Friendly Bump.
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Fixed problem; if your using Shard and want the fix just private message me i'll give you the fix :-)!
Friendly Bump.
Still haven't fixed this!
I blanked out for a second there. Something like this should work in player processing:
I can't give you clear-cut code though since I really don't see the point in a lot of your code.Code:if(player is using prayer...) { if(prayer drain delay is zero...) { reduce prayer points and reset delay... } deincrement delay... } else { reset delay... }
Still can't fix it :/
Still needing the fix to this :/
Bump.
24 hour bump..
Bump...
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