Thread: Skill Tab help [Pi]

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  1. #1 Skill Tab help [Pi] 
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    Jun 2011
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    Well the problem is my construction and hunter skill won't raise to 99 or even any level when I make them 99. Every other skill works, but those won't. But they do add up total level but they just wont show up on the skill tab. It won't even show there exp. Can Someone please help? I'll rep and thanks.



    Heres my playerassistant:

    Code:
    package server.model.players;
    
    import server.Config;
    import server.Server;
    import server.model.npcs.NPCHandler;
    import server.util.Misc;
    import server.world.map.VirtualWorld;
    import server.Connection;
    import server.util.Stream;
    import java.net.InetSocketAddress;
    
    import org.apache.mina.common.IoSession;
    
    
    public class PlayerAssistant{
    
    	private Client c;
    	private IoSession session;
    	public PlayerAssistant(Client Client) {
    		this.c = Client;
    	}
    	
    	public int CraftInt, Dcolor, FletchInt;
    	
    	/**
    	 * MulitCombat icon
    	 * @param i1 0 = off 1 = on
    	 */
    	public void multiWay(int i1) {
    		synchronized(c) {
    			c.outStream.createFrame(61);
    			c.outStream.writeByte(i1);
    			c.updateRequired = true;
    			c.setAppearanceUpdateRequired(true);
    		}
    	}
    	
    	public void clearClanChat() {
    		c.clanId = -1;
    		c.getPA().sendFrame126("Talking in: ", 18139);
    		c.getPA().sendFrame126("Owner: ", 18140);
    		for (int j = 18144; j < 18244; j++)
    			c.getPA().sendFrame126("", j);
    	}
    	
    	public void resetAutocast() {
    		c.autocastId = 0;
    		c.autocasting = false;
    		c.getPA().sendFrame36(108, 0);
    	}
    	
    	public void sendFrame126(String s, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null ) {
    				c.getOutStream().createFrameVarSizeWord(126);
    				c.getOutStream().writeString(s);
    				c.getOutStream().writeWordA(id);
    				c.getOutStream().endFrameVarSizeWord();
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	
    	public void sendLink(String s) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null ) {
    				c.getOutStream().createFrameVarSizeWord(187);
    				c.getOutStream().writeString(s);
    			}
    		}	
    	}
    	
    	public void setSkillLevel(int skillNum, int currentLevel, int XP) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(134);
    				c.getOutStream().writeByte(skillNum);
    				c.getOutStream().writeDWord_v1(XP);
    				c.getOutStream().writeByte(currentLevel);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame106(int sideIcon) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(106);
    				c.getOutStream().writeByteC(sideIcon);
    				c.flushOutStream();
    				requestUpdates();
    			}
    		}
    	}
    	
    	public void sendFrame107() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(107);
    				c.flushOutStream();
    			}
    		}
    	}
    	public void sendFrame36(int id, int state) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(36);
    				c.getOutStream().writeWordBigEndian(id);
    				c.getOutStream().writeByte(state);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame185(int Frame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(185);
    				c.getOutStream().writeWordBigEndianA(Frame);
    			}
    		}
    	}
    	
    	public void showInterface(int interfaceid) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(97);
    				c.getOutStream().writeWord(interfaceid);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame248(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(248);
    				c.getOutStream().writeWordA(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame246(int MainFrame, int SubFrame, int SubFrame2) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(246);
    				c.getOutStream().writeWordBigEndian(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.getOutStream().writeWord(SubFrame2);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame171(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(171);
    				c.getOutStream().writeByte(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame200(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(200);
    				c.getOutStream().writeWord(MainFrame);
    				c.getOutStream().writeWord(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame70(int i, int o, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(70);
    				c.getOutStream().writeWord(i);
    				c.getOutStream().writeWordBigEndian(o);
    				c.getOutStream().writeWordBigEndian(id);
    				c.flushOutStream();
    			}
    		}
    	}
    
    	public void sendFrame75(int MainFrame, int SubFrame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(75);
    				c.getOutStream().writeWordBigEndianA(MainFrame);
    				c.getOutStream().writeWordBigEndianA(SubFrame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame164(int Frame) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(164);
    				c.getOutStream().writeWordBigEndian_dup(Frame);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void setPrivateMessaging(int i) { // friends and ignore list status
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    		        c.getOutStream().createFrame(221);
    		        c.getOutStream().writeByte(i);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	public void setChatOptions(int publicChat, int privateChat, int tradeBlock) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(206);
    				c.getOutStream().writeByte(publicChat);	
    				c.getOutStream().writeByte(privateChat);	
    				c.getOutStream().writeByte(tradeBlock);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame87(int id, int state) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(87);
    				c.getOutStream().writeWordBigEndian_dup(id);	
    				c.getOutStream().writeDWord_v1(state);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendPM(long name, int rights, byte[] chatmessage, int messagesize) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrameVarSize(196);
    				c.getOutStream().writeQWord(name);
    				c.getOutStream().writeDWord(c.lastChatId++);
    				c.getOutStream().writeByte(rights);
    				c.getOutStream().writeBytes(chatmessage, messagesize, 0);
    				c.getOutStream().endFrameVarSize();
    				c.flushOutStream();
    				String chatmessagegot = Misc.textUnpack(chatmessage, messagesize);
    				String target = Misc.longToPlayerName(name);
    			}	
    		}
    	}
    	
    	public void createPlayerHints(int type, int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(254);
    				c.getOutStream().writeByte(type);
    				c.getOutStream().writeWord(id); 
    				c.getOutStream().write3Byte(0);
    				c.flushOutStream();
    			}
    		}
    	}
    
    	public void createObjectHints(int x, int y, int height, int pos) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(254);
    				c.getOutStream().writeByte(pos);
    				c.getOutStream().writeWord(x);
    				c.getOutStream().writeWord(y);
    				c.getOutStream().writeByte(height);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void loadPM(long playerName, int world) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(world != 0) {
    		            world += 9;
    				} else if(!Config.WORLD_LIST_FIX) {
    					world += 1;
    				}	
    				c.getOutStream().createFrame(50);
    				c.getOutStream().writeQWord(playerName);
    				c.getOutStream().writeByte(world);
    				c.flushOutStream();
    			}
    		}
    	}
    
    	public void removeAllItems() {
    		for (int i = 0; i < c.playerItems.length; i++) {
    			c.playerItems[i] = 0;
    		}
    		for (int i = 0; i < c.playerItemsN.length; i++) {
    			c.playerItemsN[i] = 0;
    		}
    		c.getItems().resetItems(3214);
    	}
    	
    	public void removeAllWindows() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getPA().resetVariables();
    				c.getOutStream().createFrame(219);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void closeAllWindows() {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(219);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public void sendFrame34(int id, int slot, int column, int amount) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.outStream.createFrameVarSizeWord(34); // init item to smith screen
    				c.outStream.writeWord(column); // Column Across Smith Screen
    				c.outStream.writeByte(4); // Total Rows?
    				c.outStream.writeDWord(slot); // Row Down The Smith Screen
    				c.outStream.writeWord(id+1); // item
    				c.outStream.writeByte(amount); // how many there are?
    				c.outStream.endFrameVarSizeWord();
    			}
    		}
    	}	
    	
    	public void sendFrame34a(int frame,int item,int slot,int amount){
            	c.outStream.createFrameVarSizeWord(34);
            	c.outStream.writeWord(frame);
            	c.outStream.writeByte(slot);
            	c.outStream.writeWord(item+1);
            	c.outStream.writeByte(255);
            	c.outStream.writeDWord(amount);
            	c.outStream.endFrameVarSizeWord();
        	}
    
    	public void walkableInterface(int id) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(208);
    		        c.getOutStream().writeWordBigEndian_dup(id);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	public int mapStatus = 0;
    	public void sendFrame99(int state) { // used for disabling map
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(mapStatus != state) {
    					mapStatus = state;
    					c.getOutStream().createFrame(99);
    			        c.getOutStream().writeByte(state);
    					c.flushOutStream();
    				}
    			}
    		}
    	}
    	
    	public void sendCrashFrame() { // used for crashing cheat clients
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(123);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	/**
    	* Reseting animations for everyone
    	**/
    
    	public void frame1() {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				if(Server.playerHandler.players[i] != null) {
    					Client person = (Client)Server.playerHandler.players[i];
    					if(person != null) {
    						if(person.getOutStream() != null && !person.disconnected) {
    							if(c.distanceToPoint(person.getX(), person.getY()) <= 25){	
    								person.getOutStream().createFrame(1);
    								person.flushOutStream();
    								person.getPA().requestUpdates();
    							}
    						}
    					}
    				}
    			}
    		}
    	}
    	
