case ITEM ID:
if(c.specAmount >= % used) {
c.specAmount -= %used;
c.getItems().addSpecialBar(weapon);
return true;
}
return false;
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ok well, when i set a spec to a weapon, it works, BUT! i need to wear another weapon that already has a special attack on it, lets say ags, then you wear the other item with the new spec. if you árent wearing a spec weapon first before wearing the new one, its not there, theres no spec bar.
watch, theres many diffrent IDs
case 3204: // d hally
c.getPA().sendFrame171(0, 8493);
specialAmount(weapon, c.specAmount, 8505);
break;
case 16909: // primal 2h -This is the new one with added spec!-
c.getPA().sendFrame171(0, 7499); -Notice the ID 7499?
specialAmount(weapon, c.specAmount, 7511); --Notice the ID 7511?
break; --Well, this ID isnt like the other ones, i dont get it..
case 4153: // gmaul
c.getPA().sendFrame171(0, 7474);
specialAmount(weapon, c.specAmount, 7486);
break;
HELP! P.S i already added the basic SPEC. the gfx, and anim etc
case ITEM ID:
if(c.specAmount >= % used) {
c.specAmount -= %used;
c.getItems().addSpecialBar(weapon);
return true;
}
return false;
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