You can add it under 'c.isDead = true;'. If that doesn't work, let me know.
Edit: You can also add an else if people get pkp outside of the wild for dying, again sorry if this is wrong, just very very tired.
Code:
} else {
if (!c.inWild()) {
c.killerId = findKiller();
Client o = (Client) PlayerHandler.players[c.killerId];
if (o != null && c.killerId != c.playerId) {
if (c.connectedFrom.equals(o.connectedFrom)) {
o.sendMessage("You are killing someone from the same IP address as you.");
return;
} else {
if(!PlayerKilling.hostOnList(o, c.connectedFrom)) {
PlayerKilling.addHostToList(o, c.connectedFrom);
o.pPoints+=1;
o.sendMessage("You have received a point, you now have "+o.pkPoints+" pk points.");
} else {
o.sendMessage("You have recently defeated "+c.playerName+", you don't receive any pk points.");
}
}
}
}
}