    	/**
    	* Creating projectile
    	**/
    	public void createProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {      
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    		        c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
    		        c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
    		        c.getOutStream().createFrame(117);
    		        c.getOutStream().writeByte(angle);
    		        c.getOutStream().writeByte(offY);
    		        c.getOutStream().writeByte(offX);
    		        c.getOutStream().writeWord(lockon);
    		        c.getOutStream().writeWord(gfxMoving);
    		        c.getOutStream().writeByte(startHeight);
    		        c.getOutStream().writeByte(endHeight);
    		        c.getOutStream().writeWord(time);
    			    c.getOutStream().writeWord(speed);
    				c.getOutStream().writeByte(16);
    				c.getOutStream().writeByte(64);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	public void createProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {      
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    		        c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
    		        c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
    		        c.getOutStream().createFrame(117);
    		        c.getOutStream().writeByte(angle);
    		        c.getOutStream().writeByte(offY);
    		        c.getOutStream().writeByte(offX);
    		        c.getOutStream().writeWord(lockon);
    		        c.getOutStream().writeWord(gfxMoving);
    		        c.getOutStream().writeByte(startHeight);
    		        c.getOutStream().writeByte(endHeight);
    		        c.getOutStream().writeWord(time);
    			    c.getOutStream().writeWord(speed);
    				c.getOutStream().writeByte(slope);
    				c.getOutStream().writeByte(64);
    				c.flushOutStream();
    			}
    		}
        }
    	
    	// projectiles for everyone within 25 squares
    	public void createPlayersProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){
    								if (p.heightLevel == c.heightLevel)
    									person.getPA().createProjectile(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time);
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    	public void createPlayersProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){	
    								person.getPA().createProjectile2(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time, slope);	
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    
    	/**
    	** GFX
    	**/
    	public void stillGfx(int id, int x, int y, int height, int time) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(y - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(x - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(4);
    				c.getOutStream().writeByte(0);
    				c.getOutStream().writeWord(id);
    				c.getOutStream().writeByte(height);
    				c.getOutStream().writeWord(time);
    				c.flushOutStream();
    			}
    		}
    	}
    	
    	//creates gfx for everyone
    	public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
    		synchronized(c) {
    			for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    				Player p = Server.playerHandler.players[i];
    				if(p != null) {
    					Client person = (Client)p;
    					if(person != null) {
    						if(person.getOutStream() != null) {
    							if(person.distanceToPoint(x, y) <= 25){	
    								person.getPA().stillGfx(id, x, y, height, time);
    							}
    						}
    					}	
    				}
    			}
    		}
    	}
    	
    	/**
    	* Objects, add and remove
    	**/
    	public void object(int objectId, int objectX, int objectY, int face, int objectType) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(101);
    				c.getOutStream().writeByteC((objectType<<2) + (face&3));
    				c.getOutStream().writeByte(0);
    			
    				if (objectId != -1) { // removing
    					c.getOutStream().createFrame(151);
    					c.getOutStream().writeByteS(0);
    					c.getOutStream().writeWordBigEndian(objectId);
    					c.getOutStream().writeByteS((objectType<<2) + (face&3));
    				}
    				c.flushOutStream();
    			}	
    		}
    	}
    	
    	public void checkObjectSpawn(int objectId, int objectX, int objectY, int face, int objectType) {
    		if (c.distanceToPoint(objectX, objectY) > 60)
    			return;
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				c.getOutStream().createFrame(85);
    				c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
    				c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
    				c.getOutStream().createFrame(101);
    				c.getOutStream().writeByteC((objectType<<2) + (face&3));
    				c.getOutStream().writeByte(0);
    			
    				if (objectId != -1) { // removing
    					c.getOutStream().createFrame(151);
    					c.getOutStream().writeByteS(0);
    					c.getOutStream().writeWordBigEndian(objectId);
    					c.getOutStream().writeByteS((objectType<<2) + (face&3));
    				}
    				c.flushOutStream();
    			}	
    		}
    	}
    	
    
    	/**
    	* Show option, attack, trade, follow etc
    	**/
    	public String optionType = "null";
    	public void showOption(int i, int l, String s, int a) {
    		synchronized(c) {
    			if(c.getOutStream() != null && c != null) {
    				if(!optionType.equalsIgnoreCase(s)) {
    					optionType = s;
    					c.getOutStream().createFrameVarSize(104);
    					c.getOutStream().writeByteC(i);
    					c.getOutStream().writeByteA(l);
    					c.getOutStream().writeString(s);
    					c.getOutStream().endFrameVarSize();
    					c.flushOutStream();
    				}
    			}
    		}
    	}
    	
    	public void openUpBank(){
    			if(c.getBankPin().getFullPin().equalsIgnoreCase("")){
    				c.getBankPin().open();
    			        return;
    			}
    			if(c.inTrade || c.tradeStatus == 1) {
    				Client o = (Client) Server.playerHandler.players[c.tradeWith];
    				if(o != null) {
    					o.getTradeAndDuel().declineTrade();
    				}
    			}
    			if(c.duelStatus == 1) {
    				Client o = (Client) Server.playerHandler.players[c.duelingWith];
    				if(o != null) {
    					o.getTradeAndDuel().resetDuel();
    				}
    			}
    			if(c.getOutStream() != null && c != null) {
    				c.getItems().resetItems(5064);
    				c.getItems().rearrangeBank();
    				c.getItems().resetBank();
    				c.getItems().resetTempItems();
    				c.getOutStream().createFrame(248);
    				c.getOutStream().writeWordA(5292);
    				c.getOutStream().writeWord(5063);
    				c.flushOutStream();
    			}
    		
    	}
    	
    	/**
    	* Private Messaging
    	**/	
    	public void logIntoPM() {
    		setPrivateMessaging(2);
    		for(int i1 = 0; i1 < Config.MAX_PLAYERS; i1++) {
    			Player p = Server.playerHandler.players[i1];
    			if(p != null && p.isActive) {
    				Client o = (Client)p;
    				if(o != null) {
    					o.getPA().updatePM(c.playerId, 1);
    				}
    			}
    		}
    		boolean pmLoaded = false;
    
    		for(int i = 0; i < c.friends.length; i++) {
    			if(c.friends[i] != 0)  {
    				for(int i2 = 1; i2 < Config.MAX_PLAYERS; i2++) {
    					Player p = Server.playerHandler.players[i2];
    					if (p != null && p.isActive && Misc.playerNameToInt64(p.playerName) == c.friends[i])  {
    						Client o = (Client)p;
    						if(o != null) {
    							if (c.playerRights >= 2 || p.privateChat == 0 || (p.privateChat == 1 && o.getPA().isInPM(Misc.playerNameToInt64(c.playerName)))) {
    			 		 			loadPM(c.friends[i], 1);
    			 		 			pmLoaded = true;
    							}
    							break;
    						}
    					}
    				}
    				if(!pmLoaded) {	
    					loadPM(c.friends[i], 0);
    				}
    				pmLoaded = false;
    			}
    			for(int i1 = 1; i1 < Config.MAX_PLAYERS; i1++) {
    				Player p = Server.playerHandler.players[i1];
        			if(p != null && p.isActive) {
    					Client o = (Client)p;
    					if(o != null) {
    						o.getPA().updatePM(c.playerId, 1);
    					}
    				}
    			}
    		}
    	}
    	
    	public void updatePM(int pID, int world) { // used for private chat updates
    		Player p = Server.playerHandler.players[pID];
    		if(p == null || p.playerName == null || p.playerName.equals("null")){
    			return;
    		}
    		Client o = (Client)p;
    		if(o == null) {
    			return;
    		}
            long l = Misc.playerNameToInt64(Server.playerHandler.players[pID].playerName);
    
            if (p.privateChat == 0) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i]) {
                            loadPM(l, world);
                            return;
                        }
                    }
                }
            } else if (p.privateChat == 1) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i]) {
                            if (o.getPA().isInPM(Misc.playerNameToInt64(c.playerName))) {
                                loadPM(l, world);
                                return;
                            } else {
                                loadPM(l, 0);
                                return;
                            }
                        }
                    }
                }
            } else if (p.privateChat == 2) {
                for (int i = 0; i < c.friends.length; i++) {
                    if (c.friends[i] != 0) {
                        if (l == c.friends[i] && c.playerRights < 2) {
                            loadPM(l, 0);
                            return;
                        }
                    }
                }
            }
        }
    	
    	public boolean isInPM(long l) {
            for (int i = 0; i < c.friends.length; i++) {
                if (c.friends[i] != 0) {
                    if (l == c.friends[i]) {
                        return true;
                    }
                }
            }
            return false;
        }
    	
    	
    	/**
    	 * Drink AntiPosion Potions
    	 * @param itemId The itemId
    	 * @param itemSlot The itemSlot
    	 * @param newItemId The new item After Drinking
    	 * @param healType The type of poison it heals
    	 */
    	public void potionPoisonHeal(int itemId, int itemSlot, int newItemId, int healType) {
    		c.attackTimer = c.getCombat().getAttackDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
    		if(c.duelRule[5]) {
    			c.sendMessage("Potions has been disabled in this duel!");
    			return;
    		}
    		if(!c.isDead && System.currentTimeMillis() - c.foodDelay > 2000) {
    			if(c.getItems().playerHasItem(itemId, 1, itemSlot)) {
    				c.sendMessage("You drink the "+c.getItems().getItemName(itemId).toLowerCase()+".");
    				c.foodDelay = System.currentTimeMillis();
    				// Actions
    				if(healType == 1) {
    					//Cures The Poison
    				} else if(healType == 2) {
    					//Cures The Poison + protects from getting poison again
    				}
    				c.startAnimation(0x33D);
    				c.getItems().deleteItem(itemId, itemSlot, 1);
    				c.getItems().addItem(newItemId, 1);
    				requestUpdates();
    			}
    		}
    	}
    	
