Thread: [Pi] isDonor, no donor crown in public chat but in Yell command

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  1. #1 [Pi] isDonor, no donor crown in public chat but in Yell command 
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    How do I change this?

    I have isDonor thing in name.txt but It won't show the donor icon, but when I do ::yell it shows the donor icon.

    Sorry for bad enligsh, I from sweden.
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  2. #2  
    ExionX Owner

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    check to make sure that the client is connecting properly with your cache and getting the correct icon or even a icon at all
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  3. #3  
    Witness


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    Maybe the source you are using wasn't programmed well and made it that the character rights had to be changed for the donator crown to be shown on chat instead of the isDonator method.
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  4. #4  
    Donator

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    Within your client you'll find cases. Each case being a different player right .. For example

    Code:
    Case 1: //Mod
    Case 2: //Admin
    Case 3: //Owner/Co-Owner 
    Case 4: //Donator
    Yours will look nothing like that because that is just an example basically you want to find out what case your donator crown is loading under (Default on most servers is 4) and make sure that when you give someone donator you also give them the same player rights that your client's case for donator is.

    Code:
    isDonator = 1
    and
    playerRights = 4
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  5. #5  
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    I found out what was the problem. Thanks for the help
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  6. #6  
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    Quote Originally Posted by Korupt View Post
    Within your client you'll find cases. Each case being a different player right .. For example

    Code:
    Case 1: //Mod
    Case 2: //Admin
    Case 3: //Owner/Co-Owner 
    Case 4: //Donator
    Yours will look nothing like that because that is just an example basically you want to find out what case your donator crown is loading under (Default on most servers is 4) and make sure that when you give someone donator you also give them the same player rights that your client's case for donator is.

    Code:
    isDonator = 1
    and
    playerRights = 4
    Your right, I saw a command that said Givedonor, make isdonor = 1 and playerright = 4
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