Thread: switching my tab pls help

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  1. #1 switching my tab pls help 
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    so i switched my inventory tab and now all the icons are shifted too much too the right where is the code of where the icons are supposed to be so i can edit them:

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  2. #2  
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    my guess is in the cache? and if that's the case i think the best way to open that is with runescape cache suit. although i have never used it and am merely giving a suggestion. i DO NOT 100% know for sure
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  3. #3  
    Registered Member OblivionRealm's Avatar
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    Edit the pictures in the cache to fix, make them go more to the left
    EDIT: try these:

    [Only registered and activated users can see links. ]
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  4. #4  
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    how do i make them goto the left?
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  5. #5  
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    search for this in the client class
    Code:
    public void drawSideIcons(){
    theres where the sprite locations are, change them to where they should be. if you dont know where they should be, just login ur client and do :: dataon, and just play with the coordinates until they look correct.

    sideIcons[0].drawSprite(X, Y);
    thats the X,Y you change.

    heres mine labeled so you can know which one is what tab.
    Code:
    		/* Top sideIcons */
    		if(tabInterfaceIDs[0] != -1)//attack
    			sideIcons[0].drawSprite(27, 7);
    		if(tabInterfaceIDs[1] != -1)//stat
    			sideIcons[1].drawSprite(54, 5);
    		if(tabInterfaceIDs[2] != -1)//quest
    			sideIcons[2].drawSprite(82, 4);
    		if(tabInterfaceIDs[3] != -1)//inventory
    			sideIcons[3].drawSprite(116, 4);
    		if(tabInterfaceIDs[4] != -1)//equipment
    			sideIcons[4].drawSprite(152, 2);
    		if(tabInterfaceIDs[5] != -1)//prayer
    			sideIcons[5].drawSprite(179, 3);
    		if(tabInterfaceIDs[6] != -1)//magic
    			sideIcons[6].drawSprite(207, 6);
    		/* Bottom sideIcons */
    		if(tabInterfaceIDs[8] != -1)//friends
    			sideIcons[8].drawSprite(57, 305);
    		if(tabInterfaceIDs[9] != -1)//ignore
    			sideIcons[9].drawSprite(85, 305);
    		if(tabInterfaceIDs[10] != -1)//logout
    			sideIcons[10].drawSprite(121, 302);
    		if(tabInterfaceIDs[11] != -1)//options
    			sideIcons[11].drawSprite(157, 304);
    		if(tabInterfaceIDs[12] != -1)//emotes
    			sideIcons[12].drawSprite(187, 300);
    		if(tabInterfaceIDs[13] != -1)//music
    			sideIcons[13].drawSprite(207, 301);
    	}
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  6. #6  
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    Quote Originally Posted by sylas View Post
    search for this in the client class
    Code:
    public void drawSideIcons(){
    theres where the sprite locations are, change them to where they should be. if you dont know where they should be, just login ur client and do :: dataon, and just play with the coordinates until they look correct.

    sideIcons[0].drawSprite(X, Y);
    thats the X,Y you change.

    heres mine labeled so you can know which one is what tab.
    Code:
    		/* Top sideIcons */
    		if(tabInterfaceIDs[0] != -1)//attack
    			sideIcons[0].drawSprite(27, 7);
    		if(tabInterfaceIDs[1] != -1)//stat
    			sideIcons[1].drawSprite(54, 5);
    		if(tabInterfaceIDs[2] != -1)//quest
    			sideIcons[2].drawSprite(82, 4);
    		if(tabInterfaceIDs[3] != -1)//inventory
    			sideIcons[3].drawSprite(116, 4);
    		if(tabInterfaceIDs[4] != -1)//equipment
    			sideIcons[4].drawSprite(152, 2);
    		if(tabInterfaceIDs[5] != -1)//prayer
    			sideIcons[5].drawSprite(179, 3);
    		if(tabInterfaceIDs[6] != -1)//magic
    			sideIcons[6].drawSprite(207, 6);
    		/* Bottom sideIcons */
    		if(tabInterfaceIDs[8] != -1)//friends
    			sideIcons[8].drawSprite(57, 305);
    		if(tabInterfaceIDs[9] != -1)//ignore
    			sideIcons[9].drawSprite(85, 305);
    		if(tabInterfaceIDs[10] != -1)//logout
    			sideIcons[10].drawSprite(121, 302);
    		if(tabInterfaceIDs[11] != -1)//options
    			sideIcons[11].drawSprite(157, 304);
    		if(tabInterfaceIDs[12] != -1)//emotes
    			sideIcons[12].drawSprite(187, 300);
    		if(tabInterfaceIDs[13] != -1)//music
    			sideIcons[13].drawSprite(207, 301);
    	}
    are your x and y's correct?
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  7. #7  
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    Quote Originally Posted by shlomi84 View Post
    are your x and y's correct?
    for my client yes... but i use 459 gameframe so it wont be correct for you.
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  8. #8  
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    Quote Originally Posted by sylas View Post
    for my client yes... but i use 459 gameframe so it wont be correct for you.
    oh dam
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