    	
    	/**
    	* Magic on items
    	**/
    	
    	public void magicOnItems(int slot, int itemId, int spellId) {
    		
    		switch(spellId) {
    			case 1162: // low alch
    			if(System.currentTimeMillis() - c.alchDelay > 1000) {	
    				if(!c.getCombat().checkMagicReqs(49)) {
    					break;
    				}
    				if(itemId == 995) {
    					c.sendMessage("You can't alch coins");
    					break;
    				}
    				c.getItems().deleteItem(itemId, slot, 1);
    				c.getItems().addItem(995, c.getShops().getItemShopValue(itemId)/3);
    				c.startAnimation(c.MAGIC_SPELLS[49][2]);
    				c.gfx100(c.MAGIC_SPELLS[49][3]);
    				c.alchDelay = System.currentTimeMillis();
    				sendFrame106(6);
    				addSkillXP(c.MAGIC_SPELLS[49][7] * Config.MAGIC_EXP_RATE, 6);
    				refreshSkill(6);
    			}
    			break;
    			
    			case 1178: // high alch
    			if(System.currentTimeMillis() - c.alchDelay > 2000) {	
    				if(!c.getCombat().checkMagicReqs(50)) {
    					break;
    				}
    				if(itemId == 995) {
    					c.sendMessage("You can't alch coins");
    					break;
    				}				
    				c.getItems().deleteItem(itemId, slot, 1);
    				c.getItems().addItem(995, (int)(c.getShops().getItemShopValue(itemId)*.75));
    				c.startAnimation(c.MAGIC_SPELLS[50][2]);
    				c.gfx100(c.MAGIC_SPELLS[50][3]);
    				c.alchDelay = System.currentTimeMillis();
    				sendFrame106(6);
    				addSkillXP(c.MAGIC_SPELLS[50][7] * Config.MAGIC_EXP_RATE, 6);
    				refreshSkill(6);
    			}
    			break;
    			case 1155:
    				handleAlt(itemId);
    			break;
    		}
    	}
    	
    	public void handleLadder() {
    		c.getDH().sendOption2("Climb Up", "Climb Down");
    		c.dialogueAction = 850;	
    	}
    
    	 public void handleUp() {
    		c.getDH().sendOption2("Climb Up", "");
    		c.dialogueAction = 851;	
    	}
    
    	public void handleDown() {
    		c.getDH().sendOption2("Climb Down", "");
    		c.dialogueAction = 852;	
    	}
    	
    	public void handleDoor() {
    		c.getDH().sendOption2("Go Forward", "Go Back");
    		c.dialogueAction = 853;	
    	}
    	
    	public void performSkillcapeEmote() {
    		final int SKILLCAPE_INFO[][] = {
    			/*
    			 * Untrimmed Id, Trimmed Id, Gfx Id, Emote Id
    			 * TODO: Nothing
    			 */
    			{9747, 9748, 823, 4959},
    			{9750, 9751, 828, 4981},
    			{9753, 9754, 824, 4961},
    			{9756, 9757, 832, 4973},
    			{9759, 9760, 829, 4979},
    			{9762, 9763, 813, 4939},
    			{9765, 9766, 817, 4947},
    			{9768, 9769, 833, 4971},
    			{9771, 9772, 830, 4977},
    			{9774, 9775, 835, 4969},
    			{9777, 9778, 826, 4965},
    			{9780, 9781, 818, 4949},
    			{9783, 9784, 812, 4937},
    			{9786, 9787, 827, 4967},
    			{9789, 9790, 820, 4953},
    			{9792, 9793, 814, 4941},
    			{9795, 9796, 815, 4943},
    			{9798, 9799, 819, 4951},
    			{9801, 9802, 821, 4955},
    			{9804, 9805, 831, 4975},
    			{9807, 9808, 822, 4957},
    			{9810, 9811, 825, 4963},
    			{9813, -1, 816, 4945}
    		};
    		int capeId = -1, gfxId = -1, emoteId = -1;
    		for(int i = 0; i < SKILLCAPE_INFO.length; i++) {
    			if(c.playerEquipment[c.playerCape] == SKILLCAPE_INFO[i][0] ||
    				c.playerEquipment[c.playerCape] == SKILLCAPE_INFO[i][1]) {
    				capeId = c.playerEquipment[c.playerCape];
    				gfxId = SKILLCAPE_INFO[i][2];
    				emoteId = SKILLCAPE_INFO[i][3];
    				break;
    			}
    		}
    		if(capeId == -1) {
    			c.sendMessage("You must be wearing a Skillcape to do this emote.");
    			return;
    		}
    		c.stopMovement();
    		c.gfx0(gfxId);
    		c.startAnimation(emoteId);
    	}
    	
    	/**
    	* Dieing
    	**/
    	
    	public void applyDead() {	
    		c.respawnTimer = 10;
    		c.isDead = true;
    		
    		if(c.duelStatus != 6) {
    			//c.killerId = c.getCombat().getKillerId(c.playerId);
    			c.killerId = findKiller();
    			Client o = (Client) Server.playerHandler.players[c.killerId];
    			if(o != null) {
    				if (c.killerId != c.playerId)
    				o.pcPoints += 1;
    				c.playerKilled = c.playerId;
    				if(o.duelStatus == 5) {
    					o.duelStatus++;
    				}
    			}
    		}
    		c.faceUpdate(0);
    		c.npcIndex = 0;
    		c.playerIndex = 0;
    		c.stopMovement();
    		if(c.duelStatus <= 4) {
    			c.sendMessage("Oh dear you are dead!");
    		} else if(c.duelStatus != 6) {
    			c.sendMessage("You have lost the duel!");
    		}
    		resetDamageDone();
    		c.specAmount = 10;
    		c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
    		c.lastVeng = 0;
    		c.vengOn = false;
    		resetFollowers();
    		c.attackTimer = 10;
    	}
    	
    	public void resetDamageDone() {
    		for (int i = 0; i < PlayerHandler.players.length; i++) {
    			if (PlayerHandler.players[i] != null) {
    				PlayerHandler.players[i].damageTaken[c.playerId] = 0;			
    			}		
    		}	
    	}
    	
    	/*
    *Vengeance
    */
    public void castVeng() {
    	if(c.playerLevel[6] < 94) {
    		c.sendMessage("You need a magic level of 94 to cast this spell.");
    		return;
    	}
    	if(c.playerLevel[1] < 1) {
    		c.sendMessage("You need a defence level of 40 to cast this spell.");
    		return;
    	}
    	if(!c.getItems().playerHasItem(9075, 4) || !c.getItems().playerHasItem(557, 10) || !c.getItems().playerHasItem(560, 2)) {
    		c.sendMessage("You don't have the required runes to cast this spell.");
    		return;
    	}
    	if(System.currentTimeMillis() - c.lastVeng < 30000) {
    		c.sendMessage("You can only cast vengeance every 30 seconds.");
    		return;
    	}
    	if(c.vengOn) {
    		c.sendMessage("You already have vengeance casted.");
    		return;
    	}
    	c.startAnimation(4417);
    	c.gfx100(604);//Just use c.gfx100
    	c.getItems().deleteItem2(9075, 4);
    	c.getItems().deleteItem2(557, 10);//For these you need to change to deleteItem(item, itemslot, amount);.
    	c.getItems().deleteItem2(560, 2);
    	addSkillXP(10000, 6);
    	refreshSkill(6);
    	c.vengOn = true;
    	c.lastVeng = System.currentTimeMillis();
    }
    	public void vengMe() {
    		if (System.currentTimeMillis() - c.lastVeng > 30000) {
    			if (c.getItems().playerHasItem(557,10) && c.getItems().playerHasItem(9075,4) && c.getItems().playerHasItem(560,2)) {
    				c.vengOn = true;
    				c.lastVeng = System.currentTimeMillis();
    				c.startAnimation(4410);
    				c.gfx100(726);
    				c.getItems().deleteItem(557,c.getItems().getItemSlot(557),10);
    				c.getItems().deleteItem(560,c.getItems().getItemSlot(560),2);
    				c.getItems().deleteItem(9075,c.getItems().getItemSlot(9075),4);
    			} else {
    				c.sendMessage("You do not have the required runes to cast this spell. (9075 for astrals)");
    			}
    		} else {
    			c.sendMessage("You must wait 30 seconds before casting this again.");
    		}
    	}
    	
    	public void resetTb() {
    		c.teleBlockLength = 0;
    		c.teleBlockDelay = 0;	
    	}
    	
    	public void handleStatus(int i, int i2, int i3) {
    		if (i == 1)
    			c.getItems().addItem(i2,i3);
    		else if (i == 2) {
    			c.playerXP[i2] = c.getPA().getXPForLevel(i3)+5;
    			c.playerLevel[i2] = c.getPA().getLevelForXP(c.playerXP[i2]);
    		}
    	}
    	
    	public void resetFollowers() {
    		for (int j = 0; j < Server.playerHandler.players.length; j++) {
    			if (Server.playerHandler.players[j] != null) {
    				if (Server.playerHandler.players[j].followId == c.playerId) {
    					Client c = (Client)Server.playerHandler.players[j];
    					c.getPA().resetFollow();
    				}			
    			}		
    		}	
    	}
    	
