config.java
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How would I change the XP rate in a PI source to make it like the old runescape? But just a tiny bit quicker.
config.java
Also some xp given from items might be different in the actionhandler.java
No shit... I want to know the old RuneScape XP rates, x5?
on config,java, change the multipliers to 5
In Config.java I only have these:
How else would I find out what items give XP? Would I also change the XP inside the skills folder to 5?Code:public static final int MELEE_EXP_RATE = 1000; // damage * exp rate public static final int RANGE_EXP_RATE = 1000; public static final int MAGIC_EXP_RATE = 1000;
in the skills folder, i should imagine they will be the correct xp for most, mine was anyway and im using insidia. at the bottom of config.java is there not this?
change all the numbers to 5, and 5 for them combat ones.* Skill Experience Multipliers
*/
public static final int CONSTRUCTION_EXPERIENCE = 20;
public static final int WOODCUTTING_EXPERIENCE = 10;
public static final int MINING_EXPERIENCE = 35;
public static final int SMITHING_EXPERIENCE = 10;
public static final int FARMING_EXPERIENCE = 30;
public static final int FIREMAKING_EXPERIENCE = 10;
public static final int HERBLORE_EXPERIENCE = 35;
public static final int FISHING_EXPERIENCE = 35;
public static final int AGILITY_EXPERIENCE = 5000;
public static final int PRAYER_EXPERIENCE = 35;
public static final int RUNECRAFTING_EXPERIENCE = 150;
public static final int CRAFTING_EXPERIENCE = 40;
public static final int THIEVING_EXPERIENCE = 40;
public static final int SLAYER_EXPERIENCE = 30;
public static final int COOKING_EXPERIENCE = 30;
public static final int FLETCHING_EXPERIENCE = 35;
}
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