When I Try to pass the Barrier of fight pits it doesnt move the player to the coords specified.
Not sure how to fix this

Code:
	package game.minigame;

		import engine.util.Misc;
		import game.Client;
		import game.player.Player;
		import game.player.PlayerHandler;



		public class FightPits {

			public int[] playerInPits = new int[200];
			private final int GAME_TIMER = 140;
			private final int GAME_START_TIMER = 40;
			private int gameTime = -1;
			private int gameStartTimer = 30;
			private int properTimer = 0;
			public int playersRemaining = 0;
			public String pitsChampion = "Nobody";
			private int pitsSlot = 0;

			public void addToPitsGame(final int playerId) {
				if (PlayerHandler.players[playerId] == null) {
					return;
				}
				playersRemaining++;
				final Client c = (Client)PlayerHandler.players[playerId];
				c.getPA().walkableInterface(-1);
				playerInPits[pitsSlot++] = playerId;
				c.getPA().movePlayer(2392 + Misc.random(12), 5139 + Misc.random(25), 0);
				c.inPits = true;
			}

			public void endPitsGame(final String champion) {
				if (playersRemaining == 1) {
				}
				for (final int playerInPit : playerInPits) {
					if (playerInPit < 0) {
						continue;
					}
					if (PlayerHandler.players[playerInPit] == null) {
						continue;
					}
					final Client c = (Client)PlayerHandler.players[playerInPit];
					c.getPA().movePlayer(2399, 5173, 0);
					c.inPits = false;
				}
				playerInPits = new int[200];
				pitsChampion = champion;
				playersRemaining = 0;
				pitsSlot = 0;
				gameStartTimer = GAME_START_TIMER;
				gameTime = -1;
				System.out.println("Fight Pits game ended.");
			}

			public String getLastPlayerName() {
				for (final int playerInPit : playerInPits) {
					if (playerInPit > 0) {
						return PlayerHandler.players[playerInPit].playerName;
					}
				}
				return "Nobody";
			}

			public int getWaitAmount() {
				int count = 0;
				for (final Player player : PlayerHandler.players) {
					if (player != null )  {
						final Client c = (Client)player;
						if (c.getPA().inPitsWait()) {
							count++;
						}
					}
				}
				return count;
			}

			public void process() {
				if (properTimer > 0) {
					properTimer--;
					return;
				} else {
					properTimer = 4;
				}
				if (gameStartTimer > 0) {
					gameStartTimer--;
					updateWaitRoom();
				}
				if (gameStartTimer == 0) {
					startGame();
				}
				if (gameTime > 0) {
					gameTime--;
					if (playersRemaining == 1) {
						endPitsGame(getLastPlayerName());
					}
				} else if (gameTime == 0) {
					endPitsGame("Nobody");
				}
			}

			public void removePlayerFromPits(final int playerId) {
				for (int j = 0; j < playerInPits.length; j++) {
					if (playerInPits[j] == playerId) {
						final Client c = (Client)PlayerHandler.players[playerInPits[j]];
						c.getPA().movePlayer(2399, 5173, 0);
						playerInPits[j] = -1;
						playersRemaining--;
						c.inPits = false;
						break;
					}
				}
			}

			public void startGame() {
				if (getWaitAmount() < 2) {
					gameStartTimer = GAME_START_TIMER/2;
					//System.out.println("Unable to start fight pits game due to lack of players.");
					return;
				}
				for (int j = 0; j < PlayerHandler.players.length; j++) {
					if (PlayerHandler.players[j] != null )  {
						final Client c = (Client)PlayerHandler.players[j];
						if (c.getPA().inPitsWait()) {
							addToPitsGame(j);
						}
					}
				}
				System.out.println("Fight Pits game started.");
				gameStartTimer = GAME_START_TIMER + GAME_TIMER;
				gameTime = GAME_TIMER;
			}

			public void updateWaitRoom() {
				for (final Player player : PlayerHandler.players) {
					if (player != null) {
						final Client c = (Client) player;
						if (c.getPA().inPitsWait()) {
							c.getPA().sendFrame126("Next Game Begins In : " + (gameStartTimer * 3 + gameTime * 3) + " seconds.", 6570);
							c.getPA().sendFrame126("Champion: " + pitsChampion, 6572);
							c.getPA().sendFrame126("", 6664);
							c.getPA().walkableInterface(6673);
						}
					}
				}
			}

		}