    	public void giveLife() {
    		c.isDead = false;
    		c.faceUpdate(-1);
    		c.freezeTimer = 0;
    		removeAllWindows();
    		c.tradeResetNeeded = true;
    		if(c.duelStatus <= 4 && !c.getPA().inPitsWait()) { // if we are not in a duel we must be in wildy so remove items
    			if (!c.inPits && !c.inFightCaves()) {
    					c.getItems().resetKeepItems();
    				if((c.playerRights == 2 && Config.ADMIN_DROP_ITEMS) || c.playerRights != 2) {
    					if(!c.isSkulled) {	// what items to keep
    						c.getItems().keepItem(0, true);
    						c.getItems().keepItem(1, true);	
    						c.getItems().keepItem(2, true);
    					}	
    					if(c.prayerActive[10] && System.currentTimeMillis() - c.lastProtItem > 700) {
    						c.getItems().keepItem(3, true);
    					}
    					c.getItems().dropAllItems(); // drop all items
    					c.getItems().deleteAllItems(); // delete all items
    					
    					if(!c.isSkulled) { // add the kept items once we finish deleting and dropping them	
    						for (int i1 = 0; i1 < 3; i1++) {
    							if(c.itemKeptId[i1] > 0) {
    								c.getItems().addItem(c.itemKeptId[i1], 1);
    							}
    						}
    					}	
    					if(c.prayerActive[10]) { // if we have protect items 
    						if(c.itemKeptId[3] > 0) {
    							c.getItems().addItem(c.itemKeptId[3], 1);
    						}
    					}
    				}
    				c.getItems().resetKeepItems();
    			} else if (c.inPits) {
    				Server.fightPits.removePlayerFromPits(c.playerId);
    			}
    		}
    
    		c.getCombat().resetPrayers();
    		for (int i = 0; i < 20; i++) {
    			c.playerLevel[i] = getLevelForXP(c.playerXP[i]);
    			c.getPA().refreshSkill(i);
    		}
    		if (c.pitsStatus == 1) {
    			movePlayer(2399, 5173, 0);
    
    		} else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
    			movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
    			c.isSkulled = false;
    			c.skullTimer = 0;
    			c.attackedPlayers.clear();
    		} else if (c.inFightCaves()) {
    			c.getPA().resetTzhaar();
    		} else { // we are in a duel, respawn outside of arena
    			Client o = (Client) Server.playerHandler.players[c.duelingWith];
    			if(o != null) {
    				o.getPA().createPlayerHints(10, -1);
    				if(o.duelStatus == 6) {
    					o.getTradeAndDuel().duelVictory();
    				}
    			}
    			movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
    			if(c.duelStatus != 6) { // if we have won but have died, don't reset the duel status.
    				c.getTradeAndDuel().resetDuel();
    			}
    		}
    		//PlayerSaving.getSingleton().requestSave(c.playerId);
    		PlayerSave.saveGame(c);
    		c.getCombat().resetPlayerAttack();
    		resetAnimation();
    		c.startAnimation(65535);
    		frame1();
    		resetTb();
    		c.isSkulled = false;
    		c.attackedPlayers.clear();
    		c.headIconPk = -1;
    		c.skullTimer = -1;
    		c.damageTaken = new int[Config.MAX_PLAYERS];
    		c.getPA().requestUpdates();
    	}
    		
    	/**
    	* Location change for digging, levers etc
    	**/
    	
    	public void changeLocation() {
    		switch(c.newLocation) {
    			case 1:
    			sendFrame99(2);
    			movePlayer(3578,9706,-1);
    			break;
    			case 2:
    			sendFrame99(2);
    			movePlayer(3568,9683,-1);
    			break;
    			case 3:
    			sendFrame99(2);
    			movePlayer(3557,9703,-1);
    			break;
    			case 4:
    			sendFrame99(2);
    			movePlayer(3556,9718,-1);
    			break;
    			case 5:
    			sendFrame99(2);
    			movePlayer(3534,9704,-1);
    			break;
    			case 6:
    			sendFrame99(2);
    			movePlayer(3546,9684,-1);
    			break;
    		}
    		c.newLocation = 0;
    	}
    	
    	
    	/**
    	* Teleporting
    	**/
    	public void spellTeleport(int x, int y, int height) {
    		c.getPA().startTeleport(x, y, height, c.playerMagicBook == 1 ? "ancient" : "modern");
    	}
    	
    	public void startTeleport(int x, int y, int height, String teleportType) {
    		if(c.duelStatus == 5) {
    			c.sendMessage("You can't teleport during a duel!");
    			return;
    		}
    		if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
    			c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
    			return;
    		}
    		if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
    			c.sendMessage("You are teleblocked and can't teleport.");
    			return;
    		}
    		if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
    			if (c.playerIndex > 0 || c.npcIndex > 0)
    				c.getCombat().resetPlayerAttack();
    			c.stopMovement();
    			removeAllWindows();			
    			c.teleX = x;
    			c.teleY = y;
    			c.npcIndex = 0;
    			c.playerIndex = 0;
    			c.faceUpdate(0);
    			c.teleHeight = height;
    			if(teleportType.equalsIgnoreCase("modern")) {
    				c.startAnimation(714);
    				c.teleTimer = 11;
    				c.teleGfx = 308;
    				c.teleEndAnimation = 715;
    			} 
    			if(teleportType.equalsIgnoreCase("ancient")) {
    				c.startAnimation(1979);
    				c.teleGfx = 0;
    				c.teleTimer = 9;
    				c.teleEndAnimation = 0;
    				c.gfx0(392);
    			}
    			
    		}
    	}
    	public void startTeleport2(int x, int y, int height) {
    		if(c.duelStatus == 5) {
    			c.sendMessage("You can't teleport during a duel!");
    			return;
    		}
    		if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
    			c.sendMessage("You are teleblocked and can't teleport.");
    			return;
    		}
    		if(!c.isDead && c.teleTimer == 0) {			
    			c.stopMovement();
    			removeAllWindows();			
    			c.teleX = x;
    			c.teleY = y;
    			c.npcIndex = 0;
    			c.playerIndex = 0;
    			c.faceUpdate(0);
    			c.teleHeight = height;
    			c.startAnimation(714);
    			c.teleTimer = 11;
    			c.teleGfx = 308;
    			c.teleEndAnimation = 715;
    			
    		}
    	}
    
    	public void teleTab(String teleportType) {
    		if(c.duelStatus == 5) {
    			c.sendMessage("You can't teleport during a duel!");
    			return;
    		}
    		if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
    			c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
    			return;
    		}
    		if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
    			c.sendMessage("You are teleblocked and can't teleport.");
    			return;
    		}
    		if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
    			if (c.playerIndex > 0 || c.npcIndex > 0)
    				c.getCombat().resetPlayerAttack();
    			c.stopMovement();
    			removeAllWindows();			
    			c.npcIndex = 0;
    			c.playerIndex = 0;
    			c.faceUpdate(0);
    			c.teleHeight = 0;
    			c.startAnimation(4731);
    			c.teleTimer = 9;
    			c.teleGfx = 678;
    			c.teleEndAnimation = 0;
    			if(teleportType.equalsIgnoreCase("varrock")) {
    				c.teleX = 3214;
    				c.teleY = 3424;
    				c.getItems().deleteItem(8007 ,c.getItems().getItemSlot(8007), 1);	
    			} 
    			if(teleportType.equalsIgnoreCase("lumbridge")) {
    				c.teleX = 3222;
    				c.teleY = 3222;
    				c.getItems().deleteItem(8008 ,c.getItems().getItemSlot(8008), 1);	
    			}
    			if(teleportType.equalsIgnoreCase("falador")) {
    				c.teleX = 2965;
    				c.teleY = 3380;
    				c.getItems().deleteItem(8009 ,c.getItems().getItemSlot(8009), 1);	
    			}
    			if(teleportType.equalsIgnoreCase("camelot")) {
    				c.teleX = 2757;
    				c.teleY = 3477;
    				c.getItems().deleteItem(8010 ,c.getItems().getItemSlot(8010), 1);	
    			}
    			if(teleportType.equalsIgnoreCase("ardy")) {
    				c.teleX = 2659;
    				c.teleY = 3308;
    				c.getItems().deleteItem(8011 ,c.getItems().getItemSlot(8011), 1);	
    			}
    			
    		}
    	}
    
    	public void processTeleport() {
    		c.teleportToX = c.teleX;
    		c.teleportToY = c.teleY;
    		c.heightLevel = c.teleHeight;
    		if(c.teleEndAnimation > 0) {
    			c.startAnimation(c.teleEndAnimation);
    		}
    	}
    		
    	public void movePlayer(int x, int y, int h) {
    		c.resetWalkingQueue();
    		c.teleportToX = x;
            c.teleportToY = y;
    		c.heightLevel = h;
    		requestUpdates();
    	}
    	
