maybe follow a funpk tutourial and make the pvp zones wilderness or multi?
or just say f*** it and make custom pvp zones in the wilderness with barrier objects and custom objects detailing the area.
because when you instance "inSafeZone or inPVP" your just basically copying isInWild or inWild. which is pointless because inWild can be used multiple times over and over again.
If none of this makes sense.
Make a 2nd world for your server, call it a pvp world, and make the whole place a wild zone.
And instance banks or the g.e(if you have 508 maps) as safezones. or not in wild





But I'd rather use this system. Not really interested in giving up yet and turning to alternatives.


