For future reference, using the 600ms cycle tick process and interface is more than enough for it not flash.
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i made it so it refreshes the walkable interface if ur in tut island, but the lowest i can set the time to be is 1 second and the client process loop is 400ms faster than it so you would see it disapear for those 400ms and than come bak looking like it's blinking.
any ideas on how i can make it cycle faster?
here's my code:
Code:CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { @Override public void execute(CycleEventContainer container) { if(c.isInTut()) { walkableInterface(8680); } else if (!c.isInTut()) { container.stop(); } } @Override public void stop() { } }, 1);

actualy this was in the process
so i made it cycle to once the game start in castlewars.java and now everything works fine ima do the same for the rest of the minigames.Code:} else if (!inCwWait) { getPA().sendFrame99(0); getPA().walkableInterface(-1); getPA().showOption(3, 0, "Null", 1); }
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