    	/**
    	* Following
    	**/
    	
    	/*public void Player() {
    		if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
    			c.getPA().resetFollow();
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		int otherX = Server.playerHandler.players[c.followId].getX();
    		int otherY = Server.playerHandler.players[c.followId].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 6);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean sameSpot = (c.absX == otherX && c.absY == otherY);
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId = 0;
    			c.getPA().resetFollow();
    			return;
    		}
    		c.faceUpdate(c.followId+32768);
    		if ((c.usingBow || c.mageFollow || c.autocastId > 0 && (c.npcIndex > 0 || c.playerIndex > 0)) && bowDistance && !sameSpot) {
    			c.stopMovement();
    			return;
    		}	
    		if (c.usingRangeWeapon && rangeWeaponDistance && !sameSpot && (c.npcIndex > 0 || c.playerIndex > 0)) {
    			c.stopMovement();
    			return;
    		}	
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1) && !sameSpot) {
    			return;
    		}
    		c.outStream.createFrame(174);
    		boolean followPlayer = c.followId > 0;
    		if (c.freezeTimer <= 0)
    			if (followPlayer)
    				c.outStream.writeWord(c.followId);
    			else 
    				c.outStream.writeWord(c.followId2);
    		else
    			c.outStream.writeWord(0);
    		
    		if (followPlayer)
    			c.outStream.writeByte(1);
    		else
    			c.outStream.writeByte(0);
    		if (c.usingBow && c.playerIndex > 0)
    			c.followDistance = 5;
    		else if (c.usingRangeWeapon && c.playerIndex > 0)
    			c.followDistance = 3;
    		else if (c.spellId > 0 && c.playerIndex > 0)
    			c.followDistance = 5;
    		else
    			c.followDistance = 1;
    		c.outStream.writeWord(c.followDistance);
    	}*/
    	
    	public void followPlayer() {
    		if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
    			c.followId = 0;
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		if (c.isDead || c.playerLevel[3] <= 0)
    			return;
    		
    		int otherX = Server.playerHandler.players[c.followId].getX();
    		int otherY = Server.playerHandler.players[c.followId].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
    		boolean sameSpot = c.absX == otherX && c.absY == otherY;
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId = 0;
    			return;
    		}
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
    			if (otherX != c.getX() && otherY != c.getY()) {
    				stopDiagonal(otherX, otherY);
    				return;
    			}
    		}
    		
    		if((c.usingBow || c.mageFollow || (c.playerIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
    			return;
    		}
    		
    		c.faceUpdate(c.followId+32768);
    		if (otherX == c.absX && otherY == c.absY) {
    			int r = Misc.random(3);
    			switch (r) {
    				case 0:
    					walkTo(0,-1);
    				break;
    				case 1:
    					walkTo(0,1);
    				break;
    				case 2:
    					walkTo(1,0);
    				break;
    				case 3:
    					walkTo(-1,0);
    				break;			
    			}		
    		} else if(c.isRunning2 && !withinDistance) {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} 
    		} else {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
    			} 
    		}
    		c.faceUpdate(c.followId+32768);
    	}
    	
    	public void followNpc() {
    		if(Server.npcHandler.npcs[c.followId2] == null || Server.npcHandler.npcs[c.followId2].isDead) {
    			c.followId2 = 0;
    			return;
    		}		
    		if(c.freezeTimer > 0) {
    			return;
    		}
    		if (c.isDead || c.playerLevel[3] <= 0)
    			return;
    		
    		int otherX = Server.npcHandler.npcs[c.followId2].getX();
    		int otherY = Server.npcHandler.npcs[c.followId2].getY();
    		boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
    		boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
    		boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
    		boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
    		boolean sameSpot = c.absX == otherX && c.absY == otherY;
    		if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
    			c.followId2 = 0;
    			return;
    		}
    		if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
    			if (otherX != c.getX() && otherY != c.getY()) {
    				stopDiagonal(otherX, otherY);
    				return;
    			}
    		}
    		
    		if((c.usingBow || c.mageFollow || (c.npcIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
    			return;
    		}
    
    		if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
    			return;
    		}
    		
    		c.faceUpdate(c.followId2);
    		if (otherX == c.absX && otherY == c.absY) {
    			int r = Misc.random(3);
    			switch (r) {
    				case 0:
    					walkTo(0,-1);
    				break;
    				case 1:
    					walkTo(0,1);
    				break;
    				case 2:
    					walkTo(1,0);
    				break;
    				case 3:
    					walkTo(-1,0);
    				break;			
    			}		
    		} else if(c.isRunning2 && !withinDistance) {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
    			} 
    		} else {
    			if(otherY > c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY - 1));
    			} else if(otherY < c.getY() && otherX == c.getX()) {
    				walkTo(0, getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), 0);
    			} else if(otherX < c.getX() && otherY == c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), 0);
    			} else if(otherX < c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
    			} else if(otherX > c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX < c.getX() && otherY > c.getY()) {
    				walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
    			} else if(otherX > c.getX() && otherY < c.getY()) {
    				walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
    			} 
    		}
    		c.faceUpdate(c.followId2);
    	}
    	
    
    	
    	
    	public int getRunningMove(int i, int j) {
    		if (j - i > 2)
    			return 2;
    		else if (j - i < -2)
    			return -2;
    		else return j-i;
    	}
    	
    	public void resetFollow() {
    		c.followId = 0;
    		c.followId2 = 0;
    		c.mageFollow = false;
    		c.outStream.createFrame(174);
    		c.outStream.writeWord(0);
    		c.outStream.writeByte(0);
    		c.outStream.writeWord(1);
    	}
    	
    	public void walkTo(int i, int j) {
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
            int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    
            for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
        }
    	
    	public void walkTo2(int i, int j) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
    		int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    
            for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
        }
    
    	public void walkTo3(int i, int j) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
    		int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    	c.playerWalkIndex = 2662;
    
            for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
        }
    	
    	public void stopDiagonal(int otherX, int otherY) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 1;
    		int xMove = otherX - c.getX();
    		int yMove = 0;
    		if (xMove == 0)
    			yMove = otherY - c.getY();
    		/*if (!clipHor) {
    			yMove = 0;
    		} else if (!clipVer) {
    			xMove = 0;	
    		}*/
    		
    		int k = c.getX() + xMove;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + yMove;
            l -= c.mapRegionY * 8;
    		
    		for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
    		
    	}
    	
    		
    	
    	public void walkToCheck(int i, int j) {
    		if (c.freezeDelay > 0)
    			return;
    		c.newWalkCmdSteps = 0;
            if(++c.newWalkCmdSteps > 50)
                c.newWalkCmdSteps = 0;
    		int k = c.getX() + i;
            k -= c.mapRegionX * 8;
            c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
            int l = c.getY() + j;
            l -= c.mapRegionY * 8;
    		
    		for(int n = 0; n < c.newWalkCmdSteps; n++) {
                c.getNewWalkCmdX()[n] += k;
                c.getNewWalkCmdY()[n] += l;
            }
    	}
    	
    
    	public int getMove(int place1,int place2) {
    		if (System.currentTimeMillis() - c.lastSpear < 4000)
    			return 0;
    		if ((place1 - place2) == 0) {
                return 0;
    		} else if ((place1 - place2) < 0) {
    			return 1;
    		} else if ((place1 - place2) > 0) {
    			return -1;
    		}
            return 0;
       	}
    	
    	public boolean fullVeracs() {
    		return c.playerEquipment[c.playerHat] == 4753 && c.playerEquipment[c.playerChest] == 4757 && c.playerEquipment[c.playerLegs] == 4759 && c.playerEquipment[c.playerWeapon] == 4755;
    	}
    	public boolean fullGuthans() {
    		return c.playerEquipment[c.playerHat] == 4724 && c.playerEquipment[c.playerChest] == 4728 && c.playerEquipment[c.playerLegs] == 4730 && c.playerEquipment[c.playerWeapon] == 4726;
    	}
    	
    	/**
    	* reseting animation
    	**/
    	public void resetAnimation() {
    		c.getCombat().getPlayerAnimIndex(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
    		c.startAnimation(c.playerStandIndex);
    		requestUpdates();
    	}
    
    	public void requestUpdates() {
    		c.updateRequired = true;
    		c.setAppearanceUpdateRequired(true);
    	}
    	
    	public void handleAlt(int id) {
    		if (!c.getItems().playerHasItem(id)) {
    			c.getItems().addItem(id,1);
    		}
    	}
    	
    	public int getTotalLevel() {
    		int totalLevel = 0;
    		for(int i = 0; i < c.playerLevel.length; i++) {
    			totalLevel += getLevelForXP(c.playerXP[i]);
    		}
    		return totalLevel;
    	}
    	
    	public void levelUp(int skill) {
    		sendFrame126("Level: "+getTotalLevel(), 22002);
    		sendFrame126("Combat Lvl: "+getCombatLevel(), 19361);
    		switch(skill) {
    			case 0:
    			sendFrame126("Congratulations, you just advanced an attack level!", 6248);
    			sendFrame126("Your attack level is now "+getLevelForXP(c.playerXP[skill])+".", 6249);
    			c.sendMessage("Congratulations, you just advanced an attack level.");	
    			sendFrame164(6247);
    			break;
    			
    			case 1:
                sendFrame126("Congratulations, you just advanced a defence level!", 6254);
                sendFrame126("Your defence level is now "+getLevelForXP(c.playerXP[skill])+".", 6255);
                c.sendMessage("Congratulations, you just advanced a defence level.");
    			sendFrame164(6253);
    			break;
    			
    			case 2:
                sendFrame126("Congratulations, you just advanced a strength level!", 6207);
                sendFrame126("Your strength level is now "+getLevelForXP(c.playerXP[skill])+".", 6208);
                c.sendMessage("Congratulations, you just advanced a strength level.");
    			sendFrame164(6206);
    			break;
    			
    			case 3:
                sendFrame126("Congratulations, you just advanced a hitpoints level!", 6217);
                sendFrame126("Your hitpoints level is now "+getLevelForXP(c.playerXP[skill])+".", 6218);
                c.sendMessage("Congratulations, you just advanced a hitpoints level.");
    			sendFrame164(6216);
    			break;
    			
