Thread: Problem with equipment

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  1. #1 Problem with equipment 
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    I did the fix for stackable equipment, but the items can still be moved, is there a way to just disable movement while on that tab?

    Example


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  2. #2  
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    anyone
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  3. #3  
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    i believe its in itemassistant.java

    if not just search for the item id in the files.
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  4. #4  
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    Quote Originally Posted by vovik ukr View Post
    i believe its in itemassistant.java

    if not just search for the item id in the files.
    I can do it with every equipable item. Do you know of a way to just disable it for the equipment tab only? Basically so when you click it, it automatically unequips
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  5. #5  
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    you need to add the items in item.java
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    What flippy said go to your itemassisant and add them slot id 3 is weapon goes up to 12.
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  7. #7  
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    Quote Originally Posted by Banter View Post
    What flippy said go to your itemassisant and add them slot id 3 is weapon goes up to 12.
    This happens (Maybe I'm not explaining it correctly)


    I can equip the item, it equips into the proper slot. However I can then (with my mouse) move the item to a new location. It doesn't update the equipment tab though, but the item really isn't there (If I put on a DDS and move it to legs, then equip a Whip, it unequips the DDS, but I still see the dds image)


    Added
    Code:
    			if(c.playerItems[slot] == (wearID+1)) {				
    				getRequirements(getItemName(wearID).toLowerCase(), wearID);	
    				targetSlot = Item.targetSlots[wearID];
    
    				if(itemType(wearID).equalsIgnoreCase("cape")) {
    					targetSlot=1;
    				} else if(itemType(wearID).equalsIgnoreCase("hat")) {
    					targetSlot=0;
    				} else if(itemType(wearID).equalsIgnoreCase("amulet")) {
    					targetSlot=2;
    				} else if(itemType(wearID).equalsIgnoreCase("arrows")) {
    					targetSlot=13;
    				} else if(itemType(wearID).equalsIgnoreCase("body")) {
    					targetSlot=4;
    				} else if(itemType(wearID).equalsIgnoreCase("shield")) {
    					targetSlot=5;
    				} else if(itemType(wearID).equalsIgnoreCase("legs")) {
    					targetSlot=7;
    				} else if(itemType(wearID).equalsIgnoreCase("gloves")) {
    					targetSlot=9;
    				} else if(itemType(wearID).equalsIgnoreCase("boots")) {
    					targetSlot=10;	
    				} else if(itemType(wearID).equalsIgnoreCase("ring")) {
    					targetSlot=12;
    				} else {
    					targetSlot = 3;
    				}
    					switch (wearID) {
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  8. #8  
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    Never ever had this problem before.
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  9. #9  
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    Dang :\
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