Thread: Devolution Stairs

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  1. #1 Devolution Stairs 
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    i need help fixing the stairs problem inthis dodian source (link below)where you have to walk around the other side of the stairs for it to work when going down into the dungeon its almost like the stairs are flipped around or backwards

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  2. #2  
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    remove the coords when clicking the object so it is just

    in click objects or whatever
    If(objectid) {
    moveto
    } else {
    nope
    }

    its probably like this

    If(objectid && x == 1231 && y == 2342) {
    moveto
    } else {
    nope
    }
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  4. #3  
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    if (objectID == 1733) {
    if (playerHasItem(1543)) {
    teleportToX = 2601;
    teleportToY = 9478;
    } else {
    sendMessage("You need a red key to go down these stairs");

    thats how it looks like atm no errors when compiling and it dosent work?
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  5. #4  
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    moveto dose that make it go to a certian area or coords when the object is clicked?
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  6. #5  
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    Quote Originally Posted by Crown View Post
    if (objectID == 1733) {
    if (playerHasItem(1543)) {
    teleportToX = 2601;
    teleportToY = 9478;
    } else {
    sendMessage("You need a red key to go down these stairs");

    thats how it looks like atm no errors when compiling and it dosent work?

    Should be in object clicking

    if (objectID == 1733 && playerHasItem(1543)) {
    teleportToX = 2601;
    teleportToY = 9478;
    } else {
    sendMessage("You need a red key to go down these stairs");
    }

    Isn't their height as well?

    height = -1; ?? Don't know the right variable.
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  8. #6  
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    Quote Originally Posted by averykey View Post
    Should be in object clicking

    if (objectID == 1733 && playerHasItem(1543)) {
    teleportToX = 2601;
    teleportToY = 9478;
    } else {
    sendMessage("You need a red key to go down these stairs");
    }

    Isn't their height as well?

    height = -1; ?? Don't know the right variable.
    object clicking? this is a devolution v7 source
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  9. #7  
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    Quote Originally Posted by averykey View Post
    Should be in object clicking

    if (objectID == 1733 && playerHasItem(1543)) {
    teleportToX = 2601;
    teleportToY = 9478;
    } else {
    sendMessage("You need a red key to go down these stairs");
    }

    Isn't their height as well?

    height = -1; ?? Don't know the right variable.
    im using this now but not when ever i click the doors by those stairs the you need a redkey message comes up?
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  10. #8  
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    Quote Originally Posted by Crown View Post
    im using this now but not when ever i click the doors by those stairs the you need a redkey message comes up?
    Search for the message again, I am sure the door has similar code to the stairs.
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  12. #9  
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    Quote Originally Posted by averykey View Post
    Search for the message again, I am sure the door has similar code to the stairs.
    okay im using the code it still dosent work i switched the coee im using into regular devo and it works perfectly but it dosent work in the other server? something to do with how the server percieves objects (i checked objects.cfg and everything s there)
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  13. #10  
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    anyone help?
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