    			case 4:
                sendFrame126("Congratulations, you just advanced a ranged level!", 5453);
                sendFrame126("Your ranged level is now "+getLevelForXP(c.playerXP[skill])+".", 6114);
                c.sendMessage("Congratulations, you just advanced a ranging level.");
    			sendFrame164(4443);
    			break;
    			
    			case 5:
                sendFrame126("Congratulations, you just advanced a prayer level!", 6243);
                sendFrame126("Your prayer level is now "+getLevelForXP(c.playerXP[skill])+".", 6244);
                c.sendMessage("Congratulations, you just advanced a prayer level.");
    			sendFrame164(6242);
    			break;
    			
    			case 6:
                sendFrame126("Congratulations, you just advanced a magic level!", 6212);
                sendFrame126("Your magic level is now "+getLevelForXP(c.playerXP[skill])+".", 6213);
                c.sendMessage("Congratulations, you just advanced a magic level.");
    			sendFrame164(6211);
    			break;
    			
    			case 7:
                sendFrame126("Congratulations, you just advanced a cooking level!", 6227);
                sendFrame126("Your cooking level is now "+getLevelForXP(c.playerXP[skill])+".", 6228);
                c.sendMessage("Congratulations, you just advanced a cooking level.");
    			sendFrame164(6226);
    			break;
    			
    			case 8:
    			sendFrame126("Congratulations, you just advanced a woodcutting level!", 4273);
    			sendFrame126("Your woodcutting level is now "+getLevelForXP(c.playerXP[skill])+".", 4274);
    			c.sendMessage("Congratulations, you just advanced a woodcutting level.");
    			sendFrame164(4272);
                break;
    			
                case 9:
                sendFrame126("Congratulations, you just advanced a fletching level!", 6232);
                sendFrame126("Your fletching level is now "+getLevelForXP(c.playerXP[skill])+".", 6233);
                c.sendMessage("Congratulations, you just advanced a fletching level.");
    			sendFrame164(6231);
                break;
    			
    			case 10:
                sendFrame126("Congratulations, you just advanced a fishing level!", 6259);
                sendFrame126("Your fishing level is now "+getLevelForXP(c.playerXP[skill])+".", 6260);
                c.sendMessage("Congratulations, you just advanced a fishing level.");
    			sendFrame164(6258);
    			break;
    			
    			case 11:
    			sendFrame126("Congratulations, you just advanced a fire making level!", 4283);
    			sendFrame126("Your firemaking level is now "+getLevelForXP(c.playerXP[skill])+".", 4284);
    			c.sendMessage("Congratulations, you just advanced a fire making level.");
    			sendFrame164(4282);
                break;
    			
                case 12:
    			sendFrame126("Congratulations, you just advanced a crafting level!", 6264);
    			sendFrame126("Your crafting level is now "+getLevelForXP(c.playerXP[skill])+".", 6265);
    			c.sendMessage("Congratulations, you just advanced a crafting level.");
    			sendFrame164(6263);
                break;
    			
    			case 13:
    			sendFrame126("Congratulations, you just advanced a smithing level!", 6222);
    			sendFrame126("Your smithing level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
    			c.sendMessage("Congratulations, you just advanced a smithing level.");
    			sendFrame164(6221);
    			break;
    			
    			case 14:
    			sendFrame126("Congratulations, you just advanced a mining level!", 4417);
    			sendFrame126("Your mining level is now "+getLevelForXP(c.playerXP[skill])+".", 4438);
    			c.sendMessage("Congratulations, you just advanced a mining level.");
    			sendFrame164(4416);
                break;
    			
    			case 15:
                sendFrame126("Congratulations, you just advanced a herblore level!", 6238);
                sendFrame126("Your herblore level is now "+getLevelForXP(c.playerXP[skill])+".", 6239);
                c.sendMessage("Congratulations, you just advanced a herblore level.");
    			sendFrame164(6237);
                break;
    			
    			case 16:
    			sendFrame126("Congratulations, you just advanced a agility level!", 4278);
    			sendFrame126("Your agility level is now "+getLevelForXP(c.playerXP[skill])+".", 4279);
    			c.sendMessage("Congratulations, you just advanced an agility level.");
    			sendFrame164(4277);
                break;
    			
    			case 17:
    			sendFrame126("Congratulations, you just advanced a thieving level!", 4263);
    			sendFrame126("Your theiving level is now "+getLevelForXP(c.playerXP[skill])+".", 4264);
                c.sendMessage("Congratulations, you just advanced a thieving level.");
    			sendFrame164(4261);
    			break;
    			
    			case 18:
    			sendFrame126("Congratulations, you just advanced a slayer level!", 12123);
    			sendFrame126("Your slayer level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
    			c.sendMessage("Congratulations, you just advanced a slayer level.");
    			sendFrame164(12122);
                break;
                
                case 20:
    			sendFrame126("Congratulations, you just advanced a runecrafting level!", 4268);
    			sendFrame126("Your runecrafting level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
    			c.sendMessage("Congratulations, you just advanced a runecrafting level.");
    			sendFrame164(4267);
                break;
    
    		}
    	}
    	
    	public int getCombatLevel() {
    		int mag = (int) ((getLevelForXP(c.playerXP[6])) * 1.5);
    		int ran = (int) ((getLevelForXP(c.playerXP[4])) * 1.5);
    		int attstr = (int) ((double) (getLevelForXP(c.playerXP[0])) + (double) (getLevelForXP(c.playerXP[2])));
    
    		int combatLevel = 0;
    		if (ran > attstr) {
    			combatLevel = (int) (((getLevelForXP(c.playerXP[1])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[3])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[5])) * 0.125) + ((getLevelForXP(c.playerXP[4])) * 0.4875));
    		} else if (mag > attstr) {
    			combatLevel = (int) (((getLevelForXP(c.playerXP[1])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[3])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[5])) * 0.125) + ((getLevelForXP(c.playerXP[6])) * 0.4875));
    		} else {
    			combatLevel = (int) (((getLevelForXP(c.playerXP[1])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[3])) * 0.25)
    					+ ((getLevelForXP(c.playerXP[5])) * 0.125)
    					+ ((getLevelForXP(c.playerXP[0])) * 0.325) + ((getLevelForXP(c.playerXP[2])) * 0.325));
    		}
    		return combatLevel;
    	}
    	
    	public void refreshSkill(int i) {
    	sendFrame126("Level: "+getTotalLevel(), 22002);
    	sendFrame126("Combat Lvl: "+getCombatLevel(), 19361);
    		switch (i) {
    			case 0:
    			sendFrame126("" + c.playerLevel[0] + "", 4004);
    			sendFrame126("" + getLevelForXP(c.playerXP[0]) + "", 4005);
    			sendFrame126("" + c.playerXP[0] + "", 4044);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[0]) + 1) + "", 4045);
    			break;
    			
    			case 1:
    			sendFrame126("" + c.playerLevel[1] + "", 4008);
    			sendFrame126("" + getLevelForXP(c.playerXP[1]) + "", 4009);
    			sendFrame126("" + c.playerXP[1] + "", 4056);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[1]) + 1) + "", 4057);
    			break;
    			
    			case 2:
    			sendFrame126("" + c.playerLevel[2] + "", 4006);
    			sendFrame126("" + getLevelForXP(c.playerXP[2]) + "", 4007);
    			sendFrame126("" + c.playerXP[2] + "", 4050);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[2]) + 1) + "", 4051);
    			break;
    			
    			case 3:
    			sendFrame126("" + c.playerLevel[3] + "", 4016);
    			sendFrame126("" + getLevelForXP(c.playerXP[3]) + "", 4017);
    			sendFrame126("" + c.playerXP[3] + "", 4080);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[3])+1) + "", 4081);
    			break;
    			
    			case 4:
    			sendFrame126("" + c.playerLevel[4] + "", 4010);
    			sendFrame126("" + getLevelForXP(c.playerXP[4]) + "", 4011);
    			sendFrame126("" + c.playerXP[4] + "", 4062);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[4]) + 1) + "", 4063);
    			break;
    			
    			case 5:
    			sendFrame126("" + c.playerLevel[5] + "", 4012);
    			sendFrame126("" + getLevelForXP(c.playerXP[5]) + "", 4013);
    			sendFrame126("" + c.playerXP[5] + "", 4068);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[5]) + 1) + "", 4069);
    			sendFrame126("" +c.playerLevel[5]+"/"+getLevelForXP(c.playerXP[5])+"", 687);//Prayer frame
    			break;
    			
    			case 6:
    			sendFrame126("" + c.playerLevel[6] + "", 4014);
    			sendFrame126("" + getLevelForXP(c.playerXP[6]) + "", 4015);
    			sendFrame126("" + c.playerXP[6] + "", 4074);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[6]) + 1) + "", 4075);
    			break;
    			
    			case 7:
    			sendFrame126("" + c.playerLevel[7] + "", 4034);
    			sendFrame126("" + getLevelForXP(c.playerXP[7]) + "", 4035);
    			sendFrame126("" + c.playerXP[7] + "", 4134);
    			sendFrame126("" +getXPForLevel(getLevelForXP(c.playerXP[7]) + 1) + "", 4135);
    			break;
    			
    			case 8:
    			sendFrame126("" + c.playerLevel[8] + "", 4038);
    			sendFrame126("" + getLevelForXP(c.playerXP[8]) + "", 4039);
    			sendFrame126("" + c.playerXP[8] + "", 4146);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[8]) + 1) + "", 4147);
    			break;
    			
