Thread: player cycle

Results 1 to 8 of 8
  1. #1 player cycle 
    Banned

    Join Date
    Apr 2009
    Posts
    988
    Thanks given
    12
    Thanks received
    22
    Rep Power
    0
    if your avergering cycle is 2ms
    and you have 1 player online and you load a 0.33% is that bad?
    Reply With Quote  
     

  2. #2  
    Registered Member
    Freezia's Avatar
    Join Date
    Feb 2011
    Posts
    5,869
    Thanks given
    1,145
    Thanks received
    757
    Rep Power
    1309
    Sounds pree bad ass to me.. what source are you running?


    Click above to get the cheapest WEB HOSTING options! We also provide VIRTUAL PRIVATE SERVERS (VPS)! Now equipped with DDOS Protection.


    Reply With Quote  
     

  3. #3  
    Banned

    Join Date
    Apr 2009
    Posts
    988
    Thanks given
    12
    Thanks received
    22
    Rep Power
    0
    p.i :\ but just learning purposes, its loading just 377 blank client, cleaned alot of it fixed alot up still cant figure this out.
    Reply With Quote  
     

  4. #4  
    Registered Member

    Join Date
    Sep 2008
    Posts
    4,830
    Thanks given
    893
    Thanks received
    1,439
    Discord
    View profile
    Rep Power
    2924
    It sounds very above average for a PI server.

    Engine load does not matter, but if your talking about 2ms to perform a tick? Then thats really nice tbh.
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
    GitHub: [Only registered and activated users can see links. ]
    Reply With Quote  
     

  5. #5  
    Banned

    Join Date
    Apr 2009
    Posts
    988
    Thanks given
    12
    Thanks received
    22
    Rep Power
    0
    okay i just wants so sure, if this was any good. i have been doing alot to this p.i fixed over 573 errors and completely re did alot. no 600+ content just basic 377. but thanks for the feed back guys.
    Reply With Quote  
     

  6. #6  
    Registered Member

    Join Date
    Sep 2008
    Posts
    4,830
    Thanks given
    893
    Thanks received
    1,439
    Discord
    View profile
    Rep Power
    2924
    Quote Originally Posted by Flippy View Post
    okay i just wants so sure, if this was any good. i have been doing alot to this p.i fixed over 573 errors and completely re did alot. no 600+ content just basic 377. but thanks for the feed back guys.
    Run a stability test if you want to see how far your server can go.
    i think, to save you time.. PI benchmarks at around 1900ms for 2000 logins, we managed to get that down to 100ms
    On my current project it was constantly 0.00% engine load, but when we benchmarked the logins and stuff we noticed huge memory leak.

    Also we managed to reduce the memory usage by about 500% by swapping the networking from MINA to NETTY.
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
    GitHub: [Only registered and activated users can see links. ]
    Reply With Quote  
     

  7. #7  
    Banned

    Join Date
    Apr 2009
    Posts
    988
    Thanks given
    12
    Thanks received
    22
    Rep Power
    0
    well, im just working on it im not too good with the whole memory leaks, im not sure if im that good at codeing to fix any big memory leaks, this is just a learning advantage i did.
    Reply With Quote  
     

  8. #8  
    Registered Member
    Join Date
    Jan 2012
    Posts
    10
    Thanks given
    0
    Thanks received
    0
    Rep Power
    11
    Quote Originally Posted by Flippy View Post
    if your avergering cycle is 2ms
    and you have 1 player online and you load a 0.33% is that bad?
    no, it is hardly anything. you only have 1 player online. 3.3% of 100% is a very very low amount. if you have plenty of players online and it is still pretty low, youre in good shape
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Following on 600ms cycle.
    By Alberto in forum Help
    Replies: 7
    Last Post: 06-27-2011, 11:30 AM
  2. The horrid player cycle. [HELP]
    By Cheetos in forum Help
    Replies: 1
    Last Post: 06-25-2011, 05:59 AM
  3. Replies: 16
    Last Post: 01-30-2010, 03:30 AM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •