boolean processPacket(Packet p) {
synchronized (this) {
if(p == null) {
return false;
}
inStream.currentOffset = 0;
packetType = p.getId();
packetSize = p.getLength();
inStream.buffer = p.getData();
if(packetType > 0) {
//sendMessage("PacketType: " + packetType);
PacketHandler.processPacket(this, packetType, packetSize);
}
timeOutCounter = 0;
return true;
}
}
public void correctCoordinates() {
if (inPcGame()) {
getPA().movePlayer(2657, 2639, 0);
}
if (inFightCaves()) {
getPA().movePlayer(absX, absY, playerId * 4);
sendMessage("Your wave will start in 10 seconds.");
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
Server.fightCaves.spawnNextWave((Client)Server.playerHandler.players[playerId]);
c.stop();
}
}, 10000);
}
if (inRFD()) {
getPA().movePlayer(1899,5363, playerId * 4+2);
sendMessage("Your wave will start in 10 seconds.");
EventManager.getSingleton().addEvent(new Event() {
public void execute(EventContainer c) {
Server.rfd.spawnNextWave((Client)Server.playerHandler.players[playerId]);
c.stop();
}
}, 10000);
}
}
}