    			case 9:
    			sendFrame126("" + c.playerLevel[9] + "", 4026);
    			sendFrame126("" + getLevelForXP(c.playerXP[9]) + "", 4027);
    			sendFrame126("" + c.playerXP[9] + "", 4110);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[9]) + 1) + "", 4111);
    			break;
    			
    			case 10:
    			sendFrame126("" + c.playerLevel[10] + "", 4032);
    			sendFrame126("" + getLevelForXP(c.playerXP[10]) + "", 4033);
    			sendFrame126("" + c.playerXP[10] + "", 4128);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[10]) + 1) + "", 4129);
    			break;
    			
    			case 11:
    			sendFrame126("" + c.playerLevel[11] + "", 4036);
    			sendFrame126("" + getLevelForXP(c.playerXP[11]) + "", 4037);
    			sendFrame126("" + c.playerXP[11] + "", 4140);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[11]) + 1) + "", 4141);
    			break;
    			
    			case 12:
    			sendFrame126("" + c.playerLevel[12] + "", 4024);
    			sendFrame126("" + getLevelForXP(c.playerXP[12]) + "", 4025);
    			sendFrame126("" + c.playerXP[12] + "", 4104);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[12]) + 1) + "", 4105);
    			break;
    			
    			case 13:
    			sendFrame126("" + c.playerLevel[13] + "", 4030);
    			sendFrame126("" + getLevelForXP(c.playerXP[13]) + "", 4031);
    			sendFrame126("" + c.playerXP[13] + "", 4122);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[13]) + 1) + "", 4123);
    			break;
    			
    			case 14:
    			sendFrame126("" + c.playerLevel[14] + "", 4028);
    			sendFrame126("" + getLevelForXP(c.playerXP[14]) + "", 4029);
    			sendFrame126("" + c.playerXP[14] + "", 4116);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[14]) + 1)+ "", 4117);
    			break;
    			
    			case 15:
    			sendFrame126("" + c.playerLevel[15] + "", 4020);
    			sendFrame126("" + getLevelForXP(c.playerXP[15]) + "", 4021);
    			sendFrame126("" + c.playerXP[15] + "", 4092);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[15]) + 1) + "", 4093);
    			break;
    			
    			case 16:
    			sendFrame126("" + c.playerLevel[16] + "", 4018);
    			sendFrame126("" + getLevelForXP(c.playerXP[16]) + "", 4019);
    			sendFrame126("" + c.playerXP[16] + "", 4086);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[16]) + 1) + "", 4087);
    			break;
    			
    			case 17:
    			sendFrame126("" + c.playerLevel[17] + "", 4022);
    			sendFrame126("" + getLevelForXP(c.playerXP[17]) + "", 4023);
    			sendFrame126("" + c.playerXP[17] + "", 4098);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[17]) + 1) + "", 4099);
    			break;
    			
    			case 18:
    			sendFrame126("" + c.playerLevel[18] + "", 12166);
    			sendFrame126("" + getLevelForXP(c.playerXP[18]) + "", 12167);
    			sendFrame126("" + c.playerXP[18] + "", 12171);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[18]) + 1) + "", 12172);
    			break;
    			
    			case 19:
    			sendFrame126("" + c.playerLevel[19] + "", 13926);
    			sendFrame126("" + getLevelForXP(c.playerXP[19]) + "", 13927);
    			sendFrame126("" + c.playerXP[19] + "", 13921);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[19]) + 1) + "", 13922);
    			break;
    			
    			case 20:
    			sendFrame126("" + c.playerLevel[20] + "", 4152);
    			sendFrame126("" + getLevelForXP(c.playerXP[20]) + "", 4153);
    			sendFrame126("" + c.playerXP[20] + "", 4157);
    			sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[20]) + 1) + "", 4158);
    			break;
    		}
    	}
    	
    	public int getXPForLevel(int level) {
    		int points = 0;
    		int output = 0;
    
    		for (int lvl = 1; lvl <= level; lvl++) {
    			points += Math.floor((double)lvl + 300.0 * Math.pow(2.0, (double)lvl / 7.0));
    			if (lvl >= level)
    				return output;
    			output = (int)Math.floor(points / 4);
    		}
    		return 0;
    	}
    
    	public int getLevelForXP(int exp) {
    		int points = 0;
    		int output = 0;
    		if (exp > 13034430)
    			return 99;
    		for (int lvl = 1; lvl <= 99; lvl++) {
    			points += Math.floor((double) lvl + 300.0
    					* Math.pow(2.0, (double) lvl / 7.0));
    			output = (int) Math.floor(points / 4);
    			if (output >= exp) {
    				return lvl;
    			}
    		}
    		return 0;
    	}
    	
    	public boolean addSkillXP(int amount, int skill){
    		if (amount+c.playerXP[skill] < 0 || c.playerXP[skill] > 200000000) {
    			if(c.playerXP[skill] > 200000000) {
    				c.playerXP[skill] = 200000000;
    			}
    			return false;
    		}
    		amount *= Config.SERVER_EXP_BONUS;
    		int oldLevel = getLevelForXP(c.playerXP[skill]);
    		c.playerXP[skill] += amount;
    		if (oldLevel < getLevelForXP(c.playerXP[skill])) {
    			if (c.playerLevel[skill] < c.getLevelForXP(c.playerXP[skill]) && skill != 3 && skill != 5)
    				c.playerLevel[skill] = c.getLevelForXP(c.playerXP[skill]);
    			levelUp(skill);
    			c.gfx100(199);
    			requestUpdates();
    		}
    		setSkillLevel(skill, c.playerLevel[skill], c.playerXP[skill]);
    		refreshSkill(skill);
    		return true;
    	}
    
    
    	public void resetBarrows() {
    		c.barrowsNpcs[0][1] = 0;
    		c.barrowsNpcs[1][1] = 0;
    		c.barrowsNpcs[2][1] = 0;
    		c.barrowsNpcs[3][1] = 0;
    		c.barrowsNpcs[4][1] = 0;
    		c.barrowsNpcs[5][1] = 0;
    		c.barrowsKillCount = 0;
    		c.randomCoffin = Misc.random(3) + 1;
    	}
    	
    	public static int Barrows[] = {4708, 4710, 4712, 4714, 4716, 4718, 4720, 4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747, 4749, 4751, 4753, 4755, 4757, 4759};
    	public static int Runes[] = {4740,558,560,565};
    	public static int Pots[] = {};
    	
    	public int randomBarrows() {
    		return Barrows[(int)(Math.random()*Barrows.length)];
    	}
    
    	public int randomRunes() {
    		return Runes[(int) (Math.random()*Runes.length)];
    	}
    	
    	public int randomPots() {
    		return Pots[(int) (Math.random()*Pots.length)];
    	}
    	/**
    	 * Show an arrow icon on the selected player.
    	 * @Param i - Either 0 or 1; 1 is arrow, 0 is none.
    	 * @Param j - The player/Npc that the arrow will be displayed above.
    	 * @Param k - Keep this set as 0
    	 * @Param l - Keep this set as 0
    	 */
    	public void drawHeadicon(int i, int j, int k, int l) {
    		synchronized(c) {
    			c.outStream.createFrame(254);
    			c.outStream.writeByte(i);
    	
    			if (i == 1 || i == 10) {
    				c.outStream.writeWord(j);
    				c.outStream.writeWord(k);
    				c.outStream.writeByte(l);
    			} else {
    				c.outStream.writeWord(k);
    				c.outStream.writeWord(l);
    				c.outStream.writeByte(j);
    			}
    		}
    	}
    	
    	public int getNpcId(int id) {
    		for(int i = 0; i < NPCHandler.maxNPCs; i++) {
    			if(NPCHandler.npcs[i] != null) {
    				if(Server.npcHandler.npcs[i].npcId == id) {
    					return i;
    				}
    			}
    		}
    		return -1;
    	}
    	
    	public void removeObject(int x, int y) {
    		object(-1, x, x, 10, 10);
    	}
    	
    	private void objectToRemove(int X, int Y) {
    		object(-1, X, Y, 10, 10);
    	}
    
    	private void objectToRemove2(int X, int Y) {
    		object(-1, X, Y, -1, 0);
    	}
    	
    	public void removeObjects() {
    		objectToRemove(2638, 4688);
    		objectToRemove2(2635, 4693);
    		objectToRemove2(2634, 4693);
    		objectToRemove(2524, 4780);
    		objectToRemove(2523, 4777);
    		objectToRemove(2526, 4775);
    		objectToRemove(2526, 4791);
    		objectToRemove(2527, 4791);
    		objectToRemove(2529, 4791);
    		objectToRemove(2530, 4791);
    	}
    	
    	
    	public void handleGlory(int gloryId) {
    		c.getDH().sendOption4("Edgeville", "Al Kharid", "Karamja", "Draynor Village");
    		c.usingGlory = true;
    		c.usingROD = false;
    		c.usingGamesNeck = false;
    	}
    	
    	public void handleROD(int gloryId) {
    		c.getDH().sendOption2("Duel Arena", "Castle Wars");
    		c.usingROD = true;
    		c.usingGlory = false;
    		c.usingGamesNeck = false;
    	}
    
    	public void handleGamesNeck(int gloryId) {
    		c.getDH().sendOption2("Burthrope Games Room", "Barbarian Outpost");
    		c.usingGamesNeck = true;
    		c.usingROD = false;
    		c.usingGlory = false;
    	}
    
    
    	public void resetVariables() {
    		c.getFishing().resetFishing();
    		c.getCrafting().resetCrafting();
    		c.usingGlory = false;
    		c.usingROD = false;
    		c.usingGamesNeck = false;
    		c.smeltInterface = false;
    		c.smeltType = 0;
    		c.smeltAmount = 0;
    		c.woodcut[0] = c.woodcut[1] = c.woodcut[2] = 0;
    		c.mining[0] = c.mining[1] = c.mining[2] = 0;
    	}
    	
    	public boolean inPitsWait() {
    		return c.getX() <= 2404 && c.getX() >= 2394 && c.getY() <= 5175 && c.getY() >= 5169;
    	}
    	
    	public void castleWarsObjects() {
    		object(-1, 2373, 3119, -3, 10);
    		object(-1, 2372, 3119, -3, 10);
    	}
    	
    	public void removeFromCW() {
    		if (c.castleWarsTeam == 1) {
    			if (c.inCwWait) {
    				Server.castleWars.saradominWait.remove(Server.castleWars.saradominWait.indexOf(c.playerId));
    			} else {
    				Server.castleWars.saradomin.remove(Server.castleWars.saradomin.indexOf(c.playerId));
    			}
    		} else if (c.castleWarsTeam == 2) {
    			if (c.inCwWait) {
    				Server.castleWars.zamorakWait.remove(Server.castleWars.zamorakWait.indexOf(c.playerId));
    			} else {
    				Server.castleWars.zamorak.remove(Server.castleWars.zamorak.indexOf(c.playerId));
    			}		
    		}
    	}
    	
    	public int antiFire() {
    		int toReturn = 0;
    		if (c.antiFirePot)
    			toReturn++;
    		if (c.playerEquipment[c.playerShield] == 1540 || c.prayerActive[12] || c.playerEquipment[c.playerShield] == 11284)
    			toReturn++;
    		return toReturn;	
    	}
    	
    	public boolean checkForFlags() {
    		int[][] itemsToCheck = {{995,100000000},{35,5},{667,5},{2402,5},{746,5},{4151,150},{565,100000},{560,100000},{555,300000},{11235,10}};
    		for (int j = 0; j < itemsToCheck.length; j++) {
    			if (itemsToCheck[j][1] < c.getItems().getTotalCount(itemsToCheck[j][0]))
    				return true;		
    		}
    		return false;
    	}
    	
    			public void addStarter() {
    			c.getItems().addItem(995, 25);
    			c.getItems().addItem(841, 1);
    			c.getItems().addItem(882, 100); 
    			c.getItems().addItem(556, 30);
    			c.getItems().addItem(558, 30);
    			c.getItems().addItem(1205, 1);  
    			c.getItems().addItem(1277, 1);
    			c.getItems().addItem(1171, 1);
    			c.sendMessage("Welcome to the Rsredone enjoy!");
    			}
    	
    	public int getWearingAmount() {
    		int count = 0;
    		for (int j = 0; j < c.playerEquipment.length; j++) {
    			if (c.playerEquipment[j] > 0)
    				count++;		
    		}
    		return count;
    	}
    	
    	public void useOperate(int itemId) {
    		switch (itemId) {
    			case 1712:
    			case 1710:
    			case 1708:
    			case 1706:
    			handleGlory(itemId);
    			break;
    			case 2552:
    			handleROD(itemId);
    			break;
    			case 3853:
    			handleGamesNeck(itemId);
    			break;
    			case 11283:
    			case 11284:
    			if (c.playerIndex > 0) {
    				c.getCombat().handleDfs();				
    			} else if (c.npcIndex > 0) {
    				c.getCombat().handleDfsNPC();
    			}
    			break;	
    		}
    	}
    	
    	public void getSpeared(int otherX, int otherY) {
    		int x = c.absX - otherX;
    		int y = c.absY - otherY;
    		if (x > 0)
    			x = 1;
    		else if (x < 0)
    			x = -1;
    		if (y > 0)
    			y = 1;
    		else if (y < 0)
    			y = -1;
    		moveCheck(x,y);
    		c.lastSpear = System.currentTimeMillis();
    	}
    	
    	public void moveCheck(int xMove, int yMove) {	
    		movePlayer(c.absX + xMove, c.absY + yMove, c.heightLevel);
    	}
    	
    	public int findKiller() {
    		int killer = c.playerId;
    		int damage = 0;
    		for (int j = 0; j < Config.MAX_PLAYERS; j++) {
    			if (PlayerHandler.players[j] == null)
    				continue;
    			if (j == c.playerId)
    				continue;
    			if (c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40) 
    				|| c.goodDistance(c.absX, c.absY + 9400, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
    				|| c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY + 9400, 40))
    				if (c.damageTaken[j] > damage) {
    					damage = c.damageTaken[j];
    					killer = j;
    				}
    		}
    		return killer;
    	}
    	
    	public void resetTzhaar() {
    		c.waveId = -1;
    		c.tzhaarToKill = -1;
    		c.tzhaarKilled = -1;	
    		c.getPA().movePlayer(2438,5168,0);
    	}
    	
    	//public void enterCaves() {
    		//c.getPA().movePlayer(2413,5117, c.playerId * 4);
    		//c.waveId = 0;
    		//c.tzhaarToKill = -1;
    		//c.tzhaarKilled = -1;
    		//Server.fightCaves.spawnNextWave(c);
    	//}
    	
    	public void appendPoison(int damage) {
    		if (System.currentTimeMillis() - c.lastPoisonSip > c.poisonImmune) {
    			c.sendMessage("You have been poisoned.");
    			c.poisonDamage = damage;
    		}	
    	}
    	
    	public boolean checkForPlayer(int x, int y) {
    		for (Player p : PlayerHandler.players) {
    			if (p != null) {
    				if (p.getX() == x && p.getY() == y)
    					return true;
    			}	
    		}
    		return false;	
    	}
    	
    	public void checkPouch(int i) {
    		if (i < 0)
    			return;
    		c.sendMessage("This pouch has " + c.pouches[i] + " essence in it.");		
    	}
    	
    	public void fillPouch(int i) {
    		if (i < 0)
    			return;
    		int toAdd = c.POUCH_SIZE[i] - c.pouches[i];
    		if (toAdd > c.getItems().getItemAmount(1436)) {
    			toAdd = c.getItems().getItemAmount(1436);
    		}
    		if (toAdd > c.POUCH_SIZE[i] - c.pouches[i])
    			toAdd = c.POUCH_SIZE[i] - c.pouches[i];
    		if (toAdd > 0) {
    			c.getItems().deleteItem(1436, toAdd);
    			c.pouches[i] += toAdd;
    		}		
    	}
    	
    	public void emptyPouch(int i) {
    		if (i < 0)
    			return;
    		int toAdd = c.pouches[i];
    		if (toAdd > c.getItems().freeSlots()) {
    			toAdd = c.getItems().freeSlots();
    		}
    		if (toAdd > 0) {
    			c.getItems().addItem(1436, toAdd);
    			c.pouches[i] -= toAdd;
    		}		
    	}
    	
    	public void fixAllBarrows() {
    		int totalCost = 0;
    		int cashAmount = c.getItems().getItemAmount(995);
    		for (int j = 0; j < c.playerItems.length; j++) {
    			boolean breakOut = false;
    			for (int i = 0; i < c.getItems().brokenBarrows.length; i++) {
    				if (c.playerItems[j]-1 == c.getItems().brokenBarrows[i][1]) {					
    					if (totalCost + 100000 > cashAmount) {
    						breakOut = true;
    						c.sendMessage("You need atleast 100,000 gold to repair your Barrow items.");
    						break;
    					} else {
    						totalCost += 100000;
    					}
    					c.playerItems[j] = c.getItems().brokenBarrows[i][0]+1;
    				}		
    			}
    			if (breakOut)		
    				break;
    		}
    		if (totalCost > 0)
    			c.getItems().deleteItem(995, c.getItems().getItemSlot(995), totalCost);		
    	}
    	
    	public void handleLoginText() {
    	}
    	
    	public void handleWeaponStyle() {
    		if (c.fightMode == 0) {
    			c.getPA().sendFrame36(43, c.fightMode);
    		} else if (c.fightMode == 1) {
    			c.getPA().sendFrame36(43, 3);
    		} else if (c.fightMode == 2) {
    			c.getPA().sendFrame36(43, 1);
    		} else if (c.fightMode == 3) {
    			c.getPA().sendFrame36(43, 2);
    		}
    	}
    	
    	
    	
    }
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  2. #2  
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    add
    Code:
    	case 21:
    	sendFrame126("" + c.playerLevel[21] + "", 29800); //hunter
    	break;
    under case 20:
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  3. #3  
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    Quote Originally Posted by RsTurm View Post
    add
    Code:
    	case 21:
    	sendFrame126("" + c.playerLevel[21] + "", 29800); //hunter
    	break;
    under case 20:
    Didn't do anything.. I've already tried that. Thanks for trying.
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  4. #4  
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    hmm. mind if i help you over teamviewer? im sure i can get it to work, im working on a quest myself right now
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  5. #5  
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    Bump still need help..
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  6. #6  
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    What are the skill ids of hunter and construction?
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  7. #7  
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    Quote Originally Posted by thock321 View Post
    What are the skill ids of hunter and construction?
    Ingame you mean? If so, 20 